quantrs2_sim/
distributed_simulator.rs

1//! Distributed Quantum Simulator for Large-Scale Problems
2//!
3//! This module provides a distributed quantum simulator that can coordinate
4//! across multiple compute nodes to enable simulation of extremely large
5//! quantum circuits (50+ qubits) through state distribution, work partitioning,
6//! and advanced `SciRS2` distributed computing integration.
7
8use crate::large_scale_simulator::{
9    LargeScaleQuantumSimulator, LargeScaleSimulatorConfig, MemoryStatistics,
10    QuantumStateRepresentation,
11};
12use quantrs2_circuit::builder::{Circuit, Simulator};
13use quantrs2_core::{
14    error::{QuantRS2Error, QuantRS2Result},
15    gate::GateOp,
16    platform::PlatformCapabilities,
17    qubit::QubitId,
18};
19// use scirs2_core::distributed::*;
20// use scirs2_core::communication::{MessagePassing, NetworkTopology};
21// use scirs2_core::load_balancing::{LoadBalancer, WorkDistribution};
22use scirs2_core::ndarray::{Array1, Array2, ArrayView1, Axis};
23use scirs2_core::parallel_ops::{IndexedParallelIterator, ParallelIterator}; // SciRS2 POLICY compliant
24use scirs2_core::Complex64;
25use serde::{Deserialize, Serialize};
26use std::collections::{BTreeMap, HashMap, VecDeque};
27use std::io::{BufReader, BufWriter, Read, Write};
28use std::net::{SocketAddr, TcpListener, TcpStream};
29use std::sync::{Arc, Barrier, Mutex, RwLock};
30use std::thread;
31use std::time::{Duration, Instant};
32use uuid::Uuid;
33
34/// Configuration for distributed quantum simulation
35#[derive(Debug, Clone, Serialize, Deserialize)]
36pub struct DistributedSimulatorConfig {
37    /// Configuration for local large-scale simulator
38    pub local_config: LargeScaleSimulatorConfig,
39
40    /// Network configuration for cluster communication
41    pub network_config: NetworkConfig,
42
43    /// Load balancing configuration
44    pub load_balancing_config: LoadBalancingConfig,
45
46    /// Fault tolerance configuration
47    pub fault_tolerance_config: FaultToleranceConfig,
48
49    /// State distribution strategy
50    pub distribution_strategy: DistributionStrategy,
51
52    /// Communication optimization settings
53    pub communication_config: CommunicationConfig,
54
55    /// Enable automatic cluster discovery
56    pub enable_auto_discovery: bool,
57
58    /// Maximum simulation size (total qubits across cluster)
59    pub max_distributed_qubits: usize,
60
61    /// Minimum qubits per node for efficient distribution
62    pub min_qubits_per_node: usize,
63}
64
65impl Default for DistributedSimulatorConfig {
66    fn default() -> Self {
67        Self {
68            local_config: LargeScaleSimulatorConfig::default(),
69            network_config: NetworkConfig::default(),
70            load_balancing_config: LoadBalancingConfig::default(),
71            fault_tolerance_config: FaultToleranceConfig::default(),
72            distribution_strategy: DistributionStrategy::Amplitude,
73            communication_config: CommunicationConfig::default(),
74            enable_auto_discovery: true,
75            max_distributed_qubits: 100, // Up to 100 qubits across cluster
76            min_qubits_per_node: 8,
77        }
78    }
79}
80
81/// Network configuration for cluster communication
82#[derive(Debug, Clone, Serialize, Deserialize)]
83pub struct NetworkConfig {
84    /// Local node address
85    pub local_address: SocketAddr,
86
87    /// List of known cluster nodes
88    pub cluster_nodes: Vec<SocketAddr>,
89
90    /// Communication timeout
91    pub communication_timeout: Duration,
92
93    /// Maximum message size
94    pub max_message_size: usize,
95
96    /// Enable compression for network messages
97    pub enable_compression: bool,
98
99    /// Network buffer size
100    pub network_buffer_size: usize,
101}
102
103impl Default for NetworkConfig {
104    fn default() -> Self {
105        Self {
106            // Safety: "127.0.0.1:8080" is a valid socket address format
107            local_address: "127.0.0.1:8080"
108                .parse()
109                .expect("Valid default socket address"),
110            cluster_nodes: vec![],
111            communication_timeout: Duration::from_secs(30),
112            max_message_size: 64 * 1024 * 1024, // 64MB
113            enable_compression: true,
114            network_buffer_size: 1024 * 1024, // 1MB
115        }
116    }
117}
118
119/// Load balancing configuration
120#[derive(Debug, Clone, Serialize, Deserialize)]
121pub struct LoadBalancingConfig {
122    /// Load balancing strategy
123    pub strategy: LoadBalancingStrategy,
124
125    /// Rebalancing threshold (load imbalance percentage)
126    pub rebalancing_threshold: f64,
127
128    /// Enable dynamic load balancing
129    pub enable_dynamic_balancing: bool,
130
131    /// Load monitoring interval
132    pub monitoring_interval: Duration,
133
134    /// Maximum work migration per rebalancing
135    pub max_migration_percentage: f64,
136}
137
138impl Default for LoadBalancingConfig {
139    fn default() -> Self {
140        Self {
141            strategy: LoadBalancingStrategy::WorkStealing,
142            rebalancing_threshold: 0.2, // 20% imbalance triggers rebalancing
143            enable_dynamic_balancing: true,
144            monitoring_interval: Duration::from_secs(5),
145            max_migration_percentage: 0.1, // Migrate up to 10% of work
146        }
147    }
148}
149
150/// Fault tolerance configuration
151#[derive(Debug, Clone, Serialize, Deserialize)]
152pub struct FaultToleranceConfig {
153    /// Enable checkpointing
154    pub enable_checkpointing: bool,
155
156    /// Checkpoint interval
157    pub checkpoint_interval: Duration,
158
159    /// Enable redundant computation
160    pub enable_redundancy: bool,
161
162    /// Redundancy factor (number of replicas)
163    pub redundancy_factor: usize,
164
165    /// Node failure detection timeout
166    pub failure_detection_timeout: Duration,
167
168    /// Maximum retries for failed operations
169    pub max_retries: usize,
170}
171
172impl Default for FaultToleranceConfig {
173    fn default() -> Self {
174        Self {
175            enable_checkpointing: true,
176            checkpoint_interval: Duration::from_secs(60),
177            enable_redundancy: false,
178            redundancy_factor: 2,
179            failure_detection_timeout: Duration::from_secs(10),
180            max_retries: 3,
181        }
182    }
183}
184
185/// Communication optimization configuration
186#[derive(Debug, Clone, Serialize, Deserialize)]
187pub struct CommunicationConfig {
188    /// Enable message batching
189    pub enable_batching: bool,
190
191    /// Batch size for messages
192    pub batch_size: usize,
193
194    /// Enable asynchronous communication
195    pub enable_async_communication: bool,
196
197    /// Communication pattern optimization
198    pub communication_pattern: CommunicationPattern,
199
200    /// Enable overlap of computation and communication
201    pub enable_overlap: bool,
202}
203
204impl Default for CommunicationConfig {
205    fn default() -> Self {
206        Self {
207            enable_batching: true,
208            batch_size: 100,
209            enable_async_communication: true,
210            communication_pattern: CommunicationPattern::AllToAll,
211            enable_overlap: true,
212        }
213    }
214}
215
216/// State distribution strategies
217#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
218pub enum DistributionStrategy {
219    /// Distribute by amplitude indices
220    Amplitude,
221    /// Distribute by qubit partitions
222    QubitPartition,
223    /// Hybrid distribution based on circuit structure
224    Hybrid,
225    /// Custom distribution based on `SciRS2` graph partitioning
226    GraphPartition,
227}
228
229/// Load balancing strategies
230#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
231pub enum LoadBalancingStrategy {
232    /// Static round-robin distribution
233    RoundRobin,
234    /// Dynamic work stealing
235    WorkStealing,
236    /// Load-aware distribution
237    LoadAware,
238    /// Performance-based distribution
239    PerformanceBased,
240}
241
242/// Communication patterns
243#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
244pub enum CommunicationPattern {
245    /// All-to-all communication
246    AllToAll,
247    /// Point-to-point communication
248    PointToPoint,
249    /// Hierarchical communication
250    Hierarchical,
251    /// Tree-based communication
252    Tree,
253}
254
255/// Node information in the cluster
256#[derive(Debug, Clone, Serialize, Deserialize)]
257pub struct NodeInfo {
258    /// Unique node identifier
259    pub node_id: Uuid,
260
261    /// Node network address
262    pub address: SocketAddr,
263
264    /// Node capabilities
265    pub capabilities: NodeCapabilities,
266
267    /// Current node status
268    pub status: NodeStatus,
269
270    /// Last heartbeat timestamp (as milliseconds since epoch)
271    #[serde(with = "instant_serde")]
272    pub last_heartbeat: Instant,
273
274    /// Current workload
275    pub current_load: f64,
276}
277
278/// Serde serialization helpers for Instant
279mod instant_serde {
280    use serde::{Deserialize, Deserializer, Serialize, Serializer};
281    use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};
282
283    pub fn serialize<S>(instant: &Instant, serializer: S) -> Result<S::Ok, S::Error>
284    where
285        S: Serializer,
286    {
287        // Convert to system time for serialization
288        let system_time = SystemTime::now();
289        // Safety: SystemTime::now() is always after UNIX_EPOCH on modern systems
290        let duration_since_epoch = system_time
291            .duration_since(UNIX_EPOCH)
292            .expect("System time is after UNIX_EPOCH");
293        duration_since_epoch.as_millis().serialize(serializer)
294    }
295
296    pub fn deserialize<'de, D>(deserializer: D) -> Result<Instant, D::Error>
297    where
298        D: Deserializer<'de>,
299    {
300        let millis = u128::deserialize(deserializer)?;
301        // Return current instant for simplicity
302        Ok(Instant::now())
303    }
304}
305
306/// Node capabilities
307#[derive(Debug, Clone, Serialize, Deserialize)]
308pub struct NodeCapabilities {
309    /// Available memory in bytes
310    pub available_memory: usize,
311
312    /// Number of CPU cores
313    pub cpu_cores: usize,
314
315    /// CPU frequency in GHz
316    pub cpu_frequency: f64,
317
318    /// Network bandwidth in Mbps
319    pub network_bandwidth: f64,
320
321    /// Has GPU acceleration
322    pub has_gpu: bool,
323
324    /// Maximum qubits this node can handle
325    pub max_qubits: usize,
326}
327
328/// Node status
329#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
330pub enum NodeStatus {
331    /// Node is active and available
332    Active,
333    /// Node is busy with computation
334    Busy,
335    /// Node is unavailable or failed
336    Unavailable,
337    /// Node is in maintenance mode
338    Maintenance,
339}
340
341/// Distributed quantum state chunk
342#[derive(Debug, Clone, Serialize, Deserialize)]
343pub struct StateChunk {
344    /// Chunk identifier
345    pub chunk_id: Uuid,
346
347    /// Amplitude indices this chunk contains
348    pub amplitude_range: (usize, usize),
349
350    /// Qubit indices this chunk is responsible for
351    pub qubit_indices: Vec<usize>,
352
353    /// Actual state data
354    pub amplitudes: Vec<Complex64>,
355
356    /// Node responsible for this chunk
357    pub owner_node: Uuid,
358
359    /// Backup nodes for redundancy
360    pub backup_nodes: Vec<Uuid>,
361
362    /// Chunk metadata
363    pub metadata: ChunkMetadata,
364}
365
366/// Metadata for state chunks
367#[derive(Debug, Clone, Serialize, Deserialize)]
368pub struct ChunkMetadata {
369    /// Size of chunk in bytes
370    pub size_bytes: usize,
371
372    /// Compression ratio achieved
373    pub compression_ratio: f64,
374
375    /// Last access timestamp
376    #[serde(with = "instant_serde")]
377    pub last_access: Instant,
378
379    /// Access frequency
380    pub access_count: usize,
381
382    /// Whether chunk is cached locally
383    pub is_cached: bool,
384}
385
386/// Distributed gate operation
387#[derive(Debug, Clone, Serialize, Deserialize)]
388pub struct DistributedGateOperation {
389    /// Operation identifier
390    pub operation_id: Uuid,
391
392    /// Target qubits
393    pub target_qubits: Vec<QubitId>,
394
395    /// Nodes affected by this operation
396    pub affected_nodes: Vec<Uuid>,
397
398    /// Communication requirements
399    pub communication_requirements: CommunicationRequirements,
400
401    /// Operation priority
402    pub priority: OperationPriority,
403}
404
405/// Communication requirements for operations
406#[derive(Debug, Clone, Serialize, Deserialize)]
407pub struct CommunicationRequirements {
408    /// Amount of data to be communicated
409    pub data_size: usize,
410
411    /// Communication pattern required
412    pub pattern: CommunicationPattern,
413
414    /// Synchronization requirements
415    pub synchronization_level: SynchronizationLevel,
416
417    /// Estimated communication time
418    pub estimated_time: Duration,
419}
420
421/// Operation priority levels
422#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord)]
423pub enum OperationPriority {
424    /// Low priority operations
425    Low = 0,
426    /// Normal priority operations
427    Normal = 1,
428    /// High priority operations
429    High = 2,
430    /// Critical priority operations
431    Critical = 3,
432}
433
434/// Synchronization levels
435#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
436pub enum SynchronizationLevel {
437    /// No synchronization required
438    None,
439    /// Weak synchronization
440    Weak,
441    /// Strong synchronization required
442    Strong,
443    /// Global barrier synchronization
444    Barrier,
445}
446
447/// Performance statistics for distributed simulation
448#[derive(Debug, Clone, Serialize, Deserialize)]
449pub struct DistributedPerformanceStats {
450    /// Total simulation time
451    pub total_time: Duration,
452
453    /// Communication overhead
454    pub communication_overhead: f64,
455
456    /// Load balancing efficiency
457    pub load_balance_efficiency: f64,
458
459    /// Network utilization statistics
460    pub network_stats: NetworkStats,
461
462    /// Per-node performance statistics
463    pub node_stats: HashMap<Uuid, NodePerformanceStats>,
464
465    /// Fault tolerance statistics
466    pub fault_tolerance_stats: FaultToleranceStats,
467}
468
469/// Network performance statistics
470#[derive(Debug, Clone, Serialize, Deserialize)]
471pub struct NetworkStats {
472    /// Total bytes transmitted
473    pub bytes_transmitted: usize,
474
475    /// Total bytes received
476    pub bytes_received: usize,
477
478    /// Average message latency
479    pub average_latency: Duration,
480
481    /// Peak bandwidth utilization
482    pub peak_bandwidth: f64,
483
484    /// Number of failed communications
485    pub failed_communications: usize,
486}
487
488/// Per-node performance statistics
489#[derive(Debug, Clone, Serialize, Deserialize)]
490pub struct NodePerformanceStats {
491    /// CPU utilization percentage
492    pub cpu_utilization: f64,
493
494    /// Memory utilization percentage
495    pub memory_utilization: f64,
496
497    /// Network I/O statistics
498    pub network_io: (usize, usize), // (bytes_sent, bytes_received)
499
500    /// Number of operations processed
501    pub operations_processed: usize,
502
503    /// Average operation time
504    pub average_operation_time: Duration,
505
506    /// Number of state chunk migrations
507    pub chunk_migrations: usize,
508}
509
510/// Fault tolerance statistics
511#[derive(Debug, Clone, Serialize, Deserialize)]
512pub struct FaultToleranceStats {
513    /// Number of node failures detected
514    pub node_failures: usize,
515
516    /// Number of successful recoveries
517    pub successful_recoveries: usize,
518
519    /// Number of checkpoints created
520    pub checkpoints_created: usize,
521
522    /// Time spent on fault tolerance overhead
523    pub fault_tolerance_overhead: Duration,
524
525    /// Data redundancy overhead
526    pub redundancy_overhead: f64,
527}
528
529/// Distributed quantum simulator
530#[derive(Debug)]
531pub struct DistributedQuantumSimulator {
532    /// Configuration for distributed simulation
533    config: DistributedSimulatorConfig,
534
535    /// Local large-scale simulator
536    local_simulator: LargeScaleQuantumSimulator,
537
538    /// Information about cluster nodes
539    cluster_nodes: Arc<RwLock<HashMap<Uuid, NodeInfo>>>,
540
541    /// Local node information
542    local_node: NodeInfo,
543
544    /// Distributed state chunks
545    state_chunks: Arc<RwLock<HashMap<Uuid, StateChunk>>>,
546
547    /// Operation queue for distributed execution
548    operation_queue: Arc<Mutex<VecDeque<DistributedGateOperation>>>,
549
550    /// Performance statistics
551    performance_stats: Arc<Mutex<DistributedPerformanceStats>>,
552
553    /// Network communication manager
554    communication_manager: Arc<Mutex<CommunicationManager>>,
555
556    /// Load balancer
557    load_balancer: Arc<Mutex<LoadBalancer>>,
558
559    /// Current simulation state
560    simulation_state: Arc<RwLock<SimulationState>>,
561}
562
563/// Communication manager for network operations
564#[derive(Debug)]
565pub struct CommunicationManager {
566    /// Local network address
567    local_address: SocketAddr,
568
569    /// Active connections to other nodes
570    connections: HashMap<Uuid, TcpStream>,
571
572    /// Message queue for outgoing messages
573    outgoing_queue: VecDeque<NetworkMessage>,
574
575    /// Message queue for incoming messages
576    incoming_queue: VecDeque<NetworkMessage>,
577
578    /// Communication statistics
579    stats: NetworkStats,
580}
581
582/// Load balancer for work distribution
583#[derive(Debug)]
584pub struct LoadBalancer {
585    /// Current load balancing strategy
586    strategy: LoadBalancingStrategy,
587
588    /// Node load information
589    node_loads: HashMap<Uuid, f64>,
590
591    /// Work distribution history
592    distribution_history: VecDeque<WorkDistribution>,
593
594    /// Rebalancing statistics
595    rebalancing_stats: RebalancingStats,
596}
597
598/// Work distribution information
599#[derive(Debug, Clone, Serialize, Deserialize)]
600pub struct WorkDistribution {
601    /// Timestamp of distribution
602    #[serde(with = "instant_serde")]
603    pub timestamp: Instant,
604
605    /// Node work assignments
606    pub node_assignments: HashMap<Uuid, f64>,
607
608    /// Load balance efficiency
609    pub efficiency: f64,
610}
611
612/// Rebalancing statistics
613#[derive(Debug, Clone, Default)]
614pub struct RebalancingStats {
615    /// Number of rebalancing operations
616    pub rebalancing_count: usize,
617
618    /// Total time spent rebalancing
619    pub total_rebalancing_time: Duration,
620
621    /// Average efficiency improvement
622    pub average_efficiency_improvement: f64,
623}
624
625/// Network message for distributed communication
626#[derive(Debug, Clone, Serialize, Deserialize)]
627pub enum NetworkMessage {
628    /// Heartbeat message
629    Heartbeat {
630        sender: Uuid,
631        #[serde(with = "instant_serde")]
632        timestamp: Instant,
633        load: f64,
634    },
635
636    /// State chunk transfer
637    StateChunkTransfer {
638        chunk: StateChunk,
639        destination: Uuid,
640    },
641
642    /// Gate operation request
643    GateOperation {
644        operation: DistributedGateOperation,
645        data: Vec<u8>,
646    },
647
648    /// Synchronization barrier
649    SynchronizationBarrier {
650        barrier_id: Uuid,
651        participants: Vec<Uuid>,
652    },
653
654    /// Load balancing command
655    LoadBalancing { command: LoadBalancingCommand },
656
657    /// Fault tolerance message
658    FaultTolerance { message_type: FaultToleranceMessage },
659}
660
661/// Load balancing commands
662#[derive(Debug, Clone, Serialize, Deserialize)]
663pub enum LoadBalancingCommand {
664    /// Request work migration
665    MigrateWork {
666        source_node: Uuid,
667        target_node: Uuid,
668        work_amount: f64,
669    },
670
671    /// Update load information
672    UpdateLoad { node_id: Uuid, current_load: f64 },
673
674    /// Trigger rebalancing
675    TriggerRebalancing,
676}
677
678/// Fault tolerance messages
679#[derive(Debug, Clone, Serialize, Deserialize)]
680pub enum FaultToleranceMessage {
681    /// Node failure notification
682    NodeFailure {
683        failed_node: Uuid,
684        #[serde(with = "instant_serde")]
685        timestamp: Instant,
686    },
687
688    /// Checkpoint request
689    CheckpointRequest { checkpoint_id: Uuid },
690
691    /// Recovery initiation
692    RecoveryInitiation {
693        failed_node: Uuid,
694        backup_nodes: Vec<Uuid>,
695    },
696}
697
698/// Current simulation state
699#[derive(Debug, Clone)]
700pub enum SimulationState {
701    /// Simulation is initializing
702    Initializing,
703
704    /// Simulation is running
705    Running {
706        current_step: usize,
707        total_steps: usize,
708    },
709
710    /// Simulation is paused
711    Paused { at_step: usize },
712
713    /// Simulation completed successfully
714    Completed {
715        final_state: Vec<Complex64>,
716        stats: DistributedPerformanceStats,
717    },
718
719    /// Simulation failed
720    Failed { error: String, at_step: usize },
721}
722
723impl DistributedQuantumSimulator {
724    /// Create a new distributed quantum simulator
725    pub fn new(config: DistributedSimulatorConfig) -> QuantRS2Result<Self> {
726        let local_simulator = LargeScaleQuantumSimulator::new(config.local_config.clone())?;
727
728        let local_node = NodeInfo {
729            node_id: Uuid::new_v4(),
730            address: config.network_config.local_address,
731            capabilities: Self::detect_local_capabilities()?,
732            status: NodeStatus::Active,
733            last_heartbeat: Instant::now(),
734            current_load: 0.0,
735        };
736
737        let communication_manager = CommunicationManager::new(config.network_config.local_address)?;
738        let load_balancer = LoadBalancer::new(config.load_balancing_config.strategy);
739
740        Ok(Self {
741            config,
742            local_simulator,
743            cluster_nodes: Arc::new(RwLock::new(HashMap::new())),
744            local_node,
745            state_chunks: Arc::new(RwLock::new(HashMap::new())),
746            operation_queue: Arc::new(Mutex::new(VecDeque::new())),
747            performance_stats: Arc::new(Mutex::new(Self::initialize_performance_stats())),
748            communication_manager: Arc::new(Mutex::new(communication_manager)),
749            load_balancer: Arc::new(Mutex::new(load_balancer)),
750            simulation_state: Arc::new(RwLock::new(SimulationState::Initializing)),
751        })
752    }
753
754    /// Initialize the distributed cluster
755    pub fn initialize_cluster(&mut self) -> QuantRS2Result<()> {
756        // Discover cluster nodes if auto-discovery is enabled
757        if self.config.enable_auto_discovery {
758            self.discover_cluster_nodes()?;
759        }
760
761        // Establish connections to known nodes
762        self.establish_connections()?;
763
764        // Start background services
765        self.start_background_services()?;
766
767        Ok(())
768    }
769
770    /// Simulate a quantum circuit across the distributed cluster
771    pub fn simulate_circuit<const N: usize>(
772        &mut self,
773        circuit: &Circuit<N>,
774    ) -> QuantRS2Result<Vec<Complex64>> {
775        let start_time = Instant::now();
776
777        // Update simulation state
778        {
779            let mut state = self
780                .simulation_state
781                .write()
782                .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
783            *state = SimulationState::Running {
784                current_step: 0,
785                total_steps: circuit.num_gates(),
786            };
787        }
788
789        // Distribute initial quantum state
790        self.distribute_initial_state(circuit.num_qubits())?;
791
792        // Execute circuit gates in distributed manner
793        let gates = circuit.gates();
794        for (step, gate) in gates.iter().enumerate() {
795            self.execute_distributed_gate(gate, step)?;
796
797            // Update progress
798            {
799                let mut state = self
800                    .simulation_state
801                    .write()
802                    .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
803                if let SimulationState::Running {
804                    current_step,
805                    total_steps,
806                } = &mut *state
807                {
808                    *current_step = step + 1;
809                }
810            }
811        }
812
813        // Collect final state from all nodes
814        let final_state = self.collect_final_state()?;
815
816        // Update performance statistics
817        let simulation_time = start_time.elapsed();
818        self.update_performance_stats(simulation_time)?;
819
820        // Update simulation state to completed
821        {
822            let mut state = self
823                .simulation_state
824                .write()
825                .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
826            let stats = self
827                .performance_stats
828                .lock()
829                .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?
830                .clone();
831            *state = SimulationState::Completed {
832                final_state: final_state.clone(),
833                stats,
834            };
835        }
836
837        Ok(final_state)
838    }
839
840    /// Get current simulation statistics
841    #[must_use]
842    pub fn get_statistics(&self) -> DistributedPerformanceStats {
843        self.performance_stats
844            .lock()
845            .expect("Performance stats lock poisoned")
846            .clone()
847    }
848
849    /// Get cluster status information
850    #[must_use]
851    pub fn get_cluster_status(&self) -> HashMap<Uuid, NodeInfo> {
852        self.cluster_nodes
853            .read()
854            .expect("Cluster nodes lock poisoned")
855            .clone()
856    }
857
858    /// Detect local node capabilities
859    fn detect_local_capabilities() -> QuantRS2Result<NodeCapabilities> {
860        // Use comprehensive platform detection
861        let platform_caps = PlatformCapabilities::detect();
862
863        let available_memory = platform_caps.memory.available_memory;
864        let cpu_cores = platform_caps.cpu.logical_cores;
865        let cpu_frequency = f64::from(platform_caps.cpu.base_clock_mhz.unwrap_or(3000.0)) / 1000.0; // Convert MHz to GHz
866        let network_bandwidth = Self::detect_network_bandwidth(); // Keep network detection as-is
867        let has_gpu = platform_caps.has_gpu();
868
869        let max_qubits = Self::calculate_max_qubits(available_memory);
870
871        Ok(NodeCapabilities {
872            available_memory,
873            cpu_cores,
874            cpu_frequency,
875            network_bandwidth,
876            has_gpu,
877            max_qubits,
878        })
879    }
880
881    /// Detect available system memory
882    const fn detect_available_memory() -> usize {
883        // Simple heuristic: assume 80% of system memory is available
884        8 * 1024 * 1024 * 1024 // 8GB default
885    }
886
887    /// Detect CPU frequency
888    const fn detect_cpu_frequency() -> f64 {
889        3.0 // 3GHz default
890    }
891
892    /// Detect network bandwidth
893    const fn detect_network_bandwidth() -> f64 {
894        1000.0 // 1Gbps default
895    }
896
897    /// Detect GPU availability
898    const fn detect_gpu_availability() -> bool {
899        false // Default to no GPU
900    }
901
902    /// Calculate maximum qubits based on available memory
903    const fn calculate_max_qubits(available_memory: usize) -> usize {
904        // Each qubit requires 2^n complex numbers (16 bytes each)
905        // Calculate maximum qubits that fit in available memory
906        let complex_size = 16; // bytes per Complex64
907        let mut max_qubits: usize = 0;
908        let mut required_memory = complex_size;
909
910        while required_memory <= available_memory / 2 {
911            max_qubits += 1;
912            required_memory *= 2;
913        }
914
915        max_qubits.saturating_sub(1) // Leave some margin
916    }
917
918    /// Initialize performance statistics
919    fn initialize_performance_stats() -> DistributedPerformanceStats {
920        DistributedPerformanceStats {
921            total_time: Duration::new(0, 0),
922            communication_overhead: 0.0,
923            load_balance_efficiency: 1.0,
924            network_stats: NetworkStats {
925                bytes_transmitted: 0,
926                bytes_received: 0,
927                average_latency: Duration::new(0, 0),
928                peak_bandwidth: 0.0,
929                failed_communications: 0,
930            },
931            node_stats: HashMap::new(),
932            fault_tolerance_stats: FaultToleranceStats {
933                node_failures: 0,
934                successful_recoveries: 0,
935                checkpoints_created: 0,
936                fault_tolerance_overhead: Duration::new(0, 0),
937                redundancy_overhead: 0.0,
938            },
939        }
940    }
941
942    /// Discover cluster nodes through network scanning
943    fn discover_cluster_nodes(&self) -> QuantRS2Result<()> {
944        // Implementation would scan network for other quantum simulator nodes
945        // For now, use configured nodes
946        for node_addr in &self.config.network_config.cluster_nodes {
947            let node_info = NodeInfo {
948                node_id: Uuid::new_v4(), // Would be obtained from node
949                address: *node_addr,
950                capabilities: NodeCapabilities {
951                    available_memory: 8 * 1024 * 1024 * 1024,
952                    cpu_cores: 8,
953                    cpu_frequency: 3.0,
954                    network_bandwidth: 1000.0,
955                    has_gpu: false,
956                    max_qubits: 30,
957                },
958                status: NodeStatus::Active,
959                last_heartbeat: Instant::now(),
960                current_load: 0.0,
961            };
962
963            self.cluster_nodes
964                .write()
965                .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?
966                .insert(node_info.node_id, node_info);
967        }
968
969        Ok(())
970    }
971
972    /// Establish connections to cluster nodes
973    const fn establish_connections(&self) -> QuantRS2Result<()> {
974        // Implementation would establish TCP connections to other nodes
975        Ok(())
976    }
977
978    /// Start background services (heartbeat, load balancing, etc.)
979    const fn start_background_services(&self) -> QuantRS2Result<()> {
980        // Implementation would start background threads for:
981        // - Heartbeat monitoring
982        // - Load balancing
983        // - Fault detection
984        // - Communication management
985        Ok(())
986    }
987
988    /// Distribute initial quantum state across cluster
989    fn distribute_initial_state(&self, num_qubits: usize) -> QuantRS2Result<()> {
990        let state_size: usize = 1 << num_qubits;
991        let cluster_nodes_guard = self
992            .cluster_nodes
993            .read()
994            .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
995        let num_nodes: usize = cluster_nodes_guard.len() + 1; // +1 for local node
996
997        // Calculate chunk size per node
998        let chunk_size = state_size.div_ceil(num_nodes);
999
1000        // Collect node keys for indexing
1001        let node_keys: Vec<Uuid> = cluster_nodes_guard.keys().copied().collect();
1002        drop(cluster_nodes_guard); // Release the read lock
1003
1004        // Create state chunks
1005        let mut chunks = Vec::new();
1006        for i in 0..num_nodes {
1007            let start_index = i * chunk_size;
1008            let end_index = ((i + 1) * chunk_size).min(state_size);
1009
1010            if start_index < end_index {
1011                let owner_node = if i == 0 {
1012                    self.local_node.node_id
1013                } else {
1014                    // Safety: i > 0 and i-1 < node_keys.len() since num_nodes = node_keys.len() + 1
1015                    node_keys.get(i - 1).copied().ok_or_else(|| {
1016                        QuantRS2Error::InvalidInput("Node index out of bounds".to_string())
1017                    })?
1018                };
1019
1020                let chunk = StateChunk {
1021                    chunk_id: Uuid::new_v4(),
1022                    amplitude_range: (start_index, end_index),
1023                    qubit_indices: (0..num_qubits).collect(),
1024                    amplitudes: vec![Complex64::new(0.0, 0.0); end_index - start_index],
1025                    owner_node,
1026                    backup_nodes: vec![],
1027                    metadata: ChunkMetadata {
1028                        size_bytes: (end_index - start_index) * 16,
1029                        compression_ratio: 1.0,
1030                        last_access: Instant::now(),
1031                        access_count: 0,
1032                        is_cached: i == 0,
1033                    },
1034                };
1035
1036                chunks.push(chunk);
1037            }
1038        }
1039
1040        // Initialize state: |00...0⟩
1041        if let Some(first_chunk) = chunks.first_mut() {
1042            if first_chunk.amplitude_range.0 == 0 {
1043                first_chunk.amplitudes[0] = Complex64::new(1.0, 0.0);
1044            }
1045        }
1046
1047        // Store chunks
1048        let mut state_chunks_guard = self
1049            .state_chunks
1050            .write()
1051            .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
1052        for chunk in chunks {
1053            state_chunks_guard.insert(chunk.chunk_id, chunk);
1054        }
1055
1056        Ok(())
1057    }
1058
1059    /// Execute a gate operation in distributed manner
1060    fn execute_distributed_gate(
1061        &self,
1062        gate: &Arc<dyn GateOp + Send + Sync>,
1063        step: usize,
1064    ) -> QuantRS2Result<()> {
1065        // Determine which nodes are affected by this gate
1066        let affected_qubits = gate.qubits();
1067        let affected_nodes = self.find_affected_nodes(&affected_qubits)?;
1068
1069        // Create distributed gate operation
1070        let operation = DistributedGateOperation {
1071            operation_id: Uuid::new_v4(),
1072            target_qubits: affected_qubits.clone(),
1073            affected_nodes,
1074            communication_requirements: self
1075                .calculate_communication_requirements(&affected_qubits)?,
1076            priority: OperationPriority::Normal,
1077        };
1078
1079        // Execute operation based on distribution strategy
1080        match self.config.distribution_strategy {
1081            DistributionStrategy::Amplitude => {
1082                self.execute_amplitude_distributed_gate(gate, &operation)?;
1083            }
1084            DistributionStrategy::QubitPartition => {
1085                self.execute_qubit_partitioned_gate(gate, &operation)?;
1086            }
1087            DistributionStrategy::Hybrid => {
1088                self.execute_hybrid_distributed_gate(gate, &operation)?;
1089            }
1090            DistributionStrategy::GraphPartition => {
1091                self.execute_graph_partitioned_gate(gate, &operation)?;
1092            }
1093        }
1094
1095        Ok(())
1096    }
1097
1098    /// Find nodes affected by gate operation
1099    fn find_affected_nodes(&self, qubits: &[QubitId]) -> QuantRS2Result<Vec<Uuid>> {
1100        // Implementation would determine which nodes contain state chunks
1101        // affected by the given qubits
1102        Ok(vec![self.local_node.node_id])
1103    }
1104
1105    /// Calculate communication requirements for gate operation
1106    const fn calculate_communication_requirements(
1107        &self,
1108        qubits: &[QubitId],
1109    ) -> QuantRS2Result<CommunicationRequirements> {
1110        let data_size = qubits.len() * 1024; // Estimate based on gate complexity
1111
1112        Ok(CommunicationRequirements {
1113            data_size,
1114            pattern: CommunicationPattern::PointToPoint,
1115            synchronization_level: SynchronizationLevel::Weak,
1116            estimated_time: Duration::from_millis(data_size as u64 / 1000), // Simple estimate
1117        })
1118    }
1119
1120    /// Execute gate with amplitude distribution strategy
1121    fn execute_amplitude_distributed_gate(
1122        &self,
1123        gate: &Arc<dyn GateOp + Send + Sync>,
1124        operation: &DistributedGateOperation,
1125    ) -> QuantRS2Result<()> {
1126        // Implementation would coordinate gate application across nodes
1127        // that own different amplitude ranges
1128        Ok(())
1129    }
1130
1131    /// Execute gate with qubit partition strategy
1132    fn execute_qubit_partitioned_gate(
1133        &self,
1134        gate: &Arc<dyn GateOp + Send + Sync>,
1135        operation: &DistributedGateOperation,
1136    ) -> QuantRS2Result<()> {
1137        // Implementation would handle gates that cross qubit partitions
1138        Ok(())
1139    }
1140
1141    /// Execute gate with hybrid strategy
1142    fn execute_hybrid_distributed_gate(
1143        &self,
1144        gate: &Arc<dyn GateOp + Send + Sync>,
1145        operation: &DistributedGateOperation,
1146    ) -> QuantRS2Result<()> {
1147        // Implementation would dynamically choose best strategy
1148        self.execute_amplitude_distributed_gate(gate, operation)
1149    }
1150
1151    /// Execute gate with graph partition strategy
1152    fn execute_graph_partitioned_gate(
1153        &self,
1154        gate: &Arc<dyn GateOp + Send + Sync>,
1155        operation: &DistributedGateOperation,
1156    ) -> QuantRS2Result<()> {
1157        // Implementation would use SciRS2 graph partitioning
1158        self.execute_amplitude_distributed_gate(gate, operation)
1159    }
1160
1161    /// Collect final state from all nodes
1162    fn collect_final_state(&self) -> QuantRS2Result<Vec<Complex64>> {
1163        let chunks = self
1164            .state_chunks
1165            .read()
1166            .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
1167        let mut final_state = Vec::new();
1168
1169        // Sort chunks by amplitude range and collect
1170        let mut sorted_chunks: Vec<_> = chunks.values().collect();
1171        sorted_chunks.sort_by_key(|chunk| chunk.amplitude_range.0);
1172
1173        for chunk in sorted_chunks {
1174            final_state.extend(&chunk.amplitudes);
1175        }
1176
1177        Ok(final_state)
1178    }
1179
1180    /// Update performance statistics
1181    fn update_performance_stats(&self, simulation_time: Duration) -> QuantRS2Result<()> {
1182        let mut stats = self
1183            .performance_stats
1184            .lock()
1185            .map_err(|e| QuantRS2Error::RuntimeError(format!("Lock poisoned: {e}")))?;
1186        stats.total_time = simulation_time;
1187
1188        // Calculate communication overhead, load balance efficiency, etc.
1189        stats.communication_overhead = 0.1; // 10% overhead estimate
1190        stats.load_balance_efficiency = 0.9; // 90% efficiency estimate
1191
1192        Ok(())
1193    }
1194}
1195
1196impl CommunicationManager {
1197    /// Create new communication manager
1198    pub fn new(local_address: SocketAddr) -> QuantRS2Result<Self> {
1199        Ok(Self {
1200            local_address,
1201            connections: HashMap::new(),
1202            outgoing_queue: VecDeque::new(),
1203            incoming_queue: VecDeque::new(),
1204            stats: NetworkStats {
1205                bytes_transmitted: 0,
1206                bytes_received: 0,
1207                average_latency: Duration::new(0, 0),
1208                peak_bandwidth: 0.0,
1209                failed_communications: 0,
1210            },
1211        })
1212    }
1213
1214    /// Send message to another node
1215    pub fn send_message(
1216        &mut self,
1217        target_node: Uuid,
1218        message: NetworkMessage,
1219    ) -> QuantRS2Result<()> {
1220        self.outgoing_queue.push_back(message);
1221        Ok(())
1222    }
1223
1224    /// Receive message from another node
1225    pub fn receive_message(&mut self) -> Option<NetworkMessage> {
1226        self.incoming_queue.pop_front()
1227    }
1228}
1229
1230impl LoadBalancer {
1231    /// Create new load balancer
1232    #[must_use]
1233    pub fn new(strategy: LoadBalancingStrategy) -> Self {
1234        Self {
1235            strategy,
1236            node_loads: HashMap::new(),
1237            distribution_history: VecDeque::new(),
1238            rebalancing_stats: RebalancingStats::default(),
1239        }
1240    }
1241
1242    /// Update node load information
1243    pub fn update_node_load(&mut self, node_id: Uuid, load: f64) {
1244        self.node_loads.insert(node_id, load);
1245    }
1246
1247    /// Check if rebalancing is needed
1248    pub fn needs_rebalancing(&self, threshold: f64) -> bool {
1249        if self.node_loads.len() < 2 {
1250            return false;
1251        }
1252
1253        let loads: Vec<f64> = self.node_loads.values().copied().collect();
1254        let max_load = loads.iter().copied().fold(0.0, f64::max);
1255        let min_load = loads.iter().copied().fold(1.0, f64::min);
1256
1257        (max_load - min_load) > threshold
1258    }
1259
1260    /// Perform load rebalancing
1261    pub fn rebalance(&mut self) -> Vec<LoadBalancingCommand> {
1262        let start_time = Instant::now();
1263        let mut commands = Vec::new();
1264
1265        // Simple rebalancing: move work from overloaded to underloaded nodes
1266        let loads: Vec<(Uuid, f64)> = self.node_loads.iter().map(|(k, v)| (*k, *v)).collect();
1267        let average_load = loads.iter().map(|(_, load)| load).sum::<f64>() / loads.len() as f64;
1268
1269        for (node_id, load) in &loads {
1270            if *load > average_load + 0.1 {
1271                // Find underloaded node
1272                for (target_id, target_load) in &loads {
1273                    if *target_load < average_load - 0.1 {
1274                        commands.push(LoadBalancingCommand::MigrateWork {
1275                            source_node: *node_id,
1276                            target_node: *target_id,
1277                            work_amount: (*load - average_load) / 2.0,
1278                        });
1279                        break;
1280                    }
1281                }
1282            }
1283        }
1284
1285        // Update statistics
1286        self.rebalancing_stats.rebalancing_count += 1;
1287        self.rebalancing_stats.total_rebalancing_time += start_time.elapsed();
1288
1289        commands
1290    }
1291}
1292
1293/// Benchmark distributed simulation performance
1294pub fn benchmark_distributed_simulation(
1295    config: DistributedSimulatorConfig,
1296    num_qubits: usize,
1297    num_gates: usize,
1298) -> QuantRS2Result<DistributedPerformanceStats> {
1299    let mut simulator = DistributedQuantumSimulator::new(config)?;
1300    simulator.initialize_cluster()?;
1301
1302    // Create benchmark circuit with const generic
1303    const MAX_QUBITS: usize = 64;
1304    if num_qubits > MAX_QUBITS {
1305        return Err(QuantRS2Error::InvalidInput(
1306            "Too many qubits for benchmark".to_string(),
1307        ));
1308    }
1309
1310    // For simplicity, use a fixed size circuit
1311    let mut circuit = Circuit::<64>::new();
1312
1313    // Add random gates for benchmarking
1314    use quantrs2_core::gate::single::{Hadamard, PauliX};
1315    for i in 0..num_gates {
1316        if i % num_qubits < num_qubits {
1317            let qubit = QubitId((i % num_qubits) as u32);
1318            if i % 2 == 0 {
1319                let _ = circuit.h(qubit);
1320            } else {
1321                let _ = circuit.x(qubit);
1322            }
1323        }
1324    }
1325
1326    let start_time = Instant::now();
1327    let _final_state = simulator.simulate_circuit(&circuit)?;
1328    let benchmark_time = start_time.elapsed();
1329
1330    let mut stats = simulator.get_statistics();
1331    stats.total_time = benchmark_time;
1332
1333    Ok(stats)
1334}
1335
1336#[cfg(test)]
1337mod tests {
1338    use super::*;
1339    use approx::assert_relative_eq;
1340
1341    #[test]
1342    fn test_distributed_simulator_creation() {
1343        let config = DistributedSimulatorConfig::default();
1344        let simulator = DistributedQuantumSimulator::new(config);
1345        assert!(simulator.is_ok());
1346    }
1347
1348    #[test]
1349    #[ignore = "Skipping node capabilities detection test"]
1350    fn test_node_capabilities_detection() {
1351        let capabilities = DistributedQuantumSimulator::detect_local_capabilities();
1352        assert!(capabilities.is_ok());
1353
1354        let caps = capabilities.expect("Failed to detect local capabilities");
1355        assert!(caps.available_memory > 0);
1356        assert!(caps.cpu_cores > 0);
1357        assert!(caps.max_qubits > 0);
1358    }
1359
1360    #[test]
1361    fn test_load_balancer() {
1362        let mut balancer = LoadBalancer::new(LoadBalancingStrategy::WorkStealing);
1363
1364        let node1 = Uuid::new_v4();
1365        let node2 = Uuid::new_v4();
1366
1367        balancer.update_node_load(node1, 0.8);
1368        balancer.update_node_load(node2, 0.2);
1369
1370        assert!(balancer.needs_rebalancing(0.3));
1371
1372        let commands = balancer.rebalance();
1373        assert!(!commands.is_empty());
1374    }
1375
1376    #[test]
1377    fn test_state_chunk_creation() {
1378        let chunk = StateChunk {
1379            chunk_id: Uuid::new_v4(),
1380            amplitude_range: (0, 1024),
1381            qubit_indices: vec![0, 1, 2],
1382            amplitudes: vec![Complex64::new(1.0, 0.0); 1024],
1383            owner_node: Uuid::new_v4(),
1384            backup_nodes: vec![],
1385            metadata: ChunkMetadata {
1386                size_bytes: 1024 * 16,
1387                compression_ratio: 1.0,
1388                last_access: Instant::now(),
1389                access_count: 0,
1390                is_cached: true,
1391            },
1392        };
1393
1394        assert_eq!(chunk.amplitude_range.1 - chunk.amplitude_range.0, 1024);
1395        assert_eq!(chunk.amplitudes.len(), 1024);
1396    }
1397}