pub struct ArcMonitor<T> { /* private fields */ }Expand description
Arc-wrapped monitor for shared condition-based state coordination.
ArcMonitor stores a Monitor behind an Arc, so callers can clone
the monitor handle directly without writing Arc::new(Monitor::new(...)).
It preserves the same guard-based waiting and predicate-based waiting
semantics as Monitor. It implements Deref and AsRef so callers
can pass it to APIs that expect a Monitor reference.
§Type Parameters
T- The state protected by this monitor.
§Example
use std::thread;
use qubit_lock::lock::ArcMonitor;
let monitor = ArcMonitor::new(false);
let waiter_monitor = monitor.clone();
let waiter = thread::spawn(move || {
waiter_monitor.wait_until(
|ready| *ready,
|ready| {
*ready = false;
},
);
});
monitor.write(|ready| {
*ready = true;
});
monitor.notify_all();
waiter.join().expect("waiter should finish");
assert!(!monitor.read(|ready| *ready));Implementations§
Source§impl<T> ArcMonitor<T>
impl<T> ArcMonitor<T>
Sourcepub fn lock(&self) -> MonitorGuard<'_, T>
pub fn lock(&self) -> MonitorGuard<'_, T>
Acquires the shared monitor and returns a guard.
This delegates to Monitor::lock. The returned MonitorGuard
keeps the monitor mutex locked until it is dropped. It can also wait on
the monitor’s condition variable through MonitorGuard::wait or
MonitorGuard::wait_timeout.
§Returns
A guard that provides read and write access to the protected state.
§Example
use qubit_lock::lock::ArcMonitor;
let monitor = ArcMonitor::new(1);
{
let mut value = monitor.lock();
*value += 1;
}
assert_eq!(monitor.read(|value| *value), 2);Sourcepub fn read<R, F>(&self, f: F) -> R
pub fn read<R, F>(&self, f: F) -> R
Acquires the monitor and reads the protected state.
This delegates to Monitor::read. The closure runs while the monitor
mutex is held, so keep it short and avoid long blocking work.
§Arguments
f- Closure that receives an immutable reference to the state.
§Returns
The value returned by f.
Sourcepub fn write<R, F>(&self, f: F) -> R
pub fn write<R, F>(&self, f: F) -> R
Acquires the monitor and mutates the protected state.
This delegates to Monitor::write. Callers should explicitly invoke
Self::notify_one or Self::notify_all after changing state that a
waiting thread may observe.
§Arguments
f- Closure that receives a mutable reference to the state.
§Returns
The value returned by f.
Sourcepub fn wait_notify(&self, timeout: Duration) -> WaitTimeoutStatus
pub fn wait_notify(&self, timeout: Duration) -> WaitTimeoutStatus
Waits for a notification or timeout without checking state.
This delegates to Monitor::wait_notify. Most
coordination code should prefer Self::wait_while,
Self::wait_until, or an explicit MonitorGuard loop.
WaitTimeoutStatus::Woken means the condition variable was notified,
but it does not prove that the protected state changed in a useful way.
§Arguments
timeout- Maximum duration to wait for a notification.
§Returns
WaitTimeoutStatus::Woken if the wait returned before the timeout,
or WaitTimeoutStatus::TimedOut if the timeout elapsed.
§Example
use std::time::Duration;
use qubit_lock::lock::{ArcMonitor, WaitTimeoutStatus};
let monitor = ArcMonitor::new(false);
let status = monitor.wait_notify(Duration::from_millis(1));
assert_eq!(status, WaitTimeoutStatus::TimedOut);Sourcepub fn wait_while<R, P, F>(&self, waiting: P, f: F) -> R
pub fn wait_while<R, P, F>(&self, waiting: P, f: F) -> R
Waits while a predicate remains true, then mutates the protected state.
This delegates to Monitor::wait_while. The predicate is evaluated
while holding the monitor mutex, and the closure runs while the mutex is
still held after the predicate stops blocking.
This method may block indefinitely if no thread changes the state so
that waiting becomes false and sends a notification.
§Arguments
waiting- Predicate that returnstruewhile the caller should keep waiting.f- Closure that receives mutable access after waiting is no longer required.
§Returns
The value returned by f.
§Example
use std::thread;
use qubit_lock::lock::ArcMonitor;
let monitor = ArcMonitor::new(Vec::<i32>::new());
let worker_monitor = monitor.clone();
let worker = thread::spawn(move || {
worker_monitor.wait_while(
|items| items.is_empty(),
|items| items.pop().expect("item should be ready"),
)
});
monitor.write(|items| items.push(7));
monitor.notify_one();
assert_eq!(worker.join().expect("worker should finish"), 7);Sourcepub fn wait_until<R, P, F>(&self, ready: P, f: F) -> R
pub fn wait_until<R, P, F>(&self, ready: P, f: F) -> R
Waits until the protected state satisfies a predicate, then mutates it.
This delegates to Monitor::wait_until. It may block indefinitely if
no thread changes the state to satisfy the predicate and sends a
notification.
§Arguments
ready- Predicate that returnstruewhen the state is ready.f- Closure that receives mutable access to the ready state.
§Returns
The value returned by f.
Sourcepub fn wait_timeout_while<R, P, F>(
&self,
timeout: Duration,
waiting: P,
f: F,
) -> WaitTimeoutResult<R>
pub fn wait_timeout_while<R, P, F>( &self, timeout: Duration, waiting: P, f: F, ) -> WaitTimeoutResult<R>
Waits while a predicate remains true, with an overall time limit.
This delegates to Monitor::wait_timeout_while. If waiting becomes
false before timeout expires, f runs while the monitor lock is still
held. If the timeout expires first, the closure is not called.
§Arguments
timeout- Maximum total duration to wait.waiting- Predicate that returnstruewhile the caller should continue waiting.f- Closure that receives mutable access when waiting is no longer required.
§Returns
WaitTimeoutResult::Ready with the value returned by f when the
predicate stops blocking before the timeout. Returns
WaitTimeoutResult::TimedOut when the timeout expires first.
§Example
use std::time::Duration;
use qubit_lock::lock::{ArcMonitor, WaitTimeoutResult};
let monitor = ArcMonitor::new(Vec::<i32>::new());
let result = monitor.wait_timeout_while(
Duration::from_millis(1),
|items| items.is_empty(),
|items| items.pop(),
);
assert_eq!(result, WaitTimeoutResult::TimedOut);Sourcepub fn wait_timeout_until<R, P, F>(
&self,
timeout: Duration,
ready: P,
f: F,
) -> WaitTimeoutResult<R>
pub fn wait_timeout_until<R, P, F>( &self, timeout: Duration, ready: P, f: F, ) -> WaitTimeoutResult<R>
Waits until a predicate becomes true, with an overall time limit.
This delegates to Monitor::wait_timeout_until. If ready becomes
true before timeout expires, f runs while the monitor lock is still
held. If the timeout expires first, the closure is not called.
§Arguments
timeout- Maximum total duration to wait.ready- Predicate that returnstruewhen the caller may continue.f- Closure that receives mutable access to the ready state.
§Returns
WaitTimeoutResult::Ready with the value returned by f when the
predicate becomes true before the timeout. Returns
WaitTimeoutResult::TimedOut when the timeout expires first.
§Example
use std::{
thread,
time::Duration,
};
use qubit_lock::lock::{ArcMonitor, WaitTimeoutResult};
let monitor = ArcMonitor::new(false);
let worker_monitor = monitor.clone();
let worker = thread::spawn(move || {
worker_monitor.wait_timeout_until(
Duration::from_secs(1),
|ready| *ready,
|ready| {
*ready = false;
5
},
)
});
monitor.write(|ready| *ready = true);
monitor.notify_one();
assert_eq!(
worker.join().expect("worker should finish"),
WaitTimeoutResult::Ready(5),
);Sourcepub fn notify_one(&self)
pub fn notify_one(&self)
Wakes one thread waiting on this monitor’s condition variable.
Notifications do not carry state by themselves. A waiting thread only proceeds safely after rechecking the protected state. Call this after changing state that may make one waiter able to continue.
Sourcepub fn notify_all(&self)
pub fn notify_all(&self)
Wakes all threads waiting on this monitor’s condition variable.
Notifications do not carry state by themselves. Every awakened thread must recheck the protected state before continuing. Call this after a state change that may allow multiple waiters to make progress.
Methods from Deref<Target = Monitor<T>>§
Sourcepub fn lock(&self) -> MonitorGuard<'_, T>
pub fn lock(&self) -> MonitorGuard<'_, T>
Acquires the monitor and returns a guard for explicit state-machine code.
The returned MonitorGuard keeps the monitor mutex locked until the
guard is dropped. It can also be passed through
MonitorGuard::wait or MonitorGuard::wait_timeout to temporarily
release the lock while waiting on this monitor’s condition variable.
§Returns
A guard that provides read and write access to the protected state.
§Example
use qubit_lock::lock::Monitor;
let monitor = Monitor::new(1);
{
let mut value = monitor.lock();
*value += 1;
}
assert_eq!(monitor.read(|value| *value), 2);Sourcepub fn read<R, F>(&self, f: F) -> R
pub fn read<R, F>(&self, f: F) -> R
Acquires the monitor and reads the protected state.
The closure runs while the mutex is held. Keep the closure short and do not call code that may block for a long time.
§Arguments
f- Closure that receives an immutable reference to the state.
§Returns
The value returned by the closure.
§Example
use qubit_lock::lock::Monitor;
let monitor = Monitor::new(10_i32);
let n = monitor.read(|x| *x);
assert_eq!(n, 10);Sourcepub fn write<R, F>(&self, f: F) -> R
pub fn write<R, F>(&self, f: F) -> R
Acquires the monitor and mutates the protected state.
The closure runs while the mutex is held. This method only changes the
state; callers should explicitly call Self::notify_one or
Self::notify_all after changing a condition that waiters may be
observing.
§Arguments
f- Closure that receives a mutable reference to the state.
§Returns
The value returned by the closure.
§Example
use qubit_lock::lock::Monitor;
let monitor = Monitor::new(String::new());
let len = monitor.write(|s| {
s.push_str("hi");
s.len()
});
assert_eq!(len, 2);Sourcepub fn wait_notify(&self, timeout: Duration) -> WaitTimeoutStatus
pub fn wait_notify(&self, timeout: Duration) -> WaitTimeoutStatus
Waits for a notification or timeout without checking state.
This convenience method locks the monitor, waits once on the condition
variable, and returns why the timed wait completed. It is useful only
when the caller genuinely needs a notification wait without inspecting
state before or after the wait. Most coordination code should prefer
Self::wait_while, Self::wait_until, or the explicit
MonitorGuard::wait_timeout loop.
WaitTimeoutStatus::Woken means the condition variable was notified,
but it does not prove that the protected state changed in a useful way.
§Arguments
timeout- Maximum duration to wait for a notification.
§Returns
WaitTimeoutStatus::Woken if the wait returned before the timeout,
or WaitTimeoutStatus::TimedOut if the timeout elapsed.
§Example
use std::time::Duration;
use qubit_lock::lock::{Monitor, WaitTimeoutStatus};
let monitor = Monitor::new(false);
let status = monitor.wait_notify(Duration::from_millis(1));
assert_eq!(status, WaitTimeoutStatus::TimedOut);Sourcepub fn wait_while<R, P, F>(&self, waiting: P, f: F) -> R
pub fn wait_while<R, P, F>(&self, waiting: P, f: F) -> R
Waits while a predicate remains true, then mutates the protected state.
This is the monitor equivalent of the common while condition { wait }
guarded-suspension pattern. The predicate is evaluated while holding the
mutex. If it returns true, the current thread waits on the condition
variable and atomically releases the mutex. After a notification, the
mutex is reacquired and the predicate is evaluated again. When the
predicate returns false, f runs while the mutex is still held.
This method may block indefinitely if no thread changes the state so
that waiting becomes false and sends a notification.
§Arguments
waiting- Predicate that returnstruewhile the caller should keep waiting.f- Closure that receives mutable access after waiting is no longer required.
§Returns
The value returned by f.
§Example
use std::{
sync::Arc,
thread,
};
use qubit_lock::lock::Monitor;
let monitor = Arc::new(Monitor::new(Vec::<i32>::new()));
let worker_monitor = Arc::clone(&monitor);
let worker = thread::spawn(move || {
worker_monitor.wait_while(
|items| items.is_empty(),
|items| items.pop().expect("item should be ready"),
)
});
monitor.write(|items| items.push(7));
monitor.notify_one();
assert_eq!(worker.join().expect("worker should finish"), 7);Sourcepub fn wait_until<R, P, F>(&self, ready: P, f: F) -> R
pub fn wait_until<R, P, F>(&self, ready: P, f: F) -> R
Waits until the protected state satisfies a predicate, then mutates it.
This is the positive-predicate counterpart of Self::wait_while. The
predicate is evaluated while holding the mutex. If it returns false,
the current thread waits on the condition variable and atomically
releases the mutex. After a notification, the mutex is reacquired and
the predicate is evaluated again. When the predicate returns true, f
runs while the mutex is still held.
This method may block indefinitely if no thread changes the state to satisfy the predicate and sends a notification.
§Arguments
ready- Predicate that returnstruewhen the state is ready.f- Closure that receives mutable access to the ready state.
§Returns
The value returned by f after the predicate has become true.
§Example
use std::{
sync::Arc,
thread,
};
use qubit_lock::lock::Monitor;
let monitor = Arc::new(Monitor::new(false));
let waiter_monitor = Arc::clone(&monitor);
let waiter = thread::spawn(move || {
waiter_monitor.wait_until(
|ready| *ready,
|ready| {
*ready = false;
"done"
},
)
});
monitor.write(|ready| *ready = true);
monitor.notify_one();
assert_eq!(waiter.join().expect("waiter should finish"), "done");Sourcepub fn wait_timeout_while<R, P, F>(
&self,
timeout: Duration,
waiting: P,
f: F,
) -> WaitTimeoutResult<R>
pub fn wait_timeout_while<R, P, F>( &self, timeout: Duration, waiting: P, f: F, ) -> WaitTimeoutResult<R>
Waits while a predicate remains true, with an overall time limit.
This method is the timeout-aware form of Self::wait_while. It keeps
rechecking waiting under the monitor lock and waits only for the
remaining portion of timeout. If waiting becomes false before the
timeout expires, f runs while the lock is still held. If the timeout
expires first, the closure is not called.
Timeout status alone is not used as proof that the predicate is still true; the predicate is always rechecked under the lock.
§Arguments
timeout- Maximum total duration to wait.waiting- Predicate that returnstruewhile the caller should continue waiting.f- Closure that receives mutable access when waiting is no longer required.
§Returns
WaitTimeoutResult::Ready with the value returned by f when the
predicate stops blocking before the timeout. Returns
WaitTimeoutResult::TimedOut when the timeout expires first.
§Example
use std::time::Duration;
use qubit_lock::lock::{Monitor, WaitTimeoutResult};
let monitor = Monitor::new(Vec::<i32>::new());
let result = monitor.wait_timeout_while(
Duration::from_millis(1),
|items| items.is_empty(),
|items| items.pop(),
);
assert_eq!(result, WaitTimeoutResult::TimedOut);Sourcepub fn wait_timeout_until<R, P, F>(
&self,
timeout: Duration,
ready: P,
f: F,
) -> WaitTimeoutResult<R>
pub fn wait_timeout_until<R, P, F>( &self, timeout: Duration, ready: P, f: F, ) -> WaitTimeoutResult<R>
Waits until a predicate becomes true, with an overall time limit.
This is the positive-predicate counterpart of
Self::wait_timeout_while. If ready becomes true before the timeout
expires, f runs while the monitor lock is still held. If the timeout
expires first, the closure is not called.
Timeout status alone is not used as proof that the predicate is still false; the predicate is always rechecked under the lock.
§Arguments
timeout- Maximum total duration to wait.ready- Predicate that returnstruewhen the caller may continue.f- Closure that receives mutable access to the ready state.
§Returns
WaitTimeoutResult::Ready with the value returned by f when the
predicate becomes true before the timeout. Returns
WaitTimeoutResult::TimedOut when the timeout expires first.
§Example
use std::{
sync::Arc,
thread,
time::Duration,
};
use qubit_lock::lock::{Monitor, WaitTimeoutResult};
let monitor = Arc::new(Monitor::new(false));
let waiter_monitor = Arc::clone(&monitor);
let waiter = thread::spawn(move || {
waiter_monitor.wait_timeout_until(
Duration::from_secs(1),
|ready| *ready,
|ready| {
*ready = false;
5
},
)
});
monitor.write(|ready| *ready = true);
monitor.notify_one();
assert_eq!(
waiter.join().expect("waiter should finish"),
WaitTimeoutResult::Ready(5),
);Sourcepub fn notify_one(&self)
pub fn notify_one(&self)
Wakes one thread waiting on this monitor’s condition variable.
Notifications do not carry state by themselves. A waiting thread only proceeds safely after rechecking the protected state. Call this after changing state that may make one waiter able to continue.
§Example
use std::thread;
use qubit_lock::lock::ArcMonitor;
let monitor = ArcMonitor::new(0_u32);
let waiter = {
let m = monitor.clone();
thread::spawn(move || {
m.wait_until(|n| *n > 0, |n| {
*n -= 1;
});
})
};
monitor.write(|n| *n = 1);
monitor.notify_one();
waiter.join().expect("waiter should finish");Sourcepub fn notify_all(&self)
pub fn notify_all(&self)
Wakes all threads waiting on this monitor’s condition variable.
Notifications do not carry state by themselves. Every awakened thread must recheck the protected state before continuing. Call this after a state change that may allow multiple waiters to make progress.
§Example
use std::thread;
use qubit_lock::lock::ArcMonitor;
let monitor = ArcMonitor::new(false);
let mut handles = Vec::new();
for _ in 0..2 {
let m = monitor.clone();
handles.push(thread::spawn(move || {
m.wait_until(|ready| *ready, |_| ());
}));
}
monitor.write(|ready| *ready = true);
monitor.notify_all();
for h in handles {
h.join().expect("waiter should finish");
}Trait Implementations§
Source§impl<T> AsRef<Monitor<T>> for ArcMonitor<T>
impl<T> AsRef<Monitor<T>> for ArcMonitor<T>
Source§impl<T> Clone for ArcMonitor<T>
impl<T> Clone for ArcMonitor<T>
Source§fn clone(&self) -> Self
fn clone(&self) -> Self
Clones this monitor handle.
The cloned handle shares the same protected state and condition variable with the original.
§Returns
A new handle sharing the same monitor state.
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more