Struct SleepDone

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pub struct SleepDone;

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Act, Cmd> WithApplyCmd<Act> for Cmd
where Act: Actor + ApplyCmd<Cmd>,

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fn apply_cmd(self, actor: Act) -> impl Future<Output = Option<Act>> + Send

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impl<Act, T> WithHandle<Act> for T
where Act: Actor + Send + 'static + AsyncHandle<T>, T: Send + 'static,

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fn with_handle( self, actor: &mut Act, ) -> impl Future<Output = impl Into<ActorCmdRes<<Act as Actor>::Cmd>>> + Send

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impl<Act, Init> WithInitActor<Act> for Init
where Act: Actor + InitActor<Init> + Send + Sync + 'static, Init: Send + Sync + 'static,

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fn init_actor(self) -> impl Future<Output = Option<Act>> + Send