pub struct BlochSphereRenderer {
pub sphere_coordinates: Vec<BlochVector>,
pub trajectory_history: Vec<BlochTrajectory>,
pub rendering_quality: RenderingQuality,
}
Fields§
§sphere_coordinates: Vec<BlochVector>
§trajectory_history: Vec<BlochTrajectory>
§rendering_quality: RenderingQuality
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BlochSphereRenderer
impl RefUnwindSafe for BlochSphereRenderer
impl Send for BlochSphereRenderer
impl Sync for BlochSphereRenderer
impl Unpin for BlochSphereRenderer
impl UnwindSafe for BlochSphereRenderer
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more