pub struct PassthroughBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build()
.
Implementations§
Source§impl<S: State> PassthroughBuilder<S>
impl<S: State> PassthroughBuilder<S>
Sourcepub fn build(self) -> Passthroughwhere
S: IsComplete,
pub fn build(self) -> Passthroughwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn id(self, value: String) -> PassthroughBuilder<SetId<S>>where
S::Id: IsUnset,
pub fn id(self, value: String) -> PassthroughBuilder<SetId<S>>where
S::Id: IsUnset,
Required.
Sourcepub fn path(self, value: PathBuf) -> PassthroughBuilder<SetPath<S>>where
S::Path: IsUnset,
pub fn path(self, value: PathBuf) -> PassthroughBuilder<SetPath<S>>where
S::Path: IsUnset,
Sourcepub fn maybe_path(
self,
value: Option<PathBuf>,
) -> PassthroughBuilder<SetPath<S>>where
S::Path: IsUnset,
pub fn maybe_path(
self,
value: Option<PathBuf>,
) -> PassthroughBuilder<SetPath<S>>where
S::Path: IsUnset,
Sourcepub fn cancel_path(self, value: PathBuf) -> PassthroughBuilder<SetCancelPath<S>>where
S::CancelPath: IsUnset,
pub fn cancel_path(self, value: PathBuf) -> PassthroughBuilder<SetCancelPath<S>>where
S::CancelPath: IsUnset,
Sourcepub fn maybe_cancel_path(
self,
value: Option<PathBuf>,
) -> PassthroughBuilder<SetCancelPath<S>>where
S::CancelPath: IsUnset,
pub fn maybe_cancel_path(
self,
value: Option<PathBuf>,
) -> PassthroughBuilder<SetCancelPath<S>>where
S::CancelPath: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for PassthroughBuilder<S>
impl<S> RefUnwindSafe for PassthroughBuilder<S>
impl<S> Send for PassthroughBuilder<S>
impl<S> Sync for PassthroughBuilder<S>
impl<S> Unpin for PassthroughBuilder<S>
impl<S> UnwindSafe for PassthroughBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more