pub struct MultiDeviceMemoryPool { /* private fields */ }Expand description
Memory pool manager for multiple devices
Implementations§
Source§impl MultiDeviceMemoryPool
impl MultiDeviceMemoryPool
Sourcepub fn add_device(
&mut self,
device_id: usize,
context: Arc<GpuContext>,
max_size: usize,
)
pub fn add_device( &mut self, device_id: usize, context: Arc<GpuContext>, max_size: usize, )
Add a device pool
Sourcepub fn get_pool(&self, device_id: usize) -> Option<Arc<Mutex<GpuMemoryPool>>>
pub fn get_pool(&self, device_id: usize) -> Option<Arc<Mutex<GpuMemoryPool>>>
Get pool for a device
Sourcepub fn allocate(
&self,
device_id: usize,
size: usize,
) -> Result<ScopedGpuMemory, String>
pub fn allocate( &self, device_id: usize, size: usize, ) -> Result<ScopedGpuMemory, String>
Allocate from a specific device
Sourcepub fn combined_stats(&self) -> AllocationStats
pub fn combined_stats(&self) -> AllocationStats
Get combined statistics
Note: Skips any device pools that cannot be locked (e.g., due to lock poisoning)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for MultiDeviceMemoryPool
impl RefUnwindSafe for MultiDeviceMemoryPool
impl Send for MultiDeviceMemoryPool
impl Sync for MultiDeviceMemoryPool
impl Unpin for MultiDeviceMemoryPool
impl UnwindSafe for MultiDeviceMemoryPool
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Converts
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