Struct python_packaging::bytecode::BytecodeCompiler [−][src]
pub struct BytecodeCompiler { /* fields omitted */ }
Expand description
An entity to perform Python bytecode compilation.
Implementations
Create a bytecode compiler using a Python executable.
A Python process will be started and it will start executing a Python source file embedded in this crate. That process interacts with this object via a pipe, which is used to send bytecode compilation requests and receive the compiled bytecode. The process is terminated when this object is dropped.
A Python script is written to the directory passed. This should ideally be a temporary directory. The file name is deterministic, so it isn’t safe for multiple callers to simultaneously pass the same directory. The temporary file is deleted before this function returns. Ideally this function would use a proper temporary file internally. The reason this isn’t done is to avoid an extra crate dependency.
Trait Implementations
Obtain the magic number to use in the bytecode header.
fn compile(
self: &mut BytecodeCompiler,
source: &[u8],
filename: &str,
optimize: BytecodeOptimizationLevel,
output_mode: CompileMode
) -> Result<Vec<u8>>
fn compile(
self: &mut BytecodeCompiler,
source: &[u8],
filename: &str,
optimize: BytecodeOptimizationLevel,
output_mode: CompileMode
) -> Result<Vec<u8>>
Compile Python source into bytecode with an optimization level.