pub struct ApplicationState(/* private fields */);
Expand description

This enum type is used to specify the current state of the application.

C++ enum: Qt::ApplicationState.

C++ documentation:

This enum type is used to specify the current state of the application.

The states are

This enum was introduced or modified in Qt 5.1.

The ApplicationStates type is a typedef for QFlags<ApplicationState>. It stores an OR combination of ApplicationState values.

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impl ApplicationState

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pub fn to_int(&self) -> c_int

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impl ApplicationState

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pub const ApplicationSuspended: ApplicationState = _

The application is about to suspend. When entering this state, the application should save its state, cease all activities, and be prepared for code execution to stop. While suspended, the application can be killed at any time without further warnings (e.g. when low memory forces the OS to purge suspended applications). (C++ enum variant: ApplicationSuspended = 0)

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pub const ApplicationHidden: ApplicationState = _

The application is hidden and runs in the background. This is the normal state for applications that need to do background processing, like playing music, while the user interacts with other applications. The application should free up all graphical resources when entering this state. (C++ enum variant: ApplicationHidden = 1)

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pub const ApplicationInactive: ApplicationState = _

The application is visible, but not selected to be in front. On desktop platforms, this typically means that the user activated another application. On mobile platforms, it is more common to enter this state when the OS is interrupting the user with e.g. incoming calls or SMS-messages. While in this state, consider reducing CPU-intensive tasks. (C++ enum variant: ApplicationInactive = 2)

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pub const ApplicationActive: ApplicationState = _

The application is visible and selected to be in front. (C++ enum variant: ApplicationActive = 4)

Trait Implementations§

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impl Clone for ApplicationState

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fn clone(&self) -> ApplicationState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ApplicationState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<ApplicationState> for c_int

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fn from(value: ApplicationState) -> Self

Converts to this type from the input type.
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impl From<i32> for ApplicationState

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fn from(value: c_int) -> Self

Converts to this type from the input type.
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impl PartialEq for ApplicationState

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fn eq(&self, other: &ApplicationState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ApplicationState

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impl Eq for ApplicationState

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impl StructuralEq for ApplicationState

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impl StructuralPartialEq for ApplicationState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticUpcast<T> for T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.