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ScreenOrientation

Struct ScreenOrientation 

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pub struct ScreenOrientation(/* private fields */);
Expand description

This enum type specifies the various orientations a screen might have.

C++ enum: Qt::ScreenOrientation.

C++ documentation:

This enum type specifies the various orientations a screen might have.

The ScreenOrientations type is a typedef for QFlags<ScreenOrientation>. It stores an OR combination of ScreenOrientation values.

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impl ScreenOrientation

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pub fn to_int(&self) -> c_int

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impl ScreenOrientation

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pub const PrimaryOrientation: ScreenOrientation

The display’s primary orientation. (C++ enum variant: PrimaryOrientation = 0)

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pub const PortraitOrientation: ScreenOrientation

Portrait orientation, display height is greater than display width, rotated 90 degree clockwise relative to landscape. (C++ enum variant: PortraitOrientation = 1)

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pub const LandscapeOrientation: ScreenOrientation

Landscape orientation, display width is greater than display height. (C++ enum variant: LandscapeOrientation = 2)

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pub const InvertedPortraitOrientation: ScreenOrientation

Inverted portrait orientation, rotated 180 degrees relative to portrait. (C++ enum variant: InvertedPortraitOrientation = 4)

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pub const InvertedLandscapeOrientation: ScreenOrientation

Inverted landscape orientation, rotated 180 degrees relative to landscape. (C++ enum variant: InvertedLandscapeOrientation = 8)

Trait Implementations§

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impl<T: Into<QFlags<ScreenOrientation>>> BitOr<T> for ScreenOrientation

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type Output = QFlags<ScreenOrientation>

The resulting type after applying the | operator.
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fn bitor(self, rhs: T) -> QFlags<ScreenOrientation>

Performs the | operation. Read more
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impl Clone for ScreenOrientation

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fn clone(&self) -> ScreenOrientation

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ScreenOrientation

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impl Debug for ScreenOrientation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for ScreenOrientation

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impl From<ScreenOrientation> for QFlags<ScreenOrientation>

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fn from(value: ScreenOrientation) -> Self

Converts to this type from the input type.
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impl From<ScreenOrientation> for c_int

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fn from(value: ScreenOrientation) -> Self

Converts to this type from the input type.
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impl From<i32> for ScreenOrientation

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fn from(value: c_int) -> Self

Converts to this type from the input type.
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impl PartialEq for ScreenOrientation

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fn eq(&self, other: &ScreenOrientation) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ScreenOrientation

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticUpcast<T> for T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.