pub enum Dense2x2 {
Dark,
Light,
}Expand description
Unicode renderer packing a 2×2 block of pixels per character using quadrant elements (U+2596–U+259F).
Variants§
Trait Implementations§
impl Copy for Dense2x2
impl Eq for Dense2x2
Source§impl Pixel for Dense2x2
impl Pixel for Dense2x2
Source§type Canvas = Canvas2x2
type Canvas = Canvas2x2
The type that stores an intermediate buffer before finalizing to a
concrete image
Source§fn default_unit_size() -> (u32, u32)
fn default_unit_size() -> (u32, u32)
Obtains the default module size. The result must be at least 1×1.
Source§fn default_color(color: Color) -> Dense2x2
fn default_color(color: Color) -> Dense2x2
Obtains the default pixel color when a module is dark or light.
impl StructuralPartialEq for Dense2x2
Auto Trait Implementations§
impl Freeze for Dense2x2
impl RefUnwindSafe for Dense2x2
impl Send for Dense2x2
impl Sync for Dense2x2
impl Unpin for Dense2x2
impl UnsafeUnpin for Dense2x2
impl UnwindSafe for Dense2x2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more