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PingState

Struct PingState 

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pub struct PingState {
    pub status: HashMap<String, PingStatus>,
    pub last_checked: HashMap<String, Instant>,
    pub has_pinged: bool,
    pub generation: u64,
    pub slow_threshold_ms: u16,
    pub auto_ping: bool,
    pub filter_down_only: bool,
    pub checked_at: Option<Instant>,
}
Expand description

Ping/health-check state for all hosts.

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§status: HashMap<String, PingStatus>§last_checked: HashMap<String, Instant>§has_pinged: bool§generation: u64§slow_threshold_ms: u16§auto_ping: bool§filter_down_only: bool§checked_at: Option<Instant>

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impl PingState

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pub fn from_preferences() -> Self

Construct with slow threshold + auto-ping loaded from preferences.

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pub fn clear_results(&mut self)

Clear all ping results and reset the dynamic filter/timestamp state. Preserves config (slow_threshold_ms, auto_ping) and has_pinged. Bumps generation so in-flight ping responses can be discarded.

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pub fn is_stale(&self, alias: &str) -> bool

True when no ping result exists for alias, or the result is older than STALE_REFRESH_AFTER. Used to decide whether selecting a host should trigger a background refresh.

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impl Default for PingState

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fn default() -> Self

Returns the “default value” for a type. Read more

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