pub enum StrategyFeedbackEvent {
Effect {
action_id: Option<String>,
effect: FutureEffect,
},
Disposition(ActionDisposition),
}Expand description
One committed execution fact in replay commit order.
Variants§
Implementations§
Source§impl StrategyFeedbackEvent
impl StrategyFeedbackEvent
pub fn action_id(&self) -> Option<&str>
pub const fn effect(&self) -> Option<&FutureEffect>
pub const fn disposition(&self) -> Option<&ActionDisposition>
Trait Implementations§
Source§impl Clone for StrategyFeedbackEvent
impl Clone for StrategyFeedbackEvent
Auto Trait Implementations§
impl Freeze for StrategyFeedbackEvent
impl RefUnwindSafe for StrategyFeedbackEvent
impl Send for StrategyFeedbackEvent
impl Sync for StrategyFeedbackEvent
impl Unpin for StrategyFeedbackEvent
impl UnsafeUnpin for StrategyFeedbackEvent
impl UnwindSafe for StrategyFeedbackEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more