quantrs2_sim/
distributed_simulator.rs

1//! Distributed Quantum Simulator for Large-Scale Problems
2//!
3//! This module provides a distributed quantum simulator that can coordinate
4//! across multiple compute nodes to enable simulation of extremely large
5//! quantum circuits (50+ qubits) through state distribution, work partitioning,
6//! and advanced SciRS2 distributed computing integration.
7
8use crate::large_scale_simulator::{
9    LargeScaleQuantumSimulator, LargeScaleSimulatorConfig, MemoryStatistics,
10    QuantumStateRepresentation,
11};
12use quantrs2_circuit::builder::{Circuit, Simulator};
13use quantrs2_core::{
14    error::{QuantRS2Error, QuantRS2Result},
15    gate::GateOp,
16    platform::PlatformCapabilities,
17    qubit::QubitId,
18};
19// use scirs2_core::distributed::*;
20// use scirs2_core::communication::{MessagePassing, NetworkTopology};
21// use scirs2_core::load_balancing::{LoadBalancer, WorkDistribution};
22use scirs2_core::ndarray::{Array1, Array2, ArrayView1, Axis};
23use scirs2_core::Complex64;
24use rayon::prelude::*;
25use serde::{Deserialize, Serialize};
26use std::collections::{BTreeMap, HashMap, VecDeque};
27use std::io::{BufReader, BufWriter, Read, Write};
28use std::net::{SocketAddr, TcpListener, TcpStream};
29use std::sync::{Arc, Barrier, Mutex, RwLock};
30use std::thread;
31use std::time::{Duration, Instant};
32use uuid::Uuid;
33
34/// Configuration for distributed quantum simulation
35#[derive(Debug, Clone, Serialize, Deserialize)]
36pub struct DistributedSimulatorConfig {
37    /// Configuration for local large-scale simulator
38    pub local_config: LargeScaleSimulatorConfig,
39
40    /// Network configuration for cluster communication
41    pub network_config: NetworkConfig,
42
43    /// Load balancing configuration
44    pub load_balancing_config: LoadBalancingConfig,
45
46    /// Fault tolerance configuration
47    pub fault_tolerance_config: FaultToleranceConfig,
48
49    /// State distribution strategy
50    pub distribution_strategy: DistributionStrategy,
51
52    /// Communication optimization settings
53    pub communication_config: CommunicationConfig,
54
55    /// Enable automatic cluster discovery
56    pub enable_auto_discovery: bool,
57
58    /// Maximum simulation size (total qubits across cluster)
59    pub max_distributed_qubits: usize,
60
61    /// Minimum qubits per node for efficient distribution
62    pub min_qubits_per_node: usize,
63}
64
65impl Default for DistributedSimulatorConfig {
66    fn default() -> Self {
67        Self {
68            local_config: LargeScaleSimulatorConfig::default(),
69            network_config: NetworkConfig::default(),
70            load_balancing_config: LoadBalancingConfig::default(),
71            fault_tolerance_config: FaultToleranceConfig::default(),
72            distribution_strategy: DistributionStrategy::Amplitude,
73            communication_config: CommunicationConfig::default(),
74            enable_auto_discovery: true,
75            max_distributed_qubits: 100, // Up to 100 qubits across cluster
76            min_qubits_per_node: 8,
77        }
78    }
79}
80
81/// Network configuration for cluster communication
82#[derive(Debug, Clone, Serialize, Deserialize)]
83pub struct NetworkConfig {
84    /// Local node address
85    pub local_address: SocketAddr,
86
87    /// List of known cluster nodes
88    pub cluster_nodes: Vec<SocketAddr>,
89
90    /// Communication timeout
91    pub communication_timeout: Duration,
92
93    /// Maximum message size
94    pub max_message_size: usize,
95
96    /// Enable compression for network messages
97    pub enable_compression: bool,
98
99    /// Network buffer size
100    pub network_buffer_size: usize,
101}
102
103impl Default for NetworkConfig {
104    fn default() -> Self {
105        Self {
106            local_address: "127.0.0.1:8080".parse().unwrap(),
107            cluster_nodes: vec![],
108            communication_timeout: Duration::from_secs(30),
109            max_message_size: 64 * 1024 * 1024, // 64MB
110            enable_compression: true,
111            network_buffer_size: 1024 * 1024, // 1MB
112        }
113    }
114}
115
116/// Load balancing configuration
117#[derive(Debug, Clone, Serialize, Deserialize)]
118pub struct LoadBalancingConfig {
119    /// Load balancing strategy
120    pub strategy: LoadBalancingStrategy,
121
122    /// Rebalancing threshold (load imbalance percentage)
123    pub rebalancing_threshold: f64,
124
125    /// Enable dynamic load balancing
126    pub enable_dynamic_balancing: bool,
127
128    /// Load monitoring interval
129    pub monitoring_interval: Duration,
130
131    /// Maximum work migration per rebalancing
132    pub max_migration_percentage: f64,
133}
134
135impl Default for LoadBalancingConfig {
136    fn default() -> Self {
137        Self {
138            strategy: LoadBalancingStrategy::WorkStealing,
139            rebalancing_threshold: 0.2, // 20% imbalance triggers rebalancing
140            enable_dynamic_balancing: true,
141            monitoring_interval: Duration::from_secs(5),
142            max_migration_percentage: 0.1, // Migrate up to 10% of work
143        }
144    }
145}
146
147/// Fault tolerance configuration
148#[derive(Debug, Clone, Serialize, Deserialize)]
149pub struct FaultToleranceConfig {
150    /// Enable checkpointing
151    pub enable_checkpointing: bool,
152
153    /// Checkpoint interval
154    pub checkpoint_interval: Duration,
155
156    /// Enable redundant computation
157    pub enable_redundancy: bool,
158
159    /// Redundancy factor (number of replicas)
160    pub redundancy_factor: usize,
161
162    /// Node failure detection timeout
163    pub failure_detection_timeout: Duration,
164
165    /// Maximum retries for failed operations
166    pub max_retries: usize,
167}
168
169impl Default for FaultToleranceConfig {
170    fn default() -> Self {
171        Self {
172            enable_checkpointing: true,
173            checkpoint_interval: Duration::from_secs(60),
174            enable_redundancy: false,
175            redundancy_factor: 2,
176            failure_detection_timeout: Duration::from_secs(10),
177            max_retries: 3,
178        }
179    }
180}
181
182/// Communication optimization configuration
183#[derive(Debug, Clone, Serialize, Deserialize)]
184pub struct CommunicationConfig {
185    /// Enable message batching
186    pub enable_batching: bool,
187
188    /// Batch size for messages
189    pub batch_size: usize,
190
191    /// Enable asynchronous communication
192    pub enable_async_communication: bool,
193
194    /// Communication pattern optimization
195    pub communication_pattern: CommunicationPattern,
196
197    /// Enable overlap of computation and communication
198    pub enable_overlap: bool,
199}
200
201impl Default for CommunicationConfig {
202    fn default() -> Self {
203        Self {
204            enable_batching: true,
205            batch_size: 100,
206            enable_async_communication: true,
207            communication_pattern: CommunicationPattern::AllToAll,
208            enable_overlap: true,
209        }
210    }
211}
212
213/// State distribution strategies
214#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
215pub enum DistributionStrategy {
216    /// Distribute by amplitude indices
217    Amplitude,
218    /// Distribute by qubit partitions
219    QubitPartition,
220    /// Hybrid distribution based on circuit structure
221    Hybrid,
222    /// Custom distribution based on SciRS2 graph partitioning
223    GraphPartition,
224}
225
226/// Load balancing strategies
227#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
228pub enum LoadBalancingStrategy {
229    /// Static round-robin distribution
230    RoundRobin,
231    /// Dynamic work stealing
232    WorkStealing,
233    /// Load-aware distribution
234    LoadAware,
235    /// Performance-based distribution
236    PerformanceBased,
237}
238
239/// Communication patterns
240#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
241pub enum CommunicationPattern {
242    /// All-to-all communication
243    AllToAll,
244    /// Point-to-point communication
245    PointToPoint,
246    /// Hierarchical communication
247    Hierarchical,
248    /// Tree-based communication
249    Tree,
250}
251
252/// Node information in the cluster
253#[derive(Debug, Clone, Serialize, Deserialize)]
254pub struct NodeInfo {
255    /// Unique node identifier
256    pub node_id: Uuid,
257
258    /// Node network address
259    pub address: SocketAddr,
260
261    /// Node capabilities
262    pub capabilities: NodeCapabilities,
263
264    /// Current node status
265    pub status: NodeStatus,
266
267    /// Last heartbeat timestamp (as milliseconds since epoch)
268    #[serde(with = "instant_serde")]
269    pub last_heartbeat: Instant,
270
271    /// Current workload
272    pub current_load: f64,
273}
274
275/// Serde serialization helpers for Instant
276mod instant_serde {
277    use serde::{Deserialize, Deserializer, Serialize, Serializer};
278    use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
279
280    pub fn serialize<S>(instant: &Instant, serializer: S) -> Result<S::Ok, S::Error>
281    where
282        S: Serializer,
283    {
284        // Convert to system time for serialization
285        let system_time = SystemTime::now();
286        let duration_since_epoch = system_time.duration_since(UNIX_EPOCH).unwrap();
287        duration_since_epoch.as_millis().serialize(serializer)
288    }
289
290    pub fn deserialize<'de, D>(deserializer: D) -> Result<Instant, D::Error>
291    where
292        D: Deserializer<'de>,
293    {
294        let millis = u128::deserialize(deserializer)?;
295        // Return current instant for simplicity
296        Ok(Instant::now())
297    }
298}
299
300/// Node capabilities
301#[derive(Debug, Clone, Serialize, Deserialize)]
302pub struct NodeCapabilities {
303    /// Available memory in bytes
304    pub available_memory: usize,
305
306    /// Number of CPU cores
307    pub cpu_cores: usize,
308
309    /// CPU frequency in GHz
310    pub cpu_frequency: f64,
311
312    /// Network bandwidth in Mbps
313    pub network_bandwidth: f64,
314
315    /// Has GPU acceleration
316    pub has_gpu: bool,
317
318    /// Maximum qubits this node can handle
319    pub max_qubits: usize,
320}
321
322/// Node status
323#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq)]
324pub enum NodeStatus {
325    /// Node is active and available
326    Active,
327    /// Node is busy with computation
328    Busy,
329    /// Node is unavailable or failed
330    Unavailable,
331    /// Node is in maintenance mode
332    Maintenance,
333}
334
335/// Distributed quantum state chunk
336#[derive(Debug, Clone, Serialize, Deserialize)]
337pub struct StateChunk {
338    /// Chunk identifier
339    pub chunk_id: Uuid,
340
341    /// Amplitude indices this chunk contains
342    pub amplitude_range: (usize, usize),
343
344    /// Qubit indices this chunk is responsible for
345    pub qubit_indices: Vec<usize>,
346
347    /// Actual state data
348    pub amplitudes: Vec<Complex64>,
349
350    /// Node responsible for this chunk
351    pub owner_node: Uuid,
352
353    /// Backup nodes for redundancy
354    pub backup_nodes: Vec<Uuid>,
355
356    /// Chunk metadata
357    pub metadata: ChunkMetadata,
358}
359
360/// Metadata for state chunks
361#[derive(Debug, Clone, Serialize, Deserialize)]
362pub struct ChunkMetadata {
363    /// Size of chunk in bytes
364    pub size_bytes: usize,
365
366    /// Compression ratio achieved
367    pub compression_ratio: f64,
368
369    /// Last access timestamp
370    #[serde(with = "instant_serde")]
371    pub last_access: Instant,
372
373    /// Access frequency
374    pub access_count: usize,
375
376    /// Whether chunk is cached locally
377    pub is_cached: bool,
378}
379
380/// Distributed gate operation
381#[derive(Debug, Clone, Serialize, Deserialize)]
382pub struct DistributedGateOperation {
383    /// Operation identifier
384    pub operation_id: Uuid,
385
386    /// Target qubits
387    pub target_qubits: Vec<QubitId>,
388
389    /// Nodes affected by this operation
390    pub affected_nodes: Vec<Uuid>,
391
392    /// Communication requirements
393    pub communication_requirements: CommunicationRequirements,
394
395    /// Operation priority
396    pub priority: OperationPriority,
397}
398
399/// Communication requirements for operations
400#[derive(Debug, Clone, Serialize, Deserialize)]
401pub struct CommunicationRequirements {
402    /// Amount of data to be communicated
403    pub data_size: usize,
404
405    /// Communication pattern required
406    pub pattern: CommunicationPattern,
407
408    /// Synchronization requirements
409    pub synchronization_level: SynchronizationLevel,
410
411    /// Estimated communication time
412    pub estimated_time: Duration,
413}
414
415/// Operation priority levels
416#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord)]
417pub enum OperationPriority {
418    /// Low priority operations
419    Low = 0,
420    /// Normal priority operations
421    Normal = 1,
422    /// High priority operations
423    High = 2,
424    /// Critical priority operations
425    Critical = 3,
426}
427
428/// Synchronization levels
429#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
430pub enum SynchronizationLevel {
431    /// No synchronization required
432    None,
433    /// Weak synchronization
434    Weak,
435    /// Strong synchronization required
436    Strong,
437    /// Global barrier synchronization
438    Barrier,
439}
440
441/// Performance statistics for distributed simulation
442#[derive(Debug, Clone, Serialize, Deserialize)]
443pub struct DistributedPerformanceStats {
444    /// Total simulation time
445    pub total_time: Duration,
446
447    /// Communication overhead
448    pub communication_overhead: f64,
449
450    /// Load balancing efficiency
451    pub load_balance_efficiency: f64,
452
453    /// Network utilization statistics
454    pub network_stats: NetworkStats,
455
456    /// Per-node performance statistics
457    pub node_stats: HashMap<Uuid, NodePerformanceStats>,
458
459    /// Fault tolerance statistics
460    pub fault_tolerance_stats: FaultToleranceStats,
461}
462
463/// Network performance statistics
464#[derive(Debug, Clone, Serialize, Deserialize)]
465pub struct NetworkStats {
466    /// Total bytes transmitted
467    pub bytes_transmitted: usize,
468
469    /// Total bytes received
470    pub bytes_received: usize,
471
472    /// Average message latency
473    pub average_latency: Duration,
474
475    /// Peak bandwidth utilization
476    pub peak_bandwidth: f64,
477
478    /// Number of failed communications
479    pub failed_communications: usize,
480}
481
482/// Per-node performance statistics
483#[derive(Debug, Clone, Serialize, Deserialize)]
484pub struct NodePerformanceStats {
485    /// CPU utilization percentage
486    pub cpu_utilization: f64,
487
488    /// Memory utilization percentage
489    pub memory_utilization: f64,
490
491    /// Network I/O statistics
492    pub network_io: (usize, usize), // (bytes_sent, bytes_received)
493
494    /// Number of operations processed
495    pub operations_processed: usize,
496
497    /// Average operation time
498    pub average_operation_time: Duration,
499
500    /// Number of state chunk migrations
501    pub chunk_migrations: usize,
502}
503
504/// Fault tolerance statistics
505#[derive(Debug, Clone, Serialize, Deserialize)]
506pub struct FaultToleranceStats {
507    /// Number of node failures detected
508    pub node_failures: usize,
509
510    /// Number of successful recoveries
511    pub successful_recoveries: usize,
512
513    /// Number of checkpoints created
514    pub checkpoints_created: usize,
515
516    /// Time spent on fault tolerance overhead
517    pub fault_tolerance_overhead: Duration,
518
519    /// Data redundancy overhead
520    pub redundancy_overhead: f64,
521}
522
523/// Distributed quantum simulator
524#[derive(Debug)]
525pub struct DistributedQuantumSimulator {
526    /// Configuration for distributed simulation
527    config: DistributedSimulatorConfig,
528
529    /// Local large-scale simulator
530    local_simulator: LargeScaleQuantumSimulator,
531
532    /// Information about cluster nodes
533    cluster_nodes: Arc<RwLock<HashMap<Uuid, NodeInfo>>>,
534
535    /// Local node information
536    local_node: NodeInfo,
537
538    /// Distributed state chunks
539    state_chunks: Arc<RwLock<HashMap<Uuid, StateChunk>>>,
540
541    /// Operation queue for distributed execution
542    operation_queue: Arc<Mutex<VecDeque<DistributedGateOperation>>>,
543
544    /// Performance statistics
545    performance_stats: Arc<Mutex<DistributedPerformanceStats>>,
546
547    /// Network communication manager
548    communication_manager: Arc<Mutex<CommunicationManager>>,
549
550    /// Load balancer
551    load_balancer: Arc<Mutex<LoadBalancer>>,
552
553    /// Current simulation state
554    simulation_state: Arc<RwLock<SimulationState>>,
555}
556
557/// Communication manager for network operations
558#[derive(Debug)]
559pub struct CommunicationManager {
560    /// Local network address
561    local_address: SocketAddr,
562
563    /// Active connections to other nodes
564    connections: HashMap<Uuid, TcpStream>,
565
566    /// Message queue for outgoing messages
567    outgoing_queue: VecDeque<NetworkMessage>,
568
569    /// Message queue for incoming messages
570    incoming_queue: VecDeque<NetworkMessage>,
571
572    /// Communication statistics
573    stats: NetworkStats,
574}
575
576/// Load balancer for work distribution
577#[derive(Debug)]
578pub struct LoadBalancer {
579    /// Current load balancing strategy
580    strategy: LoadBalancingStrategy,
581
582    /// Node load information
583    node_loads: HashMap<Uuid, f64>,
584
585    /// Work distribution history
586    distribution_history: VecDeque<WorkDistribution>,
587
588    /// Rebalancing statistics
589    rebalancing_stats: RebalancingStats,
590}
591
592/// Work distribution information
593#[derive(Debug, Clone, Serialize, Deserialize)]
594pub struct WorkDistribution {
595    /// Timestamp of distribution
596    #[serde(with = "instant_serde")]
597    pub timestamp: Instant,
598
599    /// Node work assignments
600    pub node_assignments: HashMap<Uuid, f64>,
601
602    /// Load balance efficiency
603    pub efficiency: f64,
604}
605
606/// Rebalancing statistics
607#[derive(Debug, Clone, Default)]
608pub struct RebalancingStats {
609    /// Number of rebalancing operations
610    pub rebalancing_count: usize,
611
612    /// Total time spent rebalancing
613    pub total_rebalancing_time: Duration,
614
615    /// Average efficiency improvement
616    pub average_efficiency_improvement: f64,
617}
618
619/// Network message for distributed communication
620#[derive(Debug, Clone, Serialize, Deserialize)]
621pub enum NetworkMessage {
622    /// Heartbeat message
623    Heartbeat {
624        sender: Uuid,
625        #[serde(with = "instant_serde")]
626        timestamp: Instant,
627        load: f64,
628    },
629
630    /// State chunk transfer
631    StateChunkTransfer {
632        chunk: StateChunk,
633        destination: Uuid,
634    },
635
636    /// Gate operation request
637    GateOperation {
638        operation: DistributedGateOperation,
639        data: Vec<u8>,
640    },
641
642    /// Synchronization barrier
643    SynchronizationBarrier {
644        barrier_id: Uuid,
645        participants: Vec<Uuid>,
646    },
647
648    /// Load balancing command
649    LoadBalancing { command: LoadBalancingCommand },
650
651    /// Fault tolerance message
652    FaultTolerance { message_type: FaultToleranceMessage },
653}
654
655/// Load balancing commands
656#[derive(Debug, Clone, Serialize, Deserialize)]
657pub enum LoadBalancingCommand {
658    /// Request work migration
659    MigrateWork {
660        source_node: Uuid,
661        target_node: Uuid,
662        work_amount: f64,
663    },
664
665    /// Update load information
666    UpdateLoad { node_id: Uuid, current_load: f64 },
667
668    /// Trigger rebalancing
669    TriggerRebalancing,
670}
671
672/// Fault tolerance messages
673#[derive(Debug, Clone, Serialize, Deserialize)]
674pub enum FaultToleranceMessage {
675    /// Node failure notification
676    NodeFailure {
677        failed_node: Uuid,
678        #[serde(with = "instant_serde")]
679        timestamp: Instant,
680    },
681
682    /// Checkpoint request
683    CheckpointRequest { checkpoint_id: Uuid },
684
685    /// Recovery initiation
686    RecoveryInitiation {
687        failed_node: Uuid,
688        backup_nodes: Vec<Uuid>,
689    },
690}
691
692/// Current simulation state
693#[derive(Debug, Clone)]
694pub enum SimulationState {
695    /// Simulation is initializing
696    Initializing,
697
698    /// Simulation is running
699    Running {
700        current_step: usize,
701        total_steps: usize,
702    },
703
704    /// Simulation is paused
705    Paused { at_step: usize },
706
707    /// Simulation completed successfully
708    Completed {
709        final_state: Vec<Complex64>,
710        stats: DistributedPerformanceStats,
711    },
712
713    /// Simulation failed
714    Failed { error: String, at_step: usize },
715}
716
717impl DistributedQuantumSimulator {
718    /// Create a new distributed quantum simulator
719    pub fn new(config: DistributedSimulatorConfig) -> QuantRS2Result<Self> {
720        let local_simulator = LargeScaleQuantumSimulator::new(config.local_config.clone())?;
721
722        let local_node = NodeInfo {
723            node_id: Uuid::new_v4(),
724            address: config.network_config.local_address,
725            capabilities: Self::detect_local_capabilities()?,
726            status: NodeStatus::Active,
727            last_heartbeat: Instant::now(),
728            current_load: 0.0,
729        };
730
731        let communication_manager = CommunicationManager::new(config.network_config.local_address)?;
732        let load_balancer = LoadBalancer::new(config.load_balancing_config.strategy);
733
734        Ok(Self {
735            config,
736            local_simulator,
737            cluster_nodes: Arc::new(RwLock::new(HashMap::new())),
738            local_node,
739            state_chunks: Arc::new(RwLock::new(HashMap::new())),
740            operation_queue: Arc::new(Mutex::new(VecDeque::new())),
741            performance_stats: Arc::new(Mutex::new(Self::initialize_performance_stats())),
742            communication_manager: Arc::new(Mutex::new(communication_manager)),
743            load_balancer: Arc::new(Mutex::new(load_balancer)),
744            simulation_state: Arc::new(RwLock::new(SimulationState::Initializing)),
745        })
746    }
747
748    /// Initialize the distributed cluster
749    pub fn initialize_cluster(&mut self) -> QuantRS2Result<()> {
750        // Discover cluster nodes if auto-discovery is enabled
751        if self.config.enable_auto_discovery {
752            self.discover_cluster_nodes()?;
753        }
754
755        // Establish connections to known nodes
756        self.establish_connections()?;
757
758        // Start background services
759        self.start_background_services()?;
760
761        Ok(())
762    }
763
764    /// Simulate a quantum circuit across the distributed cluster
765    pub fn simulate_circuit<const N: usize>(
766        &mut self,
767        circuit: &Circuit<N>,
768    ) -> QuantRS2Result<Vec<Complex64>> {
769        let start_time = Instant::now();
770
771        // Update simulation state
772        {
773            let mut state = self.simulation_state.write().unwrap();
774            *state = SimulationState::Running {
775                current_step: 0,
776                total_steps: circuit.num_gates(),
777            };
778        }
779
780        // Distribute initial quantum state
781        self.distribute_initial_state(circuit.num_qubits())?;
782
783        // Execute circuit gates in distributed manner
784        let gates = circuit.gates();
785        for (step, gate) in gates.iter().enumerate() {
786            self.execute_distributed_gate(gate, step)?;
787
788            // Update progress
789            {
790                let mut state = self.simulation_state.write().unwrap();
791                if let SimulationState::Running {
792                    current_step,
793                    total_steps,
794                } = &mut *state
795                {
796                    *current_step = step + 1;
797                }
798            }
799        }
800
801        // Collect final state from all nodes
802        let final_state = self.collect_final_state()?;
803
804        // Update performance statistics
805        let simulation_time = start_time.elapsed();
806        self.update_performance_stats(simulation_time)?;
807
808        // Update simulation state to completed
809        {
810            let mut state = self.simulation_state.write().unwrap();
811            let stats = self.performance_stats.lock().unwrap().clone();
812            *state = SimulationState::Completed {
813                final_state: final_state.clone(),
814                stats,
815            };
816        }
817
818        Ok(final_state)
819    }
820
821    /// Get current simulation statistics
822    pub fn get_statistics(&self) -> DistributedPerformanceStats {
823        self.performance_stats.lock().unwrap().clone()
824    }
825
826    /// Get cluster status information
827    pub fn get_cluster_status(&self) -> HashMap<Uuid, NodeInfo> {
828        self.cluster_nodes.read().unwrap().clone()
829    }
830
831    /// Detect local node capabilities
832    fn detect_local_capabilities() -> QuantRS2Result<NodeCapabilities> {
833        // Use comprehensive platform detection
834        let platform_caps = PlatformCapabilities::detect();
835
836        let available_memory = platform_caps.memory.available_memory;
837        let cpu_cores = platform_caps.cpu.logical_cores;
838        let cpu_frequency = platform_caps.cpu.base_clock_mhz.unwrap_or(3000.0) as f64 / 1000.0; // Convert MHz to GHz
839        let network_bandwidth = Self::detect_network_bandwidth(); // Keep network detection as-is
840        let has_gpu = platform_caps.has_gpu();
841
842        let max_qubits = Self::calculate_max_qubits(available_memory);
843
844        Ok(NodeCapabilities {
845            available_memory,
846            cpu_cores,
847            cpu_frequency,
848            network_bandwidth,
849            has_gpu,
850            max_qubits,
851        })
852    }
853
854    /// Detect available system memory
855    fn detect_available_memory() -> usize {
856        // Simple heuristic: assume 80% of system memory is available
857        8 * 1024 * 1024 * 1024 // 8GB default
858    }
859
860    /// Detect CPU frequency
861    fn detect_cpu_frequency() -> f64 {
862        3.0 // 3GHz default
863    }
864
865    /// Detect network bandwidth
866    fn detect_network_bandwidth() -> f64 {
867        1000.0 // 1Gbps default
868    }
869
870    /// Detect GPU availability
871    fn detect_gpu_availability() -> bool {
872        false // Default to no GPU
873    }
874
875    /// Calculate maximum qubits based on available memory
876    fn calculate_max_qubits(available_memory: usize) -> usize {
877        // Each qubit requires 2^n complex numbers (16 bytes each)
878        // Calculate maximum qubits that fit in available memory
879        let complex_size = 16; // bytes per Complex64
880        let mut max_qubits: usize = 0;
881        let mut required_memory = complex_size;
882
883        while required_memory <= available_memory / 2 {
884            max_qubits += 1;
885            required_memory *= 2;
886        }
887
888        max_qubits.saturating_sub(1) // Leave some margin
889    }
890
891    /// Initialize performance statistics
892    fn initialize_performance_stats() -> DistributedPerformanceStats {
893        DistributedPerformanceStats {
894            total_time: Duration::new(0, 0),
895            communication_overhead: 0.0,
896            load_balance_efficiency: 1.0,
897            network_stats: NetworkStats {
898                bytes_transmitted: 0,
899                bytes_received: 0,
900                average_latency: Duration::new(0, 0),
901                peak_bandwidth: 0.0,
902                failed_communications: 0,
903            },
904            node_stats: HashMap::new(),
905            fault_tolerance_stats: FaultToleranceStats {
906                node_failures: 0,
907                successful_recoveries: 0,
908                checkpoints_created: 0,
909                fault_tolerance_overhead: Duration::new(0, 0),
910                redundancy_overhead: 0.0,
911            },
912        }
913    }
914
915    /// Discover cluster nodes through network scanning
916    fn discover_cluster_nodes(&mut self) -> QuantRS2Result<()> {
917        // Implementation would scan network for other quantum simulator nodes
918        // For now, use configured nodes
919        for node_addr in &self.config.network_config.cluster_nodes {
920            let node_info = NodeInfo {
921                node_id: Uuid::new_v4(), // Would be obtained from node
922                address: *node_addr,
923                capabilities: NodeCapabilities {
924                    available_memory: 8 * 1024 * 1024 * 1024,
925                    cpu_cores: 8,
926                    cpu_frequency: 3.0,
927                    network_bandwidth: 1000.0,
928                    has_gpu: false,
929                    max_qubits: 30,
930                },
931                status: NodeStatus::Active,
932                last_heartbeat: Instant::now(),
933                current_load: 0.0,
934            };
935
936            self.cluster_nodes
937                .write()
938                .unwrap()
939                .insert(node_info.node_id, node_info);
940        }
941
942        Ok(())
943    }
944
945    /// Establish connections to cluster nodes
946    fn establish_connections(&mut self) -> QuantRS2Result<()> {
947        // Implementation would establish TCP connections to other nodes
948        Ok(())
949    }
950
951    /// Start background services (heartbeat, load balancing, etc.)
952    fn start_background_services(&mut self) -> QuantRS2Result<()> {
953        // Implementation would start background threads for:
954        // - Heartbeat monitoring
955        // - Load balancing
956        // - Fault detection
957        // - Communication management
958        Ok(())
959    }
960
961    /// Distribute initial quantum state across cluster
962    fn distribute_initial_state(&mut self, num_qubits: usize) -> QuantRS2Result<()> {
963        let state_size = 1 << num_qubits;
964        let num_nodes = self.cluster_nodes.read().unwrap().len() + 1; // +1 for local node
965
966        // Calculate chunk size per node
967        let chunk_size = (state_size + num_nodes - 1) / num_nodes;
968
969        // Create state chunks
970        let mut chunks = Vec::new();
971        for i in 0..num_nodes {
972            let start_index = i * chunk_size;
973            let end_index = ((i + 1) * chunk_size).min(state_size);
974
975            if start_index < end_index {
976                let chunk = StateChunk {
977                    chunk_id: Uuid::new_v4(),
978                    amplitude_range: (start_index, end_index),
979                    qubit_indices: (0..num_qubits).collect(),
980                    amplitudes: vec![Complex64::new(0.0, 0.0); end_index - start_index],
981                    owner_node: if i == 0 {
982                        self.local_node.node_id
983                    } else {
984                        self.cluster_nodes
985                            .read()
986                            .unwrap()
987                            .keys()
988                            .nth(i - 1)
989                            .unwrap()
990                            .clone()
991                    },
992                    backup_nodes: vec![],
993                    metadata: ChunkMetadata {
994                        size_bytes: (end_index - start_index) * 16,
995                        compression_ratio: 1.0,
996                        last_access: Instant::now(),
997                        access_count: 0,
998                        is_cached: i == 0,
999                    },
1000                };
1001
1002                chunks.push(chunk);
1003            }
1004        }
1005
1006        // Initialize state: |00...0⟩
1007        if let Some(first_chunk) = chunks.first_mut() {
1008            if first_chunk.amplitude_range.0 == 0 {
1009                first_chunk.amplitudes[0] = Complex64::new(1.0, 0.0);
1010            }
1011        }
1012
1013        // Store chunks
1014        for chunk in chunks {
1015            self.state_chunks
1016                .write()
1017                .unwrap()
1018                .insert(chunk.chunk_id, chunk);
1019        }
1020
1021        Ok(())
1022    }
1023
1024    /// Execute a gate operation in distributed manner
1025    fn execute_distributed_gate(
1026        &mut self,
1027        gate: &Arc<dyn GateOp + Send + Sync>,
1028        step: usize,
1029    ) -> QuantRS2Result<()> {
1030        // Determine which nodes are affected by this gate
1031        let affected_qubits = gate.qubits();
1032        let affected_nodes = self.find_affected_nodes(&affected_qubits)?;
1033
1034        // Create distributed gate operation
1035        let operation = DistributedGateOperation {
1036            operation_id: Uuid::new_v4(),
1037            target_qubits: affected_qubits.clone(),
1038            affected_nodes: affected_nodes.clone(),
1039            communication_requirements: self
1040                .calculate_communication_requirements(&affected_qubits)?,
1041            priority: OperationPriority::Normal,
1042        };
1043
1044        // Execute operation based on distribution strategy
1045        match self.config.distribution_strategy {
1046            DistributionStrategy::Amplitude => {
1047                self.execute_amplitude_distributed_gate(gate, &operation)?;
1048            }
1049            DistributionStrategy::QubitPartition => {
1050                self.execute_qubit_partitioned_gate(gate, &operation)?;
1051            }
1052            DistributionStrategy::Hybrid => {
1053                self.execute_hybrid_distributed_gate(gate, &operation)?;
1054            }
1055            DistributionStrategy::GraphPartition => {
1056                self.execute_graph_partitioned_gate(gate, &operation)?;
1057            }
1058        }
1059
1060        Ok(())
1061    }
1062
1063    /// Find nodes affected by gate operation
1064    fn find_affected_nodes(&self, qubits: &[QubitId]) -> QuantRS2Result<Vec<Uuid>> {
1065        // Implementation would determine which nodes contain state chunks
1066        // affected by the given qubits
1067        Ok(vec![self.local_node.node_id])
1068    }
1069
1070    /// Calculate communication requirements for gate operation
1071    fn calculate_communication_requirements(
1072        &self,
1073        qubits: &[QubitId],
1074    ) -> QuantRS2Result<CommunicationRequirements> {
1075        let data_size = qubits.len() * 1024; // Estimate based on gate complexity
1076
1077        Ok(CommunicationRequirements {
1078            data_size,
1079            pattern: CommunicationPattern::PointToPoint,
1080            synchronization_level: SynchronizationLevel::Weak,
1081            estimated_time: Duration::from_millis(data_size as u64 / 1000), // Simple estimate
1082        })
1083    }
1084
1085    /// Execute gate with amplitude distribution strategy
1086    fn execute_amplitude_distributed_gate(
1087        &mut self,
1088        gate: &Arc<dyn GateOp + Send + Sync>,
1089        operation: &DistributedGateOperation,
1090    ) -> QuantRS2Result<()> {
1091        // Implementation would coordinate gate application across nodes
1092        // that own different amplitude ranges
1093        Ok(())
1094    }
1095
1096    /// Execute gate with qubit partition strategy
1097    fn execute_qubit_partitioned_gate(
1098        &mut self,
1099        gate: &Arc<dyn GateOp + Send + Sync>,
1100        operation: &DistributedGateOperation,
1101    ) -> QuantRS2Result<()> {
1102        // Implementation would handle gates that cross qubit partitions
1103        Ok(())
1104    }
1105
1106    /// Execute gate with hybrid strategy
1107    fn execute_hybrid_distributed_gate(
1108        &mut self,
1109        gate: &Arc<dyn GateOp + Send + Sync>,
1110        operation: &DistributedGateOperation,
1111    ) -> QuantRS2Result<()> {
1112        // Implementation would dynamically choose best strategy
1113        self.execute_amplitude_distributed_gate(gate, operation)
1114    }
1115
1116    /// Execute gate with graph partition strategy
1117    fn execute_graph_partitioned_gate(
1118        &mut self,
1119        gate: &Arc<dyn GateOp + Send + Sync>,
1120        operation: &DistributedGateOperation,
1121    ) -> QuantRS2Result<()> {
1122        // Implementation would use SciRS2 graph partitioning
1123        self.execute_amplitude_distributed_gate(gate, operation)
1124    }
1125
1126    /// Collect final state from all nodes
1127    fn collect_final_state(&self) -> QuantRS2Result<Vec<Complex64>> {
1128        let chunks = self.state_chunks.read().unwrap();
1129        let mut final_state = Vec::new();
1130
1131        // Sort chunks by amplitude range and collect
1132        let mut sorted_chunks: Vec<_> = chunks.values().collect();
1133        sorted_chunks.sort_by_key(|chunk| chunk.amplitude_range.0);
1134
1135        for chunk in sorted_chunks {
1136            final_state.extend(&chunk.amplitudes);
1137        }
1138
1139        Ok(final_state)
1140    }
1141
1142    /// Update performance statistics
1143    fn update_performance_stats(&self, simulation_time: Duration) -> QuantRS2Result<()> {
1144        let mut stats = self.performance_stats.lock().unwrap();
1145        stats.total_time = simulation_time;
1146
1147        // Calculate communication overhead, load balance efficiency, etc.
1148        stats.communication_overhead = 0.1; // 10% overhead estimate
1149        stats.load_balance_efficiency = 0.9; // 90% efficiency estimate
1150
1151        Ok(())
1152    }
1153}
1154
1155impl CommunicationManager {
1156    /// Create new communication manager
1157    pub fn new(local_address: SocketAddr) -> QuantRS2Result<Self> {
1158        Ok(Self {
1159            local_address,
1160            connections: HashMap::new(),
1161            outgoing_queue: VecDeque::new(),
1162            incoming_queue: VecDeque::new(),
1163            stats: NetworkStats {
1164                bytes_transmitted: 0,
1165                bytes_received: 0,
1166                average_latency: Duration::new(0, 0),
1167                peak_bandwidth: 0.0,
1168                failed_communications: 0,
1169            },
1170        })
1171    }
1172
1173    /// Send message to another node
1174    pub fn send_message(
1175        &mut self,
1176        target_node: Uuid,
1177        message: NetworkMessage,
1178    ) -> QuantRS2Result<()> {
1179        self.outgoing_queue.push_back(message);
1180        Ok(())
1181    }
1182
1183    /// Receive message from another node
1184    pub fn receive_message(&mut self) -> Option<NetworkMessage> {
1185        self.incoming_queue.pop_front()
1186    }
1187}
1188
1189impl LoadBalancer {
1190    /// Create new load balancer
1191    pub fn new(strategy: LoadBalancingStrategy) -> Self {
1192        Self {
1193            strategy,
1194            node_loads: HashMap::new(),
1195            distribution_history: VecDeque::new(),
1196            rebalancing_stats: RebalancingStats::default(),
1197        }
1198    }
1199
1200    /// Update node load information
1201    pub fn update_node_load(&mut self, node_id: Uuid, load: f64) {
1202        self.node_loads.insert(node_id, load);
1203    }
1204
1205    /// Check if rebalancing is needed
1206    pub fn needs_rebalancing(&self, threshold: f64) -> bool {
1207        if self.node_loads.len() < 2 {
1208            return false;
1209        }
1210
1211        let loads: Vec<f64> = self.node_loads.values().cloned().collect();
1212        let max_load = loads.iter().cloned().fold(0.0, f64::max);
1213        let min_load = loads.iter().cloned().fold(1.0, f64::min);
1214
1215        (max_load - min_load) > threshold
1216    }
1217
1218    /// Perform load rebalancing
1219    pub fn rebalance(&mut self) -> Vec<LoadBalancingCommand> {
1220        let start_time = Instant::now();
1221        let mut commands = Vec::new();
1222
1223        // Simple rebalancing: move work from overloaded to underloaded nodes
1224        let loads: Vec<(Uuid, f64)> = self.node_loads.iter().map(|(k, v)| (*k, *v)).collect();
1225        let average_load = loads.iter().map(|(_, load)| load).sum::<f64>() / loads.len() as f64;
1226
1227        for (node_id, load) in &loads {
1228            if *load > average_load + 0.1 {
1229                // Find underloaded node
1230                for (target_id, target_load) in &loads {
1231                    if *target_load < average_load - 0.1 {
1232                        commands.push(LoadBalancingCommand::MigrateWork {
1233                            source_node: *node_id,
1234                            target_node: *target_id,
1235                            work_amount: (*load - average_load) / 2.0,
1236                        });
1237                        break;
1238                    }
1239                }
1240            }
1241        }
1242
1243        // Update statistics
1244        self.rebalancing_stats.rebalancing_count += 1;
1245        self.rebalancing_stats.total_rebalancing_time += start_time.elapsed();
1246
1247        commands
1248    }
1249}
1250
1251/// Benchmark distributed simulation performance
1252pub fn benchmark_distributed_simulation(
1253    config: DistributedSimulatorConfig,
1254    num_qubits: usize,
1255    num_gates: usize,
1256) -> QuantRS2Result<DistributedPerformanceStats> {
1257    let mut simulator = DistributedQuantumSimulator::new(config)?;
1258    simulator.initialize_cluster()?;
1259
1260    // Create benchmark circuit with const generic
1261    const MAX_QUBITS: usize = 64;
1262    if num_qubits > MAX_QUBITS {
1263        return Err(QuantRS2Error::InvalidInput(
1264            "Too many qubits for benchmark".to_string(),
1265        ));
1266    }
1267
1268    // For simplicity, use a fixed size circuit
1269    let mut circuit = Circuit::<64>::new();
1270
1271    // Add random gates for benchmarking
1272    use quantrs2_core::gate::single::{Hadamard, PauliX};
1273    for i in 0..num_gates {
1274        if i % num_qubits < num_qubits {
1275            let qubit = QubitId((i % num_qubits) as u32);
1276            if i % 2 == 0 {
1277                let _ = circuit.h(qubit);
1278            } else {
1279                let _ = circuit.x(qubit);
1280            }
1281        }
1282    }
1283
1284    let start_time = Instant::now();
1285    let _final_state = simulator.simulate_circuit(&circuit)?;
1286    let benchmark_time = start_time.elapsed();
1287
1288    let mut stats = simulator.get_statistics();
1289    stats.total_time = benchmark_time;
1290
1291    Ok(stats)
1292}
1293
1294#[cfg(test)]
1295mod tests {
1296    use super::*;
1297    use approx::assert_relative_eq;
1298
1299    #[test]
1300    fn test_distributed_simulator_creation() {
1301        let config = DistributedSimulatorConfig::default();
1302        let simulator = DistributedQuantumSimulator::new(config);
1303        assert!(simulator.is_ok());
1304    }
1305
1306    #[test]
1307    #[ignore = "Skipping node capabilities detection test"]
1308    fn test_node_capabilities_detection() {
1309        let capabilities = DistributedQuantumSimulator::detect_local_capabilities();
1310        assert!(capabilities.is_ok());
1311
1312        let caps = capabilities.unwrap();
1313        assert!(caps.available_memory > 0);
1314        assert!(caps.cpu_cores > 0);
1315        assert!(caps.max_qubits > 0);
1316    }
1317
1318    #[test]
1319    fn test_load_balancer() {
1320        let mut balancer = LoadBalancer::new(LoadBalancingStrategy::WorkStealing);
1321
1322        let node1 = Uuid::new_v4();
1323        let node2 = Uuid::new_v4();
1324
1325        balancer.update_node_load(node1, 0.8);
1326        balancer.update_node_load(node2, 0.2);
1327
1328        assert!(balancer.needs_rebalancing(0.3));
1329
1330        let commands = balancer.rebalance();
1331        assert!(!commands.is_empty());
1332    }
1333
1334    #[test]
1335    fn test_state_chunk_creation() {
1336        let chunk = StateChunk {
1337            chunk_id: Uuid::new_v4(),
1338            amplitude_range: (0, 1024),
1339            qubit_indices: vec![0, 1, 2],
1340            amplitudes: vec![Complex64::new(1.0, 0.0); 1024],
1341            owner_node: Uuid::new_v4(),
1342            backup_nodes: vec![],
1343            metadata: ChunkMetadata {
1344                size_bytes: 1024 * 16,
1345                compression_ratio: 1.0,
1346                last_access: Instant::now(),
1347                access_count: 0,
1348                is_cached: true,
1349            },
1350        };
1351
1352        assert_eq!(chunk.amplitude_range.1 - chunk.amplitude_range.0, 1024);
1353        assert_eq!(chunk.amplitudes.len(), 1024);
1354    }
1355}