pub struct PassCoordinator {
pub passes: Vec<CompilerPass>,
pub execution_order: Vec<usize>,
pub pass_configs: HashMap<String, PassConfig>,
}Expand description
Pass coordinator for managing compilation passes
Fields§
§passes: Vec<CompilerPass>Available passes
execution_order: Vec<usize>Execution order
pass_configs: HashMap<String, PassConfig>Pass configurations
Implementations§
Source§impl PassCoordinator
impl PassCoordinator
Sourcepub fn new(config: &CompilerConfig) -> DeviceResult<Self>
pub fn new(config: &CompilerConfig) -> DeviceResult<Self>
Create new pass coordinator
Sourcepub async fn execute_passes<const N: usize>(
&self,
circuit: &mut Circuit<N>,
scirs2_engine: &Arc<SciRS2OptimizationEngine>,
performance_monitor: &Arc<Mutex<PerformanceMonitor>>,
) -> DeviceResult<Vec<PassInfo>>
pub async fn execute_passes<const N: usize>( &self, circuit: &mut Circuit<N>, scirs2_engine: &Arc<SciRS2OptimizationEngine>, performance_monitor: &Arc<Mutex<PerformanceMonitor>>, ) -> DeviceResult<Vec<PassInfo>>
Execute all passes in order
Auto Trait Implementations§
impl Freeze for PassCoordinator
impl RefUnwindSafe for PassCoordinator
impl Send for PassCoordinator
impl Sync for PassCoordinator
impl Unpin for PassCoordinator
impl UnwindSafe for PassCoordinator
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