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Theme

Struct Theme 

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pub struct Theme {
Show 14 fields pub bg: Color, pub bg_sel: Color, pub bg_modal: Color, pub fg: Color, pub fg_bright: Color, pub border: Color, pub title: Color, pub header: Color, pub gutter_active: Color, pub gutter_marked: Color, pub hot: Color, pub warm: Color, pub ok: Color, pub dim: Color,
}

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§bg: Color§bg_sel: Color§bg_modal: Color§fg: Color§fg_bright: Color§border: Color§title: Color§header: Color§gutter_active: Color§gutter_marked: Color§hot: Color§warm: Color§ok: Color§dim: Color

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impl Theme

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pub const GRUVBOX: Theme

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pub fn block_style(&self) -> Style

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pub fn title_style(&self) -> Style

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pub fn header_style(&self) -> Style

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pub fn gutter_active_style(&self) -> Style

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pub fn gutter_marked_style(&self) -> Style

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pub fn body_style(&self) -> Style

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pub fn modal_block_style(&self) -> Style

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pub fn modal_body_style(&self) -> Style

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pub fn dim_style(&self) -> Style

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pub fn score_color(&self, t: f64) -> Color

Smooth heat-map between ok, warm, and hot keyed by t ∈ [0, 1]: 0.0 is pure ok (low score), 0.5 is pure warm, 1.0 is pure hot (highest score in the visible set). Values outside the range are clamped. Used for the score-bar colour.

Auto Trait Implementations§

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impl Freeze for Theme

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impl RefUnwindSafe for Theme

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impl Send for Theme

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impl Sync for Theme

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impl Unpin for Theme

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impl UnsafeUnpin for Theme

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impl UnwindSafe for Theme

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impl<T> Any for T
where T: 'static + ?Sized,

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type Error = <U as TryFrom<T>>::Error

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