pub struct MenuBarLayout {
pub bounds: Rect,
pub visible_items: Vec<VisibleMenuBarItem>,
pub hit_regions: Vec<(Rect, MenuBarHit)>,
}Expand description
Fully-resolved menu-bar layout.
Fields§
§bounds: RectFull bar bounds.
visible_items: Vec<VisibleMenuBarItem>§hit_regions: Vec<(Rect, MenuBarHit)>Implementations§
Source§impl MenuBarLayout
impl MenuBarLayout
pub fn hit_test(&self, x: f32, y: f32) -> MenuBarHit
Trait Implementations§
Source§impl Clone for MenuBarLayout
impl Clone for MenuBarLayout
Source§impl Debug for MenuBarLayout
impl Debug for MenuBarLayout
Source§impl PartialEq for MenuBarLayout
impl PartialEq for MenuBarLayout
impl StructuralPartialEq for MenuBarLayout
Auto Trait Implementations§
impl Freeze for MenuBarLayout
impl RefUnwindSafe for MenuBarLayout
impl Send for MenuBarLayout
impl Sync for MenuBarLayout
impl Unpin for MenuBarLayout
impl UnsafeUnpin for MenuBarLayout
impl UnwindSafe for MenuBarLayout
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