pub struct NUMANodeMemDevBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> NUMANodeMemDevBuilder<S>
impl<S: State> NUMANodeMemDevBuilder<S>
Sourcepub fn build(self) -> NUMANodeMemDevwhere
S: IsComplete,
pub fn build(self) -> NUMANodeMemDevwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn mem_id(self, value: usize) -> NUMANodeMemDevBuilder<SetMemId<S>>where
S::MemId: IsUnset,
pub fn mem_id(self, value: usize) -> NUMANodeMemDevBuilder<SetMemId<S>>where
S::MemId: IsUnset,
Sourcepub fn maybe_mem_id(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetMemId<S>>where
S::MemId: IsUnset,
pub fn maybe_mem_id(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetMemId<S>>where
S::MemId: IsUnset,
Sourcepub fn cpu_first(self, value: usize) -> NUMANodeMemDevBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
pub fn cpu_first(self, value: usize) -> NUMANodeMemDevBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
Sourcepub fn maybe_cpu_first(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
pub fn maybe_cpu_first(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetCpuFirst<S>>where
S::CpuFirst: IsUnset,
Sourcepub fn cpu_last(self, value: usize) -> NUMANodeMemDevBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
pub fn cpu_last(self, value: usize) -> NUMANodeMemDevBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
Sourcepub fn maybe_cpu_last(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
pub fn maybe_cpu_last(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetCpuLast<S>>where
S::CpuLast: IsUnset,
Sourcepub fn node_id(self, value: usize) -> NUMANodeMemDevBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
pub fn node_id(self, value: usize) -> NUMANodeMemDevBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
Sourcepub fn maybe_node_id(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
pub fn maybe_node_id(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetNodeId<S>>where
S::NodeId: IsUnset,
Sourcepub fn initiator(self, value: usize) -> NUMANodeMemDevBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
pub fn initiator(self, value: usize) -> NUMANodeMemDevBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
Sourcepub fn maybe_initiator(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
pub fn maybe_initiator(
self,
value: Option<usize>,
) -> NUMANodeMemDevBuilder<SetInitiator<S>>where
S::Initiator: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for NUMANodeMemDevBuilder<S>
impl<S> RefUnwindSafe for NUMANodeMemDevBuilder<S>
impl<S> Send for NUMANodeMemDevBuilder<S>
impl<S> Sync for NUMANodeMemDevBuilder<S>
impl<S> Unpin for NUMANodeMemDevBuilder<S>
impl<S> UnwindSafe for NUMANodeMemDevBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more