pub struct NameBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build()
.
Implementations§
Source§impl<S: State> NameBuilder<S>
impl<S: State> NameBuilder<S>
Sourcepub fn name(self, value: String) -> NameBuilder<SetName<S>>where
S::Name: IsUnset,
pub fn name(self, value: String) -> NameBuilder<SetName<S>>where
S::Name: IsUnset,
Required.
Sourcepub fn process(self, value: String) -> NameBuilder<SetProcess<S>>where
S::Process: IsUnset,
pub fn process(self, value: String) -> NameBuilder<SetProcess<S>>where
S::Process: IsUnset,
Sourcepub fn maybe_process(self, value: Option<String>) -> NameBuilder<SetProcess<S>>where
S::Process: IsUnset,
pub fn maybe_process(self, value: Option<String>) -> NameBuilder<SetProcess<S>>where
S::Process: IsUnset,
Sourcepub fn debug_threads(self, value: OnOff) -> NameBuilder<SetDebugThreads<S>>where
S::DebugThreads: IsUnset,
pub fn debug_threads(self, value: OnOff) -> NameBuilder<SetDebugThreads<S>>where
S::DebugThreads: IsUnset,
Sourcepub fn maybe_debug_threads(
self,
value: Option<OnOff>,
) -> NameBuilder<SetDebugThreads<S>>where
S::DebugThreads: IsUnset,
pub fn maybe_debug_threads(
self,
value: Option<OnOff>,
) -> NameBuilder<SetDebugThreads<S>>where
S::DebugThreads: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for NameBuilder<S>
impl<S> RefUnwindSafe for NameBuilder<S>
impl<S> Send for NameBuilder<S>
impl<S> Sync for NameBuilder<S>
impl<S> Unpin for NameBuilder<S>
impl<S> UnwindSafe for NameBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more