pub struct DgramFdBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build()
.
Implementations§
Source§impl<S: State> DgramFdBuilder<S>
impl<S: State> DgramFdBuilder<S>
Sourcepub fn build(self) -> DgramFdwhere
S: IsComplete,
pub fn build(self) -> DgramFdwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn id(self, value: String) -> DgramFdBuilder<SetId<S>>where
S::Id: IsUnset,
pub fn id(self, value: String) -> DgramFdBuilder<SetId<S>>where
S::Id: IsUnset,
Required.
Sourcepub fn local_str(self, value: String) -> DgramFdBuilder<SetLocalStr<S>>where
S::LocalStr: IsUnset,
pub fn local_str(self, value: String) -> DgramFdBuilder<SetLocalStr<S>>where
S::LocalStr: IsUnset,
Required.
Auto Trait Implementations§
impl<S> Freeze for DgramFdBuilder<S>
impl<S> RefUnwindSafe for DgramFdBuilder<S>
impl<S> Send for DgramFdBuilder<S>
impl<S> Sync for DgramFdBuilder<S>
impl<S> Unpin for DgramFdBuilder<S>
impl<S> UnwindSafe for DgramFdBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more