pub struct ReplicaTable {
pub entities: BTreeMap<EntityId, ReplicaEntity>,
pub precision: f32,
}Expand description
A client’s table of the entities it has been told about.
Fields§
§entities: BTreeMap<EntityId, ReplicaEntity>§precision: f32Implementations§
Source§impl ReplicaTable
impl ReplicaTable
Trait Implementations§
Source§impl Clone for ReplicaTable
impl Clone for ReplicaTable
Source§impl Debug for ReplicaTable
impl Debug for ReplicaTable
Source§impl Default for ReplicaTable
impl Default for ReplicaTable
Source§impl PartialEq for ReplicaTable
impl PartialEq for ReplicaTable
impl StructuralPartialEq for ReplicaTable
Auto Trait Implementations§
impl Freeze for ReplicaTable
impl RefUnwindSafe for ReplicaTable
impl Send for ReplicaTable
impl Sync for ReplicaTable
impl Unpin for ReplicaTable
impl UnsafeUnpin for ReplicaTable
impl UnwindSafe for ReplicaTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more