pub struct Command<E, M> {
pub events: Vec<M>,
pub effects: Vec<E>,
}Fields§
§events: Vec<M>§effects: Vec<E>Implementations§
Trait Implementations§
impl<E: Eq, M: Eq> Eq for Command<E, M>
Source§impl<E: PartialEq, M: PartialEq> PartialEq for Command<E, M>
impl<E: PartialEq, M: PartialEq> PartialEq for Command<E, M>
impl<E: PartialEq, M: PartialEq> StructuralPartialEq for Command<E, M>
Auto Trait Implementations§
impl<E, M> Freeze for Command<E, M>
impl<E, M> RefUnwindSafe for Command<E, M>where
M: RefUnwindSafe,
E: RefUnwindSafe,
impl<E, M> Send for Command<E, M>
impl<E, M> Sync for Command<E, M>
impl<E, M> Unpin for Command<E, M>
impl<E, M> UnsafeUnpin for Command<E, M>
impl<E, M> UnwindSafe for Command<E, M>where
M: UnwindSafe,
E: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more