pub struct Empty;Trait Implementations§
Source§impl<T> State<T> for Empty
impl<T> State<T> for Empty
type Texture = TextureEmpty
type MipLevel = MipLevelEmpty
type Origin = OriginEmpty
type Aspect = AspectEmpty
type ColorSpace = ColorSpaceEmpty
type PremultipliedAlpha = PremultipliedAlphaEmpty
Auto Trait Implementations§
impl Freeze for Empty
impl RefUnwindSafe for Empty
impl Send for Empty
impl Sync for Empty
impl Unpin for Empty
impl UnwindSafe for Empty
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more