pub struct Feature(/* private fields */);
Expand description

This enum defines the OpenGL texture-related features that can be tested for.

C++ enum: QOpenGLTexture::Feature.

C++ documentation:

This enum defines the OpenGL texture-related features that can be tested for.

The Features type is a typedef for QFlags<Feature>. It stores an OR combination of Feature values.

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impl Feature

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pub fn to_int(&self) -> c_int

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impl Feature

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pub const ImmutableStorage: Feature = _

Support for immutable texture storage (C++ enum variant: ImmutableStorage = 1)

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pub const ImmutableMultisampleStorage: Feature = _

Support for immutable texture storage with multisample targets (C++ enum variant: ImmutableMultisampleStorage = 2)

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pub const TextureRectangle: Feature = _

Support for the GL_TEXTURE_RECTANGLE target (C++ enum variant: TextureRectangle = 4)

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pub const TextureArrays: Feature = _

Support for texture targets with array layers (C++ enum variant: TextureArrays = 8)

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pub const Texture3D: Feature = _

Support for the 3 dimensional texture target (C++ enum variant: Texture3D = 16)

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pub const TextureMultisample: Feature = _

Support for texture targets that have multisample capabilities (C++ enum variant: TextureMultisample = 32)

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pub const TextureBuffer: Feature = _

Support for textures that use OpenGL buffer objects as their data source (C++ enum variant: TextureBuffer = 64)

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pub const TextureCubeMapArrays: Feature = _

Support for cubemap array texture target (C++ enum variant: TextureCubeMapArrays = 128)

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pub const Swizzle: Feature = _

Support for texture component swizzle masks (C++ enum variant: Swizzle = 256)

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pub const StencilTexturing: Feature = _

Support for stencil texturing (i.e. looking up depth or stencil components of a combined depth/stencil format texture in GLSL shaders). (C++ enum variant: StencilTexturing = 512)

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pub const AnisotropicFiltering: Feature = _

Support for anisotropic texture filtering (C++ enum variant: AnisotropicFiltering = 1024)

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pub const NPOTTextures: Feature = _

Basic support for non-power-of-two textures (C++ enum variant: NPOTTextures = 2048)

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pub const NPOTTextureRepeat: Feature = _

Full support for non-power-of-two textures including texture repeat modes (C++ enum variant: NPOTTextureRepeat = 4096)

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pub const Texture1D: Feature = _

Support for the 1 dimensional texture target (C++ enum variant: Texture1D = 8192)

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pub const TextureComparisonOperators: Feature = _

Support for texture comparison operators (C++ enum variant: TextureComparisonOperators = 16384)

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pub const TextureMipMapLevel: Feature = _

Support for setting the base and maximum mipmap levels (C++ enum variant: TextureMipMapLevel = 32768)

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pub const MaxFeatureFlag: Feature = _

C++ enum variant: MaxFeatureFlag = 65536

Trait Implementations§

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impl<T: Into<QFlags<Feature>>> BitOr<T> for Feature

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type Output = QFlags<Feature>

The resulting type after applying the | operator.
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fn bitor(self, rhs: T) -> QFlags<Feature>

Performs the | operation. Read more
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impl Clone for Feature

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fn clone(&self) -> Feature

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Feature

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<Feature> for QFlags<Feature>

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fn from(value: Feature) -> Self

Converts to this type from the input type.
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impl From<Feature> for c_int

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fn from(value: Feature) -> Self

Converts to this type from the input type.
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impl From<i32> for Feature

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fn from(value: c_int) -> Self

Converts to this type from the input type.
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impl PartialEq for Feature

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fn eq(&self, other: &Feature) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Feature

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impl Eq for Feature

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impl StructuralEq for Feature

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impl StructuralPartialEq for Feature

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticUpcast<T> for T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.