Struct Circle

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pub struct Circle {
    pub pos: Vector,
    pub radius: f32,
}
Expand description

A circle with a center and a radius

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§pos: Vector

The position of the center of the circle

§radius: f32

The radius of the circle

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impl Circle

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pub fn new(center: Vector, radius: f32) -> Circle

Create a circle with the center as a vector

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impl Clone for Circle

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fn clone(&self) -> Circle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Circle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Circle

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fn default() -> Circle

Returns the “default value” for a type. Read more
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impl PartialEq for Circle

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fn eq(&self, other: &Circle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Shape for Circle

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fn contains(&self, v: Vector) -> bool

If the point lies on the shape’s boundary or within it
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fn overlaps_circle(&self, c: &Circle) -> bool

If any area is bounded by both the shape and the circle
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fn overlaps(&self, shape: &impl Shape) -> bool

👎Deprecated since 0.4.0-alpha0.5: Use another collision library like vek instead; please comment on issue #552 for use-cases other libraries don’t solve
If any area is bounded by both either shape
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fn center(&self) -> Vector

The point all other points are equidistant to in the shape
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fn bounding_box(&self) -> Rectangle

A Rectangle that contains the entire shape
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fn translate(&self, v: Vector) -> Self

Create a copy of the shape with an offset center
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fn intersects(&self, line: &Line) -> bool

If any area bounded by the shape falls on the line
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fn overlaps_rectangle(&self, rectangle: &Rectangle) -> bool

If any area is bounded by both the shape and the rectangle
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fn transformed_bounding_box(&self, transform: Transform) -> Rectangle

👎Deprecated since 0.4.0-alpha0.5: Use another collision library like vek instead; please comment on issue #552 for use-cases other libraries don’t solve
Apply a transform to a shape then get the bounding box for the transformed shape Read more
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fn constrain(&self, outer: &Rectangle) -> Self
where Self: Sized,

Create a copy of the shape that is contained within the bound
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fn with_center(&self, center: Vector) -> Self
where Self: Sized,

Create a copy of the shape with an offset center
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impl Copy for Circle

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impl Eq for Circle

Auto Trait Implementations§

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impl Freeze for Circle

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impl RefUnwindSafe for Circle

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impl Send for Circle

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impl Sync for Circle

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impl Unpin for Circle

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impl UnwindSafe for Circle

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.