pub struct ConflictState {
pub form_mtime: Option<SystemTime>,
pub form_include_mtimes: Vec<(PathBuf, Option<SystemTime>)>,
pub form_include_dir_mtimes: Vec<(PathBuf, Option<SystemTime>)>,
pub provider_form_mtime: Option<SystemTime>,
}Expand description
Form conflict detection mtimes.
Fields§
§form_mtime: Option<SystemTime>§form_include_mtimes: Vec<(PathBuf, Option<SystemTime>)>§form_include_dir_mtimes: Vec<(PathBuf, Option<SystemTime>)>§provider_form_mtime: Option<SystemTime>Trait Implementations§
Source§impl Default for ConflictState
impl Default for ConflictState
Source§fn default() -> ConflictState
fn default() -> ConflictState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ConflictState
impl RefUnwindSafe for ConflictState
impl Send for ConflictState
impl Sync for ConflictState
impl Unpin for ConflictState
impl UnsafeUnpin for ConflictState
impl UnwindSafe for ConflictState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more