pub struct NUMANodeMemBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build()
.
Implementations§
Source§impl<S: State> NUMANodeMemBuilder<S>
impl<S: State> NUMANodeMemBuilder<S>
Sourcepub fn build(self) -> NUMANodeMemwhere
S: IsComplete,
pub fn build(self) -> NUMANodeMemwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn mem_size(self, value: usize) -> NUMANodeMemBuilder<SetMemSize<S>>where
S::MemSize: IsUnset,
pub fn mem_size(self, value: usize) -> NUMANodeMemBuilder<SetMemSize<S>>where
S::MemSize: IsUnset,
Sourcepub fn maybe_mem_size(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetMemSize<S>>where
S::MemSize: IsUnset,
pub fn maybe_mem_size(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetMemSize<S>>where
S::MemSize: IsUnset,
Sourcepub fn cpu_first(self, value: usize) -> NUMANodeMemBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
pub fn cpu_first(self, value: usize) -> NUMANodeMemBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
Sourcepub fn maybe_cpu_first(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
pub fn maybe_cpu_first(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
Sourcepub fn cpu_last(self, value: usize) -> NUMANodeMemBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
pub fn cpu_last(self, value: usize) -> NUMANodeMemBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
Sourcepub fn maybe_cpu_last(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
pub fn maybe_cpu_last(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
Sourcepub fn node_id(self, value: usize) -> NUMANodeMemBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
pub fn node_id(self, value: usize) -> NUMANodeMemBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
Sourcepub fn maybe_node_id(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
pub fn maybe_node_id(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
Sourcepub fn initiator(self, value: usize) -> NUMANodeMemBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
pub fn initiator(self, value: usize) -> NUMANodeMemBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
Sourcepub fn maybe_initiator(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
pub fn maybe_initiator(
self,
value: Option<usize>,
) -> NUMANodeMemBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for NUMANodeMemBuilder<S>
impl<S> RefUnwindSafe for NUMANodeMemBuilder<S>
impl<S> Send for NUMANodeMemBuilder<S>
impl<S> Sync for NUMANodeMemBuilder<S>
impl<S> Unpin for NUMANodeMemBuilder<S>
impl<S> UnwindSafe for NUMANodeMemBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more