pub struct QuantumDebugger {
pub debugger_id: u64,
pub breakpoints: Vec<QuantumBreakpoint>,
pub watchpoints: Vec<QuantumWatchpoint>,
pub execution_context: QuantumExecutionContext,
pub debugging_session: Option<DebuggingSession>,
pub step_mode: StepMode,
pub variable_inspector: VariableInspector,
pub call_stack: CallStack,
}
Expand description
Quantum circuit debugger with breakpoints and state inspection
Fields§
§debugger_id: u64
§breakpoints: Vec<QuantumBreakpoint>
§watchpoints: Vec<QuantumWatchpoint>
§execution_context: QuantumExecutionContext
§debugging_session: Option<DebuggingSession>
§step_mode: StepMode
§variable_inspector: VariableInspector
§call_stack: CallStack
Implementations§
Source§impl QuantumDebugger
impl QuantumDebugger
pub fn new() -> Self
pub fn add_breakpoint(&mut self, location: BreakpointLocation) -> u64
pub fn add_watchpoint( &mut self, variable_name: String, expression: WatchExpression, ) -> u64
Trait Implementations§
Auto Trait Implementations§
impl Freeze for QuantumDebugger
impl RefUnwindSafe for QuantumDebugger
impl Send for QuantumDebugger
impl Sync for QuantumDebugger
impl Unpin for QuantumDebugger
impl UnwindSafe for QuantumDebugger
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more