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ReloadState

Struct ReloadState 

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pub struct ReloadState {
    pub config_path: PathBuf,
    pub last_modified: Option<SystemTime>,
    pub include_mtimes: Vec<(PathBuf, Option<SystemTime>)>,
    pub include_dir_mtimes: Vec<(PathBuf, Option<SystemTime>)>,
    pub keys_dir_mtime: Option<SystemTime>,
    pub key_file_mtimes: Vec<(PathBuf, Option<SystemTime>)>,
}
Expand description

Auto-reload mtime tracking.

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§config_path: PathBuf§last_modified: Option<SystemTime>§include_mtimes: Vec<(PathBuf, Option<SystemTime>)>§include_dir_mtimes: Vec<(PathBuf, Option<SystemTime>)>§keys_dir_mtime: Option<SystemTime>

mtime of ~/.ssh/ itself. Changes when a key file is created, renamed or removed; combined with key_file_mtimes this gives a full add/remove/modify signal without needing a real watcher.

§key_file_mtimes: Vec<(PathBuf, Option<SystemTime>)>

mtime per known *.pub (or private) key path. Touch-only edits (re-encrypt, passphrase change) move the file mtime without touching the parent directory, so we track both.

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impl ReloadState

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pub fn from_config(config: &SshConfigFile) -> Self

Build from a loaded config: captures initial mtimes for the main file and every Include’d file and directory.

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impl Default for ReloadState

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fn default() -> ReloadState

Returns the “default value” for a type. Read more

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