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PostProcessShader

Trait PostProcessShader 

Source
pub trait PostProcessShader: Sync {
    // Required method
    fn execute(
        &self,
        window_buffer: &WindowBuffer,
        x: usize,
        y: usize,
    ) -> PixelData;
}

Required Methods§

Source

fn execute(&self, window_buffer: &WindowBuffer, x: usize, y: usize) -> PixelData

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§