[−][src]Struct qt_3d_extras::QFirstPersonCameraController
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective.
C++ class: Qt3DExtras::QFirstPersonCameraController
.
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective.
The controls are:
Input | Action |
---|---|
Left mouse button | While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it. |
Mouse scroll wheel | Zooms the camera in and out without changing the view center. |
Shift key | Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive. |
Arrow keys | Move the camera horizontally relative to camera viewport. |
Page up and page down keys | Move the camera vertically relative to camera viewport. |
Methods
impl QFirstPersonCameraController
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pub fn camera_changed(&self) -> Signal<()>
[src]
Holds the currently controlled camera.
Returns a built-in Qt signal Qt3DExtras::QFirstPersonCameraController::cameraChanged
that can be passed to qt_core::Signal::connect
.
Holds the currently controlled camera.
Access functions:
Qt3DRender::QCamera * | camera() const |
void | setCamera(Qt3DRender::QCamera *camera) |
Notifier signal:
void | cameraChanged() |
pub fn linear_speed_changed(&self) -> Signal<()>
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Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Returns a built-in Qt signal Qt3DExtras::QFirstPersonCameraController::linearSpeedChanged
that can be passed to qt_core::Signal::connect
.
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Access functions:
float | linearSpeed() const |
void | setLinearSpeed(float linearSpeed) |
Notifier signal:
void | linearSpeedChanged() |
pub fn look_speed_changed(&self) -> Signal<()>
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Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Returns a built-in Qt signal Qt3DExtras::QFirstPersonCameraController::lookSpeedChanged
that can be passed to qt_core::Signal::connect
.
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Access functions:
float | lookSpeed() const |
void | setLookSpeed(float lookSpeed) |
Notifier signal:
void | lookSpeedChanged() |
pub fn acceleration_changed(&self) -> Signal<(c_float,)>
[src]
Holds the current acceleration of the camera controller.
Returns a built-in Qt signal Qt3DExtras::QFirstPersonCameraController::accelerationChanged
that can be passed to qt_core::Signal::connect
.
Holds the current acceleration of the camera controller.
Access functions:
float | acceleration() const |
void | setAcceleration(float acceleration) |
Notifier signal:
void | accelerationChanged(float acceleration) |
pub fn deceleration_changed(&self) -> Signal<(c_float,)>
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Holds the current deceleration of the camera controller.
Returns a built-in Qt signal Qt3DExtras::QFirstPersonCameraController::decelerationChanged
that can be passed to qt_core::Signal::connect
.
Holds the current deceleration of the camera controller.
Access functions:
float | deceleration() const |
void | setDeceleration(float deceleration) |
Notifier signal:
void | decelerationChanged(float deceleration) |
pub unsafe fn acceleration(&self) -> c_float
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Holds the current acceleration of the camera controller.
Calls C++ function: float Qt3DExtras::QFirstPersonCameraController::acceleration() const
.
Holds the current acceleration of the camera controller.
Access functions:
float | acceleration() const |
void | setAcceleration(float acceleration) |
Notifier signal:
void | accelerationChanged(float acceleration) |
pub unsafe fn camera(&self) -> QMutPtr<QCamera>
[src]
Holds the currently controlled camera.
Calls C++ function: Qt3DRender::QCamera* Qt3DExtras::QFirstPersonCameraController::camera() const
.
Holds the currently controlled camera.
Access functions:
Qt3DRender::QCamera * | camera() const |
void | setCamera(Qt3DRender::QCamera *camera) |
Notifier signal:
void | cameraChanged() |
pub unsafe fn deceleration(&self) -> c_float
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Holds the current deceleration of the camera controller.
Calls C++ function: float Qt3DExtras::QFirstPersonCameraController::deceleration() const
.
Holds the current deceleration of the camera controller.
Access functions:
float | deceleration() const |
void | setDeceleration(float deceleration) |
Notifier signal:
void | decelerationChanged(float deceleration) |
pub unsafe fn linear_speed(&self) -> c_float
[src]
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Calls C++ function: float Qt3DExtras::QFirstPersonCameraController::linearSpeed() const
.
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Access functions:
float | linearSpeed() const |
void | setLinearSpeed(float linearSpeed) |
Notifier signal:
void | linearSpeedChanged() |
pub unsafe fn look_speed(&self) -> c_float
[src]
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Calls C++ function: float Qt3DExtras::QFirstPersonCameraController::lookSpeed() const
.
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Access functions:
float | lookSpeed() const |
void | setLookSpeed(float lookSpeed) |
Notifier signal:
void | lookSpeedChanged() |
pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>
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Calls C++ function: virtual const QMetaObject* Qt3DExtras::QFirstPersonCameraController::metaObject() const
.
pub unsafe fn new_1a(
parent: impl CastInto<MutPtr<QNode>>
) -> QBox<QFirstPersonCameraController>
[src]
parent: impl CastInto<MutPtr<QNode>>
) -> QBox<QFirstPersonCameraController>
Default constructs an instance of QFirstPersonCameraController.
Calls C++ function: [constructor] void Qt3DExtras::QFirstPersonCameraController::QFirstPersonCameraController(Qt3DCore::QNode* parent = …)
.
Default constructs an instance of QFirstPersonCameraController.
pub unsafe fn new_0a() -> QBox<QFirstPersonCameraController>
[src]
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective.
Calls C++ function: [constructor] void Qt3DExtras::QFirstPersonCameraController::QFirstPersonCameraController()
.
The QFirstPersonCameraController class allows controlling the scene camera from the first person perspective.
The controls are:
Input | Action |
---|---|
Left mouse button | While the left mouse button is pressed, mouse movement along x-axis pans the camera and movement along y-axis tilts it. |
Mouse scroll wheel | Zooms the camera in and out without changing the view center. |
Shift key | Turns the fine motion control active while pressed. Makes mouse pan and tilt less sensitive. |
Arrow keys | Move the camera horizontally relative to camera viewport. |
Page up and page down keys | Move the camera vertically relative to camera viewport. |
pub unsafe fn qt_metacall(
&mut self,
arg1: Call,
arg2: c_int,
arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
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&mut self,
arg1: Call,
arg2: c_int,
arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
Calls C++ function: virtual int Qt3DExtras::QFirstPersonCameraController::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)
.
pub unsafe fn qt_metacast(
&mut self,
arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
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&mut self,
arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
Calls C++ function: virtual void* Qt3DExtras::QFirstPersonCameraController::qt_metacast(const char* arg1)
.
pub unsafe fn set_acceleration(&mut self, acceleration: c_float)
[src]
Holds the current acceleration of the camera controller.
Calls C++ function: void Qt3DExtras::QFirstPersonCameraController::setAcceleration(float acceleration)
.
Holds the current acceleration of the camera controller.
Access functions:
float | acceleration() const |
void | setAcceleration(float acceleration) |
Notifier signal:
void | accelerationChanged(float acceleration) |
pub unsafe fn set_camera(&mut self, camera: impl CastInto<MutPtr<QCamera>>)
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Holds the currently controlled camera.
Calls C++ function: void Qt3DExtras::QFirstPersonCameraController::setCamera(Qt3DRender::QCamera* camera)
.
Holds the currently controlled camera.
Access functions:
Qt3DRender::QCamera * | camera() const |
void | setCamera(Qt3DRender::QCamera *camera) |
Notifier signal:
void | cameraChanged() |
pub unsafe fn set_deceleration(&mut self, deceleration: c_float)
[src]
Holds the current deceleration of the camera controller.
Calls C++ function: void Qt3DExtras::QFirstPersonCameraController::setDeceleration(float deceleration)
.
Holds the current deceleration of the camera controller.
Access functions:
float | deceleration() const |
void | setDeceleration(float deceleration) |
Notifier signal:
void | decelerationChanged(float deceleration) |
pub unsafe fn set_linear_speed(&mut self, linear_speed: c_float)
[src]
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Calls C++ function: void Qt3DExtras::QFirstPersonCameraController::setLinearSpeed(float linearSpeed)
.
Holds the current linear speed of the camera controller. Linear speed determines the movement speed of the camera.
Access functions:
float | linearSpeed() const |
void | setLinearSpeed(float linearSpeed) |
Notifier signal:
void | linearSpeedChanged() |
pub unsafe fn set_look_speed(&mut self, look_speed: c_float)
[src]
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Calls C++ function: void Qt3DExtras::QFirstPersonCameraController::setLookSpeed(float lookSpeed)
.
Holds the current look speed of the camera controller. The look speed determines the turn rate of the camera pan and tilt.
Access functions:
float | lookSpeed() const |
void | setLookSpeed(float lookSpeed) |
Notifier signal:
void | lookSpeedChanged() |
pub unsafe fn static_meta_object() -> Ref<QMetaObject>
[src]
Returns a reference to the staticMetaObject
field.
pub unsafe fn tr(
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
[src]
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DExtras::QFirstPersonCameraController::tr(const char* s, const char* c, int n)
.
pub unsafe fn tr_utf8(
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
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s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DExtras::QFirstPersonCameraController::trUtf8(const char* s, const char* c, int n)
.
Trait Implementations
impl CppDeletable for QFirstPersonCameraController
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unsafe fn delete(&mut self)
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Destroys the instance of QFirstPersonCameraController.
Calls C++ function: virtual [destructor] void Qt3DExtras::QFirstPersonCameraController::~QFirstPersonCameraController()
.
Destroys the instance of QFirstPersonCameraController.
impl Deref for QFirstPersonCameraController
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type Target = QEntity
The resulting type after dereferencing.
fn deref(&self) -> &QEntity
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Calls C++ function: Qt3DCore::QEntity* static_cast<Qt3DCore::QEntity*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
impl DerefMut for QFirstPersonCameraController
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fn deref_mut(&mut self) -> &mut QEntity
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Calls C++ function: Qt3DCore::QEntity* static_cast<Qt3DCore::QEntity*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
impl DynamicCast<QFirstPersonCameraController> for QEntity
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unsafe fn dynamic_cast(ptr: Ptr<QEntity>) -> Ptr<QFirstPersonCameraController>
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Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QEntity* ptr)
.
unsafe fn dynamic_cast_mut(
ptr: MutPtr<QEntity>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QEntity>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QEntity* ptr)
.
impl DynamicCast<QFirstPersonCameraController> for QNode
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unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QFirstPersonCameraController>
[src]
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QNode* ptr)
.
unsafe fn dynamic_cast_mut(
ptr: MutPtr<QNode>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QNode>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QNode* ptr)
.
impl DynamicCast<QFirstPersonCameraController> for QObject
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unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QFirstPersonCameraController>
[src]
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(QObject* ptr)
.
unsafe fn dynamic_cast_mut(
ptr: MutPtr<QObject>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QObject>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(QObject* ptr)
.
impl DynamicCast<QFirstPersonCameraController> for QAbstractCameraController
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unsafe fn dynamic_cast(
ptr: Ptr<QAbstractCameraController>
) -> Ptr<QFirstPersonCameraController>
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ptr: Ptr<QAbstractCameraController>
) -> Ptr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DExtras::QAbstractCameraController* ptr)
.
unsafe fn dynamic_cast_mut(
ptr: MutPtr<QAbstractCameraController>
) -> MutPtr<QFirstPersonCameraController>
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ptr: MutPtr<QAbstractCameraController>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* dynamic_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DExtras::QAbstractCameraController* ptr)
.
impl StaticDowncast<QFirstPersonCameraController> for QEntity
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unsafe fn static_downcast(
ptr: Ptr<QEntity>
) -> Ptr<QFirstPersonCameraController>
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ptr: Ptr<QEntity>
) -> Ptr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QEntity* ptr)
.
unsafe fn static_downcast_mut(
ptr: MutPtr<QEntity>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QEntity>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QEntity* ptr)
.
impl StaticDowncast<QFirstPersonCameraController> for QNode
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unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QFirstPersonCameraController>
[src]
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QNode* ptr)
.
unsafe fn static_downcast_mut(
ptr: MutPtr<QNode>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QNode>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DCore::QNode* ptr)
.
impl StaticDowncast<QFirstPersonCameraController> for QObject
[src]
unsafe fn static_downcast(
ptr: Ptr<QObject>
) -> Ptr<QFirstPersonCameraController>
[src]
ptr: Ptr<QObject>
) -> Ptr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(QObject* ptr)
.
unsafe fn static_downcast_mut(
ptr: MutPtr<QObject>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QObject>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(QObject* ptr)
.
impl StaticDowncast<QFirstPersonCameraController> for QAbstractCameraController
[src]
unsafe fn static_downcast(
ptr: Ptr<QAbstractCameraController>
) -> Ptr<QFirstPersonCameraController>
[src]
ptr: Ptr<QAbstractCameraController>
) -> Ptr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DExtras::QAbstractCameraController* ptr)
.
unsafe fn static_downcast_mut(
ptr: MutPtr<QAbstractCameraController>
) -> MutPtr<QFirstPersonCameraController>
[src]
ptr: MutPtr<QAbstractCameraController>
) -> MutPtr<QFirstPersonCameraController>
Calls C++ function: Qt3DExtras::QFirstPersonCameraController* static_cast<Qt3DExtras::QFirstPersonCameraController*>(Qt3DExtras::QAbstractCameraController* ptr)
.
impl StaticUpcast<QAbstractCameraController> for QFirstPersonCameraController
[src]
unsafe fn static_upcast(
ptr: Ptr<QFirstPersonCameraController>
) -> Ptr<QAbstractCameraController>
[src]
ptr: Ptr<QFirstPersonCameraController>
) -> Ptr<QAbstractCameraController>
Calls C++ function: Qt3DExtras::QAbstractCameraController* static_cast<Qt3DExtras::QAbstractCameraController*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
unsafe fn static_upcast_mut(
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QAbstractCameraController>
[src]
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QAbstractCameraController>
Calls C++ function: Qt3DExtras::QAbstractCameraController* static_cast<Qt3DExtras::QAbstractCameraController*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
impl StaticUpcast<QEntity> for QFirstPersonCameraController
[src]
unsafe fn static_upcast(ptr: Ptr<QFirstPersonCameraController>) -> Ptr<QEntity>
[src]
Calls C++ function: Qt3DCore::QEntity* static_cast<Qt3DCore::QEntity*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
unsafe fn static_upcast_mut(
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QEntity>
[src]
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QEntity>
Calls C++ function: Qt3DCore::QEntity* static_cast<Qt3DCore::QEntity*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
impl StaticUpcast<QNode> for QFirstPersonCameraController
[src]
unsafe fn static_upcast(ptr: Ptr<QFirstPersonCameraController>) -> Ptr<QNode>
[src]
Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
unsafe fn static_upcast_mut(
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QNode>
[src]
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QNode>
Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
impl StaticUpcast<QObject> for QFirstPersonCameraController
[src]
unsafe fn static_upcast(ptr: Ptr<QFirstPersonCameraController>) -> Ptr<QObject>
[src]
Calls C++ function: QObject* static_cast<QObject*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
unsafe fn static_upcast_mut(
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QObject>
[src]
ptr: MutPtr<QFirstPersonCameraController>
) -> MutPtr<QObject>
Calls C++ function: QObject* static_cast<QObject*>(Qt3DExtras::QFirstPersonCameraController* ptr)
.
Auto Trait Implementations
impl RefUnwindSafe for QFirstPersonCameraController
impl Send for QFirstPersonCameraController
impl Sync for QFirstPersonCameraController
impl Unpin for QFirstPersonCameraController
impl UnwindSafe for QFirstPersonCameraController
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
[src]
U: CastFrom<T>,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> StaticUpcast<T> for T
[src]
unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
[src]
unsafe fn static_upcast_mut(ptr: MutPtr<T>) -> MutPtr<T>
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,