Struct QNodeId

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#[repr(C)]
pub struct QNodeId { /* private fields */ }
Expand description

Uniquely identifies a QNode

C++ class: Qt3DCore::QNodeId.

C++ documentation:

Uniquely identifies a QNode

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impl QNodeId

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pub unsafe fn copy_from( &self, other: impl CastInto<Ref<QNodeId>>, ) -> Ref<QNodeId>

Uniquely identifies a QNode

Calls C++ function: Qt3DCore::QNodeId& Qt3DCore::QNodeId::operator=(const Qt3DCore::QNodeId& other).

C++ documentation:

Uniquely identifies a QNode

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pub unsafe fn create_id() -> CppBox<QNodeId>

Returns node id.

Calls C++ function: static Qt3DCore::QNodeId Qt3DCore::QNodeId::createId().

C++ documentation:

Returns node id.

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pub unsafe fn id(&self) -> u64

Returns TODO

Calls C++ function: quint64 Qt3DCore::QNodeId::id() const.

C++ documentation:

Returns TODO

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pub unsafe fn is_null(&self) -> bool

Returns TODO

Calls C++ function: bool Qt3DCore::QNodeId::isNull() const.

C++ documentation:

Returns TODO

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pub unsafe fn new() -> CppBox<QNodeId>

Default constructs an instance of QNodeId.

Calls C++ function: [constructor] void Qt3DCore::QNodeId::QNodeId().

C++ documentation:

Default constructs an instance of QNodeId.

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pub unsafe fn new_copy(other: impl CastInto<Ref<QNodeId>>) -> CppBox<QNodeId>

Uniquely identifies a QNode

Calls C++ function: [constructor] void Qt3DCore::QNodeId::QNodeId(const Qt3DCore::QNodeId& other).

C++ documentation:

Uniquely identifies a QNode

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pub unsafe fn to_bool(&self) -> bool

TODO

Calls C++ function: bool Qt3DCore::QNodeId::operator bool() const.

C++ documentation:

TODO

Trait Implementations§

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impl CppDeletable for QNodeId

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unsafe fn delete(&self)

Uniquely identifies a QNode

Calls C++ function: [destructor] void Qt3DCore::QNodeId::~QNodeId().

C++ documentation:

Uniquely identifies a QNode

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impl Gt<Ref<QNodeId>> for QNodeId

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unsafe fn gt(&self, other: &Ref<QNodeId>) -> bool

Returns true if this > other.

Calls C++ function: bool Qt3DCore::QNodeId::operator>(Qt3DCore::QNodeId other) const.

C++ documentation:

Returns true if this > other.

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impl Lt<Ref<QNodeId>> for QNodeId

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unsafe fn lt(&self, other: &Ref<QNodeId>) -> bool

Returns true if this < other.

Calls C++ function: bool Qt3DCore::QNodeId::operator<(Qt3DCore::QNodeId other) const.

C++ documentation:

Returns true if this < other.

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impl PartialEq<Ref<QNodeId>> for QNodeId

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fn eq(&self, other: &Ref<QNodeId>) -> bool

Returns true if this == other.

Calls C++ function: bool Qt3DCore::QNodeId::operator==(Qt3DCore::QNodeId other) const.

C++ documentation:

Returns true if this == other.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticUpcast<T> for T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.