pub struct QuantumDebugger {
pub debugger_id: u64,
pub breakpoints: Vec<QuantumBreakpoint>,
pub watchpoints: Vec<QuantumWatchpoint>,
pub execution_context: QuantumExecutionContext,
pub debugging_session: Option<DebuggingSession>,
pub step_mode: StepMode,
pub variable_inspector: VariableInspector,
pub call_stack: CallStack,
}Expand description
Quantum circuit debugger with breakpoints and state inspection
Fields§
§debugger_id: u64§breakpoints: Vec<QuantumBreakpoint>§watchpoints: Vec<QuantumWatchpoint>§execution_context: QuantumExecutionContext§debugging_session: Option<DebuggingSession>§step_mode: StepMode§variable_inspector: VariableInspector§call_stack: CallStackImplementations§
Source§impl QuantumDebugger
impl QuantumDebugger
pub fn new() -> Self
pub fn add_breakpoint(&mut self, location: BreakpointLocation) -> u64
pub fn add_watchpoint( &mut self, variable_name: String, expression: WatchExpression, ) -> u64
Trait Implementations§
Auto Trait Implementations§
impl Freeze for QuantumDebugger
impl RefUnwindSafe for QuantumDebugger
impl Send for QuantumDebugger
impl Sync for QuantumDebugger
impl Unpin for QuantumDebugger
impl UnwindSafe for QuantumDebugger
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more