Skip to main content

BspTexFlags

Enum BspTexFlags 

Source
#[repr(u32)]
pub enum BspTexFlags { Normal = 0, Special = 1, Missing = 2, }
Expand description

Quake 1-style texture flags. Quake 2 ditches this entirely, GoldSrc mostly handles this on a per-brush basis using rendermode and related entity keys.

Variants§

§

Normal = 0

Normal lightmapped surface.

§

Special = 1

No lighting or 256 subdivision.

§

Missing = 2

Texture cannot be found.

Trait Implementations§

Source§

impl BspValue for BspTexFlags

Source§

fn bsp_parse(reader: &mut BspByteReader<'_>) -> BspResult<Self>

Parse this value, advancing the byte reader.
Source§

fn bsp_struct_size(ctx: &BspParseContext) -> usize

How big this value is in the BSP file in bytes. If it is a variable size, return unimplemented!(), as calling this on variable-sized values would be a bug.
Source§

impl Clone for BspTexFlags

Source§

fn clone(&self) -> BspTexFlags

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for BspTexFlags

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for BspTexFlags

Source§

fn default() -> BspTexFlags

Returns the “default value” for a type. Read more
Source§

impl From<BspTexFlags> for BspTexInfoFlags

Source§

fn from(value: BspTexFlags) -> Self

Converts to this type from the input type.
Source§

impl Hash for BspTexFlags

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for BspTexFlags

Source§

fn eq(&self, other: &BspTexFlags) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Copy for BspTexFlags

Source§

impl Eq for BspTexFlags

Source§

impl StructuralPartialEq for BspTexFlags

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.