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SceneBridge

Struct SceneBridge 

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pub struct SceneBridge;
Expand description

Bridge for #asset_name asset

Trait Implementations§

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impl AssetBridge for SceneBridge

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fn bevy_type_id(&self) -> TypeId

Rust TypeId of the Bevy asset
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fn py_type_ptr(&self) -> *const PyTypeObject

Python type object pointer for type matching Read more
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fn py_type<'py>(&self, py: Python<'py>) -> Bound<'py, PyType>

Get Python type object
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fn name(&self) -> &'static str

Human-readable name for error messages
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fn get( &self, world: &World, handle: &UntypedHandle, validity: ValidityFlagWithMode, py: Python<'_>, ) -> PyResult<Option<Py<PyAny>>>

Get asset from Assets resource and convert to Python object (read-only) Read more
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fn get_mut( &self, world: &mut World, handle: &UntypedHandle, validity: ValidityFlagWithMode, py: Python<'_>, ) -> PyResult<Option<Py<PyAny>>>

Get mutable asset from Assets resource Read more
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fn add( &self, world: &mut World, asset: &Bound<'_, PyAny>, _py: Python<'_>, ) -> PyResult<UntypedHandle>

Add new asset to Assets resource and return its handle Read more
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fn remove(&self, world: &mut World, handle: &UntypedHandle) -> PyResult<bool>

Remove asset from Assets resource Read more
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fn len(&self, world: &World) -> PyResult<usize>

Get the number of assets in the Assets resource
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fn contains(&self, world: &World, handle: &UntypedHandle) -> PyResult<bool>

Check if Assets resource contains the given handle
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fn iter_pairs( &self, world: &World, validity: ValidityFlagWithMode, py: Python<'_>, ) -> PyResult<Vec<(UntypedHandle, Py<PyAny>)>>

Iterate over all assets and return (handle, python_object) pairs Read more
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fn remove_and_return( &self, world: &mut World, handle: &UntypedHandle, py: Python<'_>, ) -> PyResult<Option<Py<PyAny>>>

Remove asset from Assets resource and return it as a Python object. Read more
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fn load(&self, asset_server: &AssetServer, path: AssetPath<'_>) -> UntypedHandle

Load asset from file using AssetServer Read more
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fn get_handle( &self, asset_server: &AssetServer, path: AssetPath<'_>, ) -> Option<UntypedHandle>

Get existing handle for an asset by path Read more
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fn is_empty(&self, world: &World) -> Result<bool, PyErr>

Check if Assets resource is empty
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fn is_loadable(&self) -> bool

Whether this asset type can be loaded from files via AssetServer. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> Identity for T
where T: ?Sized,

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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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fn instrument(self, span: Span) -> Instrumented<Self>

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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where S: Into<Dispatch>,

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