Struct quantette::PalettePipeline
source · pub struct PalettePipeline<'a> { /* private fields */ }Expand description
A builder struct to specify options to create a color palette for an image or slice of colors.
§Examples
To start, create a PalettePipeline from a RgbImage (note that the image feature is needed):
let img = image::open("some image")?.into_rgb8();
let pipeline = PalettePipeline::try_from(&img)?;A slice of colors can be used instead:
let srgb = vec![Srgb::new(0, 0, 0)];
let pipeline = PalettePipeline::new(srgb.as_slice().try_into()?);Then, you can change different options like the number of colors in the palette:
let pipeline = pipeline.palette_size(192);Or, use a more accurate color space (needs the colorspaces feature):
let pipeline = pipeline
.palette_size(192)
.colorspace(ColorSpace::Oklab);Or, change to a more accurate quantization method (needs the kmeans feature):
let pipeline = pipeline
.palette_size(192)
.colorspace(ColorSpace::Oklab)
.quantize_method(KmeansOptions::new());Finally, run the pipeline:
let palette = pipeline.palette();Or, in parallel across multiple threads (needs the threads feature):
let palette = pipeline.palette_par();Implementations§
source§impl<'a> PalettePipeline<'a>
impl<'a> PalettePipeline<'a>
sourcepub fn new(colors: ColorSlice<'a, Srgb<u8>>) -> Self
pub fn new(colors: ColorSlice<'a, Srgb<u8>>) -> Self
Creates a new PalettePipeline with default options.
sourcepub fn palette_size(self, size: impl Into<PaletteSize>) -> Self
pub fn palette_size(self, size: impl Into<PaletteSize>) -> Self
Sets the palette size which determines the (maximum) number of colors to have in the palette.
The default palette size is PaletteSize::MAX.
sourcepub fn colorspace(self, colorspace: ColorSpace) -> Self
pub fn colorspace(self, colorspace: ColorSpace) -> Self
Sets the color space to perform color quantization in.
See ColorSpace for more details.
The default color space is ColorSpace::Srgb.
sourcepub fn quantize_method(
self,
quantize_method: impl Into<QuantizeMethod<Srgb<u8>>>
) -> Self
pub fn quantize_method( self, quantize_method: impl Into<QuantizeMethod<Srgb<u8>>> ) -> Self
Sets the color quantization method to use.
See QuantizeMethod for more details.
The default quantization method is QuantizeMethod::Wu.
sourcepub fn dedup_pixels(self, dedup_pixels: bool) -> Self
pub fn dedup_pixels(self, dedup_pixels: bool) -> Self
Sets whether or not to deduplicate pixels in the image.
It is recommended to keep this option as default, unless the image is very small or
you have reason to believe that the image contains very little redundancy
(i.e., most pixels are their own unique color).
quantette will only deduplicate pixels if it is worth doing so
(i.e., the k-means quantization method is chosen or a color space converision is needed).
The default value is true.
source§impl<'a> PalettePipeline<'a>
impl<'a> PalettePipeline<'a>
source§impl<'a> PalettePipeline<'a>
impl<'a> PalettePipeline<'a>
sourcepub fn palette_par(self) -> Vec<Srgb<u8>>
pub fn palette_par(self) -> Vec<Srgb<u8>>
Runs the pipeline in parallel and returns the computed color palette.
Trait Implementations§
source§impl<'a> Clone for PalettePipeline<'a>
impl<'a> Clone for PalettePipeline<'a>
source§fn clone(&self) -> PalettePipeline<'a>
fn clone(&self) -> PalettePipeline<'a>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl<'a> Debug for PalettePipeline<'a>
impl<'a> Debug for PalettePipeline<'a>
source§impl<'a> From<ImagePipeline<'a>> for PalettePipeline<'a>
impl<'a> From<ImagePipeline<'a>> for PalettePipeline<'a>
source§fn from(pipeline: ImagePipeline<'a>) -> Self
fn from(pipeline: ImagePipeline<'a>) -> Self
Auto Trait Implementations§
impl<'a> Freeze for PalettePipeline<'a>
impl<'a> RefUnwindSafe for PalettePipeline<'a>
impl<'a> Send for PalettePipeline<'a>
impl<'a> Sync for PalettePipeline<'a>
impl<'a> Unpin for PalettePipeline<'a>
impl<'a> UnwindSafe for PalettePipeline<'a>
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