pub trait PositionResolver {
// Required methods
fn resolve(&self, pr: &PositionRef) -> Vec<PositionId> ⓘ;
fn position_entry_info(&self, id: &PositionId) -> Option<(f64, Side)>;
}Expand description
Resolves a PositionRef to concrete position ID(s) using engine state.
Required Methods§
Sourcefn resolve(&self, pr: &PositionRef) -> Vec<PositionId> ⓘ
fn resolve(&self, pr: &PositionRef) -> Vec<PositionId> ⓘ
Resolve a position reference to zero or more concrete position IDs.
Sourcefn position_entry_info(&self, id: &PositionId) -> Option<(f64, Side)>
fn position_entry_info(&self, id: &PositionId) -> Option<(f64, Side)>
Get entry info (average_entry, side) for a position.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".