Vertex

Struct Vertex 

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#[repr(C)]
pub struct Vertex { /* private fields */ }

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impl Vertex

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pub fn new(x: f32, y: f32, z: f32, u: f32, v: f32, color: Color) -> Vertex

Examples found in repository?
examples/tree.rs (line 11)
8fn rect(gl: &mut QuadGl, w: f32, h: f32) {
9    gl.geometry(
10        &[
11            Vertex::new(-w / 2., h, 0., 0., 0., RED),
12            Vertex::new(w / 2., h, 0., 0., 0., RED),
13            Vertex::new(-w / 2., 0., 0., 0., 0., RED),
14            Vertex::new(w / 2., 0., 0., 0., 0., RED),
15        ],
16        &[0, 1, 2, 1, 2, 3],
17    );
18}
More examples
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examples/triangle.rs (line 15)
10    fn draw(&mut self, ctx: &mut Context) {
11        ctx.clear(Some((0., 1., 0., 1.)), None, None);
12
13        self.gl.geometry(
14            &[
15                Vertex::new(0., -0.5, 0., 0., 0., BLUE),
16                Vertex::new(0.5, 0.5, 0., 0., 0., RED),
17                Vertex::new(-0.5, 0.5, 0., 0., 0., GREEN),
18            ],
19            &[0, 1, 2],
20        );
21        self.gl.draw(ctx);
22    }
examples/lines.rs (line 16)
10    fn draw(&mut self, ctx: &mut Context) {
11        ctx.clear(Some((0., 1., 0., 1.)), None, None);
12
13        self.gl.draw_mode(DrawMode::Lines);
14        self.gl.geometry(
15            &[
16                Vertex::new(0., -0.5, 0., 0., 0., BLUE),
17                Vertex::new(0.5, 0.5, 0., 0., 0., RED),
18                Vertex::new(-0.5, 0.5, 0., 0., 0., GREEN),
19            ],
20            &[0, 1, 2, 0, 1, 2],
21        );
22        self.gl.draw(ctx);
23    }

Trait Implementations§

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impl Clone for Vertex

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fn clone(&self) -> Vertex

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vertex

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Vertex

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fn default() -> Vertex

Returns the “default value” for a type. Read more
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impl Into<([f32; 3], [f32; 2], [f32; 4])> for Vertex

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fn into(self) -> VertexInterop

Converts this type into the (usually inferred) input type.
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impl Into<Vertex> for VertexInterop

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fn into(self) -> Vertex

Converts this type into the (usually inferred) input type.
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impl Copy for Vertex

Auto Trait Implementations§

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impl Freeze for Vertex

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impl RefUnwindSafe for Vertex

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impl Send for Vertex

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impl Sync for Vertex

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impl Unpin for Vertex

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impl UnwindSafe for Vertex

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.