PaletteCounts

Struct PaletteCounts 

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pub struct PaletteCounts<Color> { /* private fields */ }
Expand description

A palette of colors and their corresponding counts.

Certain algorithms are faster when operating on deduplicated data, in which case PaletteCounts will be a supported input. To create a PaletteCounts, see the dedup module or PaletteCounts::new.

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impl<Color> PaletteCounts<Color>

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pub fn new( palette: Vec<Color>, counts: Vec<u32>, ) -> Result<Self, CreatePaletteCountsError<Color>>

Create a new PaletteCounts from a Vec of palette colors and a Vec of corresponding counts.

§Errors

The provided palette and counts are returned as an Err if any of the following are true:

  • The length of palette and counts do not match.
  • The sum of counts is greater than MAX_PIXELS (overflows a u32).
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pub fn into_parts(self) -> (Vec<Color>, Vec<u32>)

Consume a PaletteCounts and return the inner Vec of palette colors and Vec of counts.

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pub fn palette(&self) -> &[Color]

Returns a slice of the inner palette colors.

To get a mutable slice, see palette_mut. To get an owned Vec, see into_parts.

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pub fn palette_mut(&mut self) -> &mut [Color]

Returns a mutable slice of the inner palette colors.

To get an immutable slice, see palette. To get an owned Vec, see into_parts.

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pub fn counts(&self) -> &[u32]

Returns a slice of the inner counts.

To get an owned Vec, see into_parts.

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pub fn total_count(&self) -> u32

Returns the sum of the counts for all palette colors.

This operation is O(1). The total count is calculated on creation and never changes.

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pub fn replace_palette<NewColor>( self, palette: Vec<NewColor>, ) -> Result<(PaletteCounts<NewColor>, Vec<Color>), (Self, Vec<NewColor>)>

Replace the palette of a PaletteCounts to a different color type (or to new colors of the same type).

§Errors

If the length of the provided palette does not match the length of the current palette in the PaletteCounts, then self and palette are returned as an Err. Otherwise, the new PaletteCounts is returned alongside the old palette.

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pub fn map<NewColor>( self, mapping: impl FnOnce(Vec<Color>) -> Vec<NewColor>, ) -> PaletteCounts<NewColor>

Map the palette of a PaletteCounts, reusing the existing counts.

See map_ref to instead clone the existing counts and retain the original PaletteCounts.

Rather than being a function from Color -> NewColor, mapping takes the whole palette as input and returns a new palette. This is to allow batch or parallel mappings.

§Examples

It is recommended to do batch mappings for efficiency where it makes sense. E.g., using the color space conversion functions from the color_space module.

use quantette::color_space::srgb8_to_oklab;
let srgb_counts = PaletteCounts::<Srgb<u8>>::default();
let oklab_counts = srgb_counts.map(|palette| srgb8_to_oklab(&palette));

To instead map each color one at a time, use into_iter, map, and collect like normal:

let srgb_counts = PaletteCounts::<Srgb<u8>>::default();
let lin_srgb_counts: PaletteCounts<LinSrgb> =
    srgb_counts.map(|palette| palette.into_iter().map(|srgb| srgb.into_linear()).collect());
§Panics

Panics if mapping returns a palette with a different length than the original palette.

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pub fn map_ref<NewColor>( &self, mapping: impl FnOnce(&[Color]) -> Vec<NewColor>, ) -> PaletteCounts<NewColor>

Map the palette colors of a PaletteCounts to a new PaletteCounts, cloning the counts in the process.

See map to instead consume the original PaletteCounts and avoid a clone of the counts.

Rather than being a function from Color -> NewColor, mapping takes the whole palette as input and returns a new palette. This is to allow batch or parallel mappings.

§Examples

It is recommended to do batch mappings for efficiency where it makes sense. E.g., using the color space conversion functions from the color_space module.

use quantette::color_space::srgb8_to_oklab;
let srgb_counts = PaletteCounts::<Srgb<u8>>::default();
let oklab_counts = srgb_counts.map_ref(srgb8_to_oklab);

To instead map each color one at a time, use iter, map, and collect like normal:

let srgb_counts = PaletteCounts::<Srgb<u8>>::default();
let lin_srgb_counts: PaletteCounts<LinSrgb> =
    srgb_counts.map_ref(|palette| palette.iter().map(|srgb| srgb.into_linear()).collect());
§Panics

Panics if mapping returns a palette with a different length than the original palette.

Trait Implementations§

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impl<Color: Clone> Clone for PaletteCounts<Color>

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fn clone(&self) -> PaletteCounts<Color>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Color: Debug> Debug for PaletteCounts<Color>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Color> Default for PaletteCounts<Color>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<Color: Hash> Hash for PaletteCounts<Color>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<Color: PartialEq> PartialEq for PaletteCounts<Color>

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fn eq(&self, other: &PaletteCounts<Color>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Color: Eq> Eq for PaletteCounts<Color>

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impl<Color> StructuralPartialEq for PaletteCounts<Color>

Auto Trait Implementations§

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impl<Color> Freeze for PaletteCounts<Color>

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impl<Color> RefUnwindSafe for PaletteCounts<Color>
where Color: RefUnwindSafe,

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impl<Color> Send for PaletteCounts<Color>
where Color: Send,

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impl<Color> Sync for PaletteCounts<Color>
where Color: Sync,

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impl<Color> Unpin for PaletteCounts<Color>
where Color: Unpin,

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impl<Color> UnwindSafe for PaletteCounts<Color>
where Color: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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where T: 'static + ?Sized,

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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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Immutably borrows from an owned value. Read more
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where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T, C> ComponentsFrom<C> for T
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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where Self: Pointer,

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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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type Owned = T

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impl<T, C> TryComponentsInto<C> for T
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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.