pub struct ImageSubresourceRangeBuilder<CS: State> { /* private fields */ }Expand description
Builder for wgpu::ImageSubresourceRange
Set all required fields and any optional fields, then call build().
Builder field setters:
- aspect Optional, defaults to wgpu::TextureAspect::All
- base_mip_level Optional, defaults to
0u32 - mip_level_count Optional, defaults to
None - base_array_layer Optional, defaults to
0u32 - array_layer_count Optional, defaults to
None
Implementations§
Source§impl ImageSubresourceRangeBuilder<Empty>
impl ImageSubresourceRangeBuilder<Empty>
pub fn new() -> ImageSubresourceRangeBuilder<Empty>
Source§impl<CS: State> ImageSubresourceRangeBuilder<CS>
impl<CS: State> ImageSubresourceRangeBuilder<CS>
Sourcepub fn aspect(
self,
aspect: TextureAspect,
) -> ImageSubresourceRangeBuilder<SetAspect<CS>>where
CS::Aspect: AspectIsEmpty,
pub fn aspect(
self,
aspect: TextureAspect,
) -> ImageSubresourceRangeBuilder<SetAspect<CS>>where
CS::Aspect: AspectIsEmpty,
Setter for wgpu::ImageSubresourceRange::aspect. Optional, defaults to wgpu::TextureAspect::All.
Sourcepub fn base_mip_level(
self,
base_mip_level: u32,
) -> ImageSubresourceRangeBuilder<SetBaseMipLevel<CS>>where
CS::BaseMipLevel: BaseMipLevelIsEmpty,
pub fn base_mip_level(
self,
base_mip_level: u32,
) -> ImageSubresourceRangeBuilder<SetBaseMipLevel<CS>>where
CS::BaseMipLevel: BaseMipLevelIsEmpty,
Setter for wgpu::ImageSubresourceRange::base_mip_level. Optional, defaults to 0u32.
Sourcepub fn mip_level_count(
self,
mip_level_count: u32,
) -> ImageSubresourceRangeBuilder<SetMipLevelCount<CS>>where
CS::MipLevelCount: MipLevelCountIsEmpty,
pub fn mip_level_count(
self,
mip_level_count: u32,
) -> ImageSubresourceRangeBuilder<SetMipLevelCount<CS>>where
CS::MipLevelCount: MipLevelCountIsEmpty,
Setter for wgpu::ImageSubresourceRange::mip_level_count. Optional, defaults to None.
Sourcepub fn maybe_mip_level_count(
self,
mip_level_count: Option<u32>,
) -> ImageSubresourceRangeBuilder<SetMipLevelCount<CS>>where
CS::MipLevelCount: MipLevelCountIsEmpty,
pub fn maybe_mip_level_count(
self,
mip_level_count: Option<u32>,
) -> ImageSubresourceRangeBuilder<SetMipLevelCount<CS>>where
CS::MipLevelCount: MipLevelCountIsEmpty,
Setter for wgpu::ImageSubresourceRange::mip_level_count. Optional, defaults to None.
Sourcepub fn base_array_layer(
self,
base_array_layer: u32,
) -> ImageSubresourceRangeBuilder<SetBaseArrayLayer<CS>>where
CS::BaseArrayLayer: BaseArrayLayerIsEmpty,
pub fn base_array_layer(
self,
base_array_layer: u32,
) -> ImageSubresourceRangeBuilder<SetBaseArrayLayer<CS>>where
CS::BaseArrayLayer: BaseArrayLayerIsEmpty,
Setter for wgpu::ImageSubresourceRange::base_array_layer. Optional, defaults to 0u32.
Sourcepub fn array_layer_count(
self,
array_layer_count: u32,
) -> ImageSubresourceRangeBuilder<SetArrayLayerCount<CS>>where
CS::ArrayLayerCount: ArrayLayerCountIsEmpty,
pub fn array_layer_count(
self,
array_layer_count: u32,
) -> ImageSubresourceRangeBuilder<SetArrayLayerCount<CS>>where
CS::ArrayLayerCount: ArrayLayerCountIsEmpty,
Setter for wgpu::ImageSubresourceRange::array_layer_count. Optional, defaults to None.
Sourcepub fn maybe_array_layer_count(
self,
array_layer_count: Option<u32>,
) -> ImageSubresourceRangeBuilder<SetArrayLayerCount<CS>>where
CS::ArrayLayerCount: ArrayLayerCountIsEmpty,
pub fn maybe_array_layer_count(
self,
array_layer_count: Option<u32>,
) -> ImageSubresourceRangeBuilder<SetArrayLayerCount<CS>>where
CS::ArrayLayerCount: ArrayLayerCountIsEmpty,
Setter for wgpu::ImageSubresourceRange::array_layer_count. Optional, defaults to None.
Source§impl<CS: Complete> ImageSubresourceRangeBuilder<CS>
impl<CS: Complete> ImageSubresourceRangeBuilder<CS>
pub fn build(self) -> ImageSubresourceRange
Trait Implementations§
Source§impl<CS: Complete> Nested<ImageSubresourceRange> for ImageSubresourceRangeBuilder<CS>
impl<CS: Complete> Nested<ImageSubresourceRange> for ImageSubresourceRangeBuilder<CS>
fn unnest(self) -> ImageSubresourceRange
Auto Trait Implementations§
impl<CS> Freeze for ImageSubresourceRangeBuilder<CS>where
<CS as State>::Aspect: Freeze,
<CS as State>::BaseMipLevel: Freeze,
<CS as State>::MipLevelCount: Freeze,
<CS as State>::BaseArrayLayer: Freeze,
<CS as State>::ArrayLayerCount: Freeze,
impl<CS> RefUnwindSafe for ImageSubresourceRangeBuilder<CS>where
<CS as State>::Aspect: RefUnwindSafe,
<CS as State>::BaseMipLevel: RefUnwindSafe,
<CS as State>::MipLevelCount: RefUnwindSafe,
<CS as State>::BaseArrayLayer: RefUnwindSafe,
<CS as State>::ArrayLayerCount: RefUnwindSafe,
impl<CS> Send for ImageSubresourceRangeBuilder<CS>where
<CS as State>::Aspect: Send,
<CS as State>::BaseMipLevel: Send,
<CS as State>::MipLevelCount: Send,
<CS as State>::BaseArrayLayer: Send,
<CS as State>::ArrayLayerCount: Send,
impl<CS> Sync for ImageSubresourceRangeBuilder<CS>where
<CS as State>::Aspect: Sync,
<CS as State>::BaseMipLevel: Sync,
<CS as State>::MipLevelCount: Sync,
<CS as State>::BaseArrayLayer: Sync,
<CS as State>::ArrayLayerCount: Sync,
impl<CS> Unpin for ImageSubresourceRangeBuilder<CS>where
<CS as State>::Aspect: Unpin,
<CS as State>::BaseMipLevel: Unpin,
<CS as State>::MipLevelCount: Unpin,
<CS as State>::BaseArrayLayer: Unpin,
<CS as State>::ArrayLayerCount: Unpin,
impl<CS> UnwindSafe for ImageSubresourceRangeBuilder<CS>where
<CS as State>::Aspect: UnwindSafe,
<CS as State>::BaseMipLevel: UnwindSafe,
<CS as State>::MipLevelCount: UnwindSafe,
<CS as State>::BaseArrayLayer: UnwindSafe,
<CS as State>::ArrayLayerCount: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more