ImageSubresourceRangeBuilder

Struct ImageSubresourceRangeBuilder 

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pub struct ImageSubresourceRangeBuilder<CS: State> { /* private fields */ }
Expand description

Builder for wgpu::ImageSubresourceRange

Set all required fields and any optional fields, then call build().

Builder field setters:

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impl ImageSubresourceRangeBuilder<Empty>

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impl<CS: State> ImageSubresourceRangeBuilder<CS>

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pub fn aspect( self, aspect: TextureAspect, ) -> ImageSubresourceRangeBuilder<SetAspect<CS>>
where CS::Aspect: AspectIsEmpty,

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pub fn base_mip_level( self, base_mip_level: u32, ) -> ImageSubresourceRangeBuilder<SetBaseMipLevel<CS>>

Setter for wgpu::ImageSubresourceRange::base_mip_level. Optional, defaults to 0u32.

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pub fn mip_level_count( self, mip_level_count: u32, ) -> ImageSubresourceRangeBuilder<SetMipLevelCount<CS>>

Setter for wgpu::ImageSubresourceRange::mip_level_count. Optional, defaults to None.

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pub fn maybe_mip_level_count( self, mip_level_count: Option<u32>, ) -> ImageSubresourceRangeBuilder<SetMipLevelCount<CS>>

Setter for wgpu::ImageSubresourceRange::mip_level_count. Optional, defaults to None.

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pub fn base_array_layer( self, base_array_layer: u32, ) -> ImageSubresourceRangeBuilder<SetBaseArrayLayer<CS>>

Setter for wgpu::ImageSubresourceRange::base_array_layer. Optional, defaults to 0u32.

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pub fn array_layer_count( self, array_layer_count: u32, ) -> ImageSubresourceRangeBuilder<SetArrayLayerCount<CS>>

Setter for wgpu::ImageSubresourceRange::array_layer_count. Optional, defaults to None.

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pub fn maybe_array_layer_count( self, array_layer_count: Option<u32>, ) -> ImageSubresourceRangeBuilder<SetArrayLayerCount<CS>>

Setter for wgpu::ImageSubresourceRange::array_layer_count. Optional, defaults to None.

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impl<CS: Complete> ImageSubresourceRangeBuilder<CS>

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