pub struct QuickJsValueAdapter { /* private fields */ }Implementations§
source§impl QuickJsValueAdapter
 
impl QuickJsValueAdapter
pub fn get_tag(&self) -> i64
pub fn new_no_context(value: JSValue, label: &str) -> Self
pub fn new( context: *mut JSContext, value: JSValue, ref_ct_incr: bool, ref_ct_decr_on_drop: bool, label: &str ) -> Self
pub fn get_ref_count(&self) -> i32
sourcepub fn clone_value_incr_rc(&self) -> JSValue
 
pub fn clone_value_incr_rc(&self) -> JSValue
borrow the value but first increment the refcount, this is useful for when the value is returned or passed to functions
pub fn borrow_value(&self) -> &JSValue
pub fn borrow_value_mut(&mut self) -> &mut JSValue
pub fn is_null_or_undefined(&self) -> bool
sourcepub fn is_undefined(&self) -> bool
 
pub fn is_undefined(&self) -> bool
return true if the wrapped value represents a JS null value
sourcepub fn is_compiled_function(&self) -> bool
 
pub fn is_compiled_function(&self) -> bool
return true if the wrapped value represents a compiled function
pub fn is_big_int(&self) -> bool
sourcepub fn is_exception(&self) -> bool
 
pub fn is_exception(&self) -> bool
return true if the wrapped value represents a JS Exception value
source§impl QuickJsValueAdapter
 
impl QuickJsValueAdapter
pub fn is_function(&self) -> bool
pub fn is_array(&self) -> bool
pub fn is_error(&self) -> bool
pub fn is_promise(&self) -> bool
pub fn get_js_type(&self) -> JsValueType
pub fn is_typed_array(&self) -> bool
pub fn is_proxy_instance(&self) -> bool
pub fn type_of(&self) -> &'static str
pub fn to_bool(&self) -> bool
pub fn to_i32(&self) -> i32
pub fn to_f64(&self) -> f64
pub fn to_string(&self) -> Result<String, JsError>
pub fn to_str(&self) -> Result<&str, JsError>
Trait Implementations§
source§impl Clone for QuickJsValueAdapter
 
impl Clone for QuickJsValueAdapter
source§impl Debug for QuickJsValueAdapter
 
impl Debug for QuickJsValueAdapter
source§impl Drop for QuickJsValueAdapter
 
impl Drop for QuickJsValueAdapter
source§impl Hash for QuickJsValueAdapter
 
impl Hash for QuickJsValueAdapter
source§impl PartialEq for QuickJsValueAdapter
 
impl PartialEq for QuickJsValueAdapter
impl Eq for QuickJsValueAdapter
Auto Trait Implementations§
impl RefUnwindSafe for QuickJsValueAdapter
impl !Send for QuickJsValueAdapter
impl !Sync for QuickJsValueAdapter
impl Unpin for QuickJsValueAdapter
impl UnwindSafe for QuickJsValueAdapter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CallHasher for T
 
impl<T> CallHasher for T
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
 
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
 
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
 
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
 
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
 
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
 
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
 
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
 
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
 
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
 
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
 
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
 
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
 
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
 
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
 
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
 
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
 
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
 
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
 
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
 
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
 
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
 
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
 
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
 
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
 
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
 
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either 
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either 
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
    &self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
    &self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
 
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.