pub struct NextRef<'w, 's, S: State> { /* private fields */ }Expand description
A SystemParam with read-only access to the next value of the State type S.
NOTE: The next state is only set in stone during the StateFlush
schedule after ResolveStateSystems::<S>::Compute.
§Example
fn spawn_new_menu(menu: NextRef<Menu>) {
match menu.unwrap() {
Menu::Main => spawn_main_menu(),
Menu::Settings => spawn_settings_menu(),
}
}Implementations§
Source§impl<S: State> NextRef<'_, '_, S>
impl<S: State> NextRef<'_, '_, S>
Sourcepub fn get(&self) -> Option<&S>
pub fn get(&self) -> Option<&S>
Get a read-only reference to the next state, or None if disabled.
Sourcepub fn will_be_disabled(&self) -> bool
pub fn will_be_disabled(&self) -> bool
Check if the next state will be disabled.
Sourcepub fn will_be_enabled(&self) -> bool
pub fn will_be_enabled(&self) -> bool
Check if the next state will be enabled.
Sourcepub fn will_be_in<P: StatePattern<S>>(&self, pattern: &P) -> bool
pub fn will_be_in<P: StatePattern<S>>(&self, pattern: &P) -> bool
Check if the next state will be enabled and match a specific StatePattern.
Sourcepub fn is_triggered(&self) -> bool
pub fn is_triggered(&self) -> bool
Check if S is triggered to flush in the
StateFlush schedule.
Trait Implementations§
Source§impl<S: State> SystemParam for NextRef<'_, '_, S>
impl<S: State> SystemParam for NextRef<'_, '_, S>
Source§type Item<'w, 's> = NextRef<'w, 's, S>
type Item<'w, 's> = NextRef<'w, 's, S>
The item type returned when constructing this system param.
The value of this associated type should be
Self, instantiated with new lifetimes. Read moreSource§fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
Registers any
World access used by this SystemParam
and creates a new instance of this param’s State.Source§unsafe fn new_archetype(
state: &mut Self::State,
archetype: &Archetype,
system_meta: &mut SystemMeta,
)
unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )
For the specified
Archetype, registers the components accessed by this SystemParam (if applicable).a Read moreSource§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam’s state.
This is used to apply Commands during ApplyDeferred.Source§fn queue(
state: &mut Self::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
Queues any deferred mutations to be applied at the next
ApplyDeferred.Source§unsafe fn validate_param<'w, 's>(
state: &'s Self::State,
_system_meta: &SystemMeta,
_world: UnsafeWorldCell<'w>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param<'w, 's>( state: &'s Self::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>
Source§unsafe fn get_param<'w, 's>(
state: &'s mut Self::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick,
) -> Self::Item<'w, 's>
unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction. Read moreimpl<'w, 's, S: State> ReadOnlySystemParam for NextRef<'w, 's, S>where
Res<'w, <S as State>::Next>: ReadOnlySystemParam,
StaticSystemParam<'w, 's, <<S as State>::Next as NextState>::Param>: ReadOnlySystemParam,
Res<'w, TriggerStateFlush<S>>: ReadOnlySystemParam,
Auto Trait Implementations§
impl<'w, 's, S> Freeze for NextRef<'w, 's, S>
impl<'w, 's, S> RefUnwindSafe for NextRef<'w, 's, S>where
<<<S as State>::Next as NextState>::Param as SystemParam>::Item<'w, 's>: RefUnwindSafe,
<S as State>::Next: RefUnwindSafe,
S: RefUnwindSafe,
impl<'w, 's, S> Send for NextRef<'w, 's, S>
impl<'w, 's, S> Sync for NextRef<'w, 's, S>
impl<'w, 's, S> Unpin for NextRef<'w, 's, S>
impl<'w, 's, S> UnwindSafe for NextRef<'w, 's, S>where
<<<S as State>::Next as NextState>::Param as SystemParam>::Item<'w, 's>: UnwindSafe,
<S as State>::Next: RefUnwindSafe,
S: RefUnwindSafe,
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T: ?Sized,
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T: ?Sized,
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Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Converts
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Converts
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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