pub struct PanelLayout {
pub bounds: Rect,
pub title_bar_bounds: Option<Rect>,
pub content_bounds: Rect,
pub visible_actions: Vec<VisiblePanelAction>,
pub hit_regions: Vec<(Rect, PanelHit)>,
}Expand description
Fully-resolved panel layout.
Fields§
§bounds: RectFull panel bounds.
title_bar_bounds: Option<Rect>Title bar bounds (if present).
content_bounds: RectContent region bounds. Apps draw their actual content here.
Width/height are 0 when collapsed = true.
visible_actions: Vec<VisiblePanelAction>§hit_regions: Vec<(Rect, PanelHit)>Implementations§
Trait Implementations§
Source§impl Clone for PanelLayout
impl Clone for PanelLayout
Source§impl Debug for PanelLayout
impl Debug for PanelLayout
Source§impl PartialEq for PanelLayout
impl PartialEq for PanelLayout
impl StructuralPartialEq for PanelLayout
Auto Trait Implementations§
impl Freeze for PanelLayout
impl RefUnwindSafe for PanelLayout
impl Send for PanelLayout
impl Sync for PanelLayout
impl Unpin for PanelLayout
impl UnsafeUnpin for PanelLayout
impl UnwindSafe for PanelLayout
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