pub struct Priority(/* private fields */);
Expand description
This enum type indicates how the operating system should schedule newly created threads.
C++ enum: QThread::Priority
.
This enum type indicates how the operating system should schedule newly created threads.
Implementations§
Source§impl Priority
impl Priority
Sourcepub const IdlePriority: Priority
pub const IdlePriority: Priority
scheduled only when no other threads are running. (C++ enum variant: IdlePriority = 0
)
Sourcepub const LowestPriority: Priority
pub const LowestPriority: Priority
scheduled less often than LowPriority. (C++ enum variant: LowestPriority = 1
)
Sourcepub const LowPriority: Priority
pub const LowPriority: Priority
scheduled less often than NormalPriority. (C++ enum variant: LowPriority = 2
)
Sourcepub const NormalPriority: Priority
pub const NormalPriority: Priority
the default priority of the operating system. (C++ enum variant: NormalPriority = 3
)
Sourcepub const HighPriority: Priority
pub const HighPriority: Priority
scheduled more often than NormalPriority. (C++ enum variant: HighPriority = 4
)
Sourcepub const HighestPriority: Priority
pub const HighestPriority: Priority
scheduled more often than HighPriority. (C++ enum variant: HighestPriority = 5
)
Sourcepub const TimeCriticalPriority: Priority
pub const TimeCriticalPriority: Priority
scheduled as often as possible. (C++ enum variant: TimeCriticalPriority = 6
)
Sourcepub const InheritPriority: Priority
pub const InheritPriority: Priority
use the same priority as the creating thread. This is the default. (C++ enum variant: InheritPriority = 7
)