pub struct MotionVectorPrepassBridge;Expand description
Bridge for #component_name unit/marker component
Trait Implementations§
Source§impl ComponentBridge for MotionVectorPrepassBridge
impl ComponentBridge for MotionVectorPrepassBridge
Source§fn bevy_type_id(&self) -> TypeId
fn bevy_type_id(&self) -> TypeId
Rust TypeId of the Bevy component
Source§fn py_type_ptr(&self) -> *const PyTypeObject
fn py_type_ptr(&self) -> *const PyTypeObject
Python type object pointer for type matching Read more
Source§fn register(&self, world: &mut World) -> ComponentId
fn register(&self, world: &mut World) -> ComponentId
Register component with Bevy world and return its ComponentId
Source§fn extract(
&self,
entity: &mut FilteredEntityMut<'_, '_>,
component_id: ComponentId,
_validity: ValidityFlagWithMode,
py: Python<'_>,
) -> PyResult<Py<PyAny>>
fn extract( &self, entity: &mut FilteredEntityMut<'_, '_>, component_id: ComponentId, _validity: ValidityFlagWithMode, py: Python<'_>, ) -> PyResult<Py<PyAny>>
Extract component from entity and return as Python object Read more
Source§fn insert(
&self,
world: &mut World,
entity: Entity,
_component: &Bound<'_, PyAny>,
) -> PyResult<()>
fn insert( &self, world: &mut World, entity: Entity, _component: &Bound<'_, PyAny>, ) -> PyResult<()>
Insert component into entity via world access Read more
Source§fn insert_into_entity(
&self,
entity: &mut EntityWorldMut<'_>,
_component: &Bound<'_, PyAny>,
) -> PyResult<()>
fn insert_into_entity( &self, entity: &mut EntityWorldMut<'_>, _component: &Bound<'_, PyAny>, ) -> PyResult<()>
Insert component directly into an EntityWorldMut Read more
Source§fn insert_bulk_uniform(
&self,
_component: &Bound<'_, PyAny>,
entities: &[Entity],
world: &mut World,
) -> PyResult<()>
fn insert_bulk_uniform( &self, _component: &Bound<'_, PyAny>, entities: &[Entity], world: &mut World, ) -> PyResult<()>
Insert the same component into multiple entities (bulk uniform spawn). Read more
Source§fn extract_fn(&self) -> ExtractFn
fn extract_fn(&self) -> ExtractFn
Get a function pointer for component extraction. Read more
Source§fn entity_contains(&self, entity: &EntityRef<'_>) -> bool
fn entity_contains(&self, entity: &EntityRef<'_>) -> bool
Check if entity has this component type
Source§fn extract_from_entity_ref(
&self,
entity: &EntityRef<'_>,
_validity: ValidityFlagWithMode,
py: Python<'_>,
) -> PyResult<Option<Py<PyAny>>>
fn extract_from_entity_ref( &self, entity: &EntityRef<'_>, _validity: ValidityFlagWithMode, py: Python<'_>, ) -> PyResult<Option<Py<PyAny>>>
Extract component from an EntityRef (read-only access) Read more
Source§fn extract_from_entity_mut(
&self,
entity: &mut EntityWorldMut<'_>,
_validity: ValidityFlagWithMode,
py: Python<'_>,
) -> PyResult<Option<Py<PyAny>>>
fn extract_from_entity_mut( &self, entity: &mut EntityWorldMut<'_>, _validity: ValidityFlagWithMode, py: Python<'_>, ) -> PyResult<Option<Py<PyAny>>>
Extract component from an EntityWorldMut (mutable access) Read more
Source§fn view_bridge(&self) -> Option<ViewBridge>
fn view_bridge(&self) -> Option<ViewBridge>
Get View API bridge for this component (optional) Read more
Auto Trait Implementations§
impl Freeze for MotionVectorPrepassBridge
impl RefUnwindSafe for MotionVectorPrepassBridge
impl Send for MotionVectorPrepassBridge
impl Sync for MotionVectorPrepassBridge
impl Unpin for MotionVectorPrepassBridge
impl UnsafeUnpin for MotionVectorPrepassBridge
impl UnwindSafe for MotionVectorPrepassBridge
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.