DepthBiasStateBuilder

Struct DepthBiasStateBuilder 

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pub struct DepthBiasStateBuilder<CS: State> { /* private fields */ }
Expand description

Builder for wgpu::DepthBiasState

Set all required fields and any optional fields, then call build().

Builder field setters:

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impl DepthBiasStateBuilder<Empty>

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impl<CS: State> DepthBiasStateBuilder<CS>

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pub fn constant(self, constant: i32) -> DepthBiasStateBuilder<SetConstant<CS>>

Setter for wgpu::DepthBiasState::constant. Optional, defaults to 0i32.

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pub fn slope_scale( self, slope_scale: f32, ) -> DepthBiasStateBuilder<SetSlopeScale<CS>>

Setter for wgpu::DepthBiasState::slope_scale. Optional, defaults to 0f32.

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pub fn clamp(self, clamp: f32) -> DepthBiasStateBuilder<SetClamp<CS>>
where CS::Clamp: ClampIsEmpty,

Setter for wgpu::DepthBiasState::clamp. Optional, defaults to 0f32.

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impl<CS: Complete> DepthBiasStateBuilder<CS>

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pub fn build(self) -> DepthBiasState

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impl<CS> Freeze for DepthBiasStateBuilder<CS>
where <CS as State>::Constant: Freeze, <CS as State>::SlopeScale: Freeze, <CS as State>::Clamp: Freeze,

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impl<CS> RefUnwindSafe for DepthBiasStateBuilder<CS>

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impl<CS> Send for DepthBiasStateBuilder<CS>
where <CS as State>::Constant: Send, <CS as State>::SlopeScale: Send, <CS as State>::Clamp: Send,

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impl<CS> Sync for DepthBiasStateBuilder<CS>
where <CS as State>::Constant: Sync, <CS as State>::SlopeScale: Sync, <CS as State>::Clamp: Sync,

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impl<CS> Unpin for DepthBiasStateBuilder<CS>
where <CS as State>::Constant: Unpin, <CS as State>::SlopeScale: Unpin, <CS as State>::Clamp: Unpin,

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impl<CS> UnwindSafe for DepthBiasStateBuilder<CS>
where <CS as State>::Constant: UnwindSafe, <CS as State>::SlopeScale: UnwindSafe, <CS as State>::Clamp: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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where U: From<T>,

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Calls U::from(self).

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impl<T> WasmNotSync for T
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