quickjs_rusty::context

Struct Context

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pub struct Context { /* private fields */ }
Expand description

Context is a wrapper around a QuickJS Javascript context. It is the primary way to interact with the runtime.

For each Context instance a new instance of QuickJS runtime is created. It means that it is safe to use different contexts in different threads, but each Context instance must be used only from a single thread.

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impl Context

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pub fn builder() -> ContextBuilder

Create a ContextBuilder that allows customization of JS Runtime settings.

For details, see the methods on ContextBuilder.

let _context = quickjs_rusty::Context::builder()
    .memory_limit(100_000)
    .build()
    .unwrap();
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pub fn new(memory_limit: Option<usize>) -> Result<Self, ContextError>

Initialize a wrapper by creating a JSRuntime and JSContext.

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pub fn set_console( &self, backend: Box<dyn ConsoleBackend>, ) -> Result<(), ExecutionError>

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pub fn reset(self) -> Result<Self, ContextError>

Reset the Javascript engine.

All state and callbacks will be removed.

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pub unsafe fn context_raw(&self) -> *mut JSContext

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pub fn global(&self) -> Result<OwnedJsObject, ExecutionError>

Get the global object.

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pub fn set_global<T>(&self, name: &str, value: T) -> Result<(), ExecutionError>
where T: ToOwnedJsValue,

Set a global variable.

use quickjs_rusty::Context;
let context = Context::builder().build().unwrap();

context.set_global("someGlobalVariable", 42).unwrap();
let value = context.eval_as::<i32>("someGlobalVariable").unwrap();
assert_eq!(
    value,
    42,
);
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pub fn execute_pending_job(&self) -> Result<(), ExecutionError>

Execute the pending job in the event loop.

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pub fn check_exception( &self, value: &OwnedJsValue, ) -> Result<(), ExecutionError>

Check if the given value is an exception, and return the exception if it is.

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pub fn resolve_value( &self, value: OwnedJsValue, ) -> Result<OwnedJsValue, ExecutionError>

If the given value is a promise, run the event loop until it is resolved, and return the final value.

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pub fn eval( &self, code: &str, resolve: bool, ) -> Result<OwnedJsValue, ExecutionError>

Evaluates Javascript code and returns the value of the final expression.

resolve: Whether to resolve the returned value if it is a promise. See more details as follows.

Promises: If the evaluated code returns a Promise, the event loop will be executed until the promise is finished. The final value of the promise will be returned, or a ExecutionError::Exception if the promise failed.

use quickjs_rusty::Context;
let context = Context::builder().build().unwrap();

let value = context.eval(" 1 + 2 + 3 ", false).unwrap();
assert_eq!(
    value.to_int(),
    Ok(6),
);

let value = context.eval(r#"
    function f() { return 55 * 3; }
    let y = f();
    var x = y.toString() + "!"
    x
"#, false).unwrap();
assert_eq!(
    value.to_string().unwrap(),
    "165!",
);
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pub fn eval_module( &self, code: &str, resolve: bool, ) -> Result<OwnedJsValue, ExecutionError>

Evaluates Javascript code and returns the value of the final expression on module mode.

resolve: Whether to resolve the returned value if it is a promise. See more details as follows.

Promises: If the evaluated code returns a Promise, the event loop will be executed until the promise is finished. The final value of the promise will be returned, or a ExecutionError::Exception if the promise failed.

Returns: Return value will always be undefined on module mode.

use quickjs_rusty::Context;
let context = Context::builder().build().unwrap();

let value = context.eval_module("import {foo} from 'bar'; foo();", false).unwrap();
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pub fn eval_as<R>(&self, code: &str) -> Result<R, ExecutionError>

Evaluates Javascript code and returns the value of the final expression as a Rust type.

Promises: If the evaluated code returns a Promise, the event loop will be executed until the promise is finished. The final value of the promise will be returned, or a ExecutionError::Exception if the promise failed.

use quickjs_rusty::{Context};
let context = Context::builder().build().unwrap();

let res = context.eval_as::<bool>(" 100 > 10 ");
assert_eq!(
    res,
    Ok(true),
);

let value: i32 = context.eval_as(" 10 + 10 ").unwrap();
assert_eq!(
    value,
    20,
);
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pub fn run_module( &self, filename: &str, ) -> Result<OwnedJsPromise, ExecutionError>

Evaluates Javascript code and returns the value of the final expression on module mode.

Promises: If the evaluated code returns a Promise, the event loop will be executed until the promise is finished. The final value of the promise will be returned, or a ExecutionError::Exception if the promise failed.

use quickjs_rusty::Context;
let context = Context::builder().build().unwrap();

let value = context.run_module("./module");
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pub fn set_module_loader( &self, module_loader_func: JSModuleLoaderFunc, module_normalize: Option<JSModuleNormalizeFunc>, opaque: *mut c_void, )

register module loader function, giving module name as input and return module code as output.

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pub fn set_host_promise_rejection_tracker( &self, func: JSHostPromiseRejectionTracker, opaque: *mut c_void, )

Set the host promise rejection tracker.
This function works not as expected, see more details in the example.

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pub fn call_function( &self, function_name: &str, args: impl IntoIterator<Item = impl ToOwnedJsValue>, ) -> Result<OwnedJsValue, ExecutionError>

Call a global function in the Javascript namespace.

Promises: If the evaluated code returns a Promise, the event loop will be executed until the promise is finished. The final value of the promise will be returned, or a ExecutionError::Exception if the promise failed.

use quickjs_rusty::Context;
let context = Context::builder().build().unwrap();

let res = context.call_function("encodeURIComponent", vec!["a=b"]).unwrap();
assert_eq!(
    res.to_string(),
    Ok("a%3Db".to_string()),
);
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pub fn create_callback<'a, F>( &self, callback: impl Callback<F> + 'static, ) -> Result<JsFunction, ExecutionError>

Create a JS function that is backed by a Rust function or closure. Can be used to create a function and add it to an object.

The callback must satisfy several requirements:

  • accepts 0 - 5 arguments
  • each argument must be convertible from a JsValue
  • must return a value
  • the return value must either:
    • be convertible to JsValue
    • be a Result<T, E> where T is convertible to JsValue if Err(e) is returned, a Javascript exception will be raised
use quickjs_rusty::{Context, OwnedJsValue};
use std::collections::HashMap;

let context = Context::builder().build().unwrap();

// Register an object.
let mut obj = HashMap::<String, OwnedJsValue>::new();
let func = context
        .create_callback(|a: i32, b: i32| a + b)
        .unwrap();
let func = OwnedJsValue::from((unsafe{context.context_raw()}, func));
// insert add function into the object.
obj.insert("add".to_string(), func);
// insert the myObj to global.
context.set_global("myObj", obj).unwrap();
// Now we try out the 'myObj.add' function via eval.    
let output = context.eval_as::<i32>("myObj.add( 3 , 4 ) ").unwrap();
assert_eq!(output, 7);
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pub fn add_callback<'a, F>( &self, name: &str, callback: impl Callback<F> + 'static, ) -> Result<(), ExecutionError>

Add a global JS function that is backed by a Rust function or closure.

The callback must satisfy several requirements:

  • accepts 0 - 5 arguments
  • each argument must be convertible from a JsValue
  • must return a value
  • the return value must either:
    • be convertible to JsValue
    • be a Result<T, E> where T is convertible to JsValue if Err(e) is returned, a Javascript exception will be raised
use quickjs_rusty::Context;
let context = Context::builder().build().unwrap();

// Register a closue as a callback under the "add" name.
// The 'add' function can now be called from Javascript code.
context.add_callback("add", |a: i32, b: i32| { a + b }).unwrap();

// Now we try out the 'add' function via eval.
let output = context.eval_as::<i32>(" add( 3 , 4 ) ").unwrap();
assert_eq!(
    output,
    7,
);
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pub fn create_custom_callback( &self, callback: fn(_: *mut JSContext, _: &[JSValue]) -> Result<Option<JSValue>>, ) -> Result<JsFunction, ExecutionError>

create a custom callback function

Trait Implementations§

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impl Drop for Context

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fn drop(&mut self)

Executes the destructor for this type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.