pupactor

Struct ActorCommand

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pub struct ActorCommand<ShutDown>(pub Result<Continue, Result<Break, ShutDown>>);

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§0: Result<Continue, Result<Break, ShutDown>>

Trait Implementations§

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impl<ShutDown> From<()> for ActorCommand<ShutDown>

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fn from(_: ()) -> Self

Converts to this type from the input type.
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impl<ShutDown> From<Break> for ActorCommand<ShutDown>

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fn from(_: Break) -> Self

Converts to this type from the input type.
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impl<ShutDown, K> From<Kill<K>> for ActorCommand<ShutDown>
where ShutDown: From<K>,

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fn from(Kill: Kill<K>) -> Self

Converts to this type from the input type.
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impl<ShutDown, Cmd> From<Option<Cmd>> for ActorCommand<ShutDown>
where Cmd: Into<ActorCommand<ShutDown>>,

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fn from(opt: Option<Cmd>) -> Self

Converts to this type from the input type.
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impl<ShutDown, Cmd1, Cmd2> From<Result<Cmd1, Cmd2>> for ActorCommand<ShutDown>
where Cmd1: Into<ActorCommand<ShutDown>>, Cmd2: Into<ActorCommand<ShutDown>>,

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fn from(resp: Result<Cmd1, Cmd2>) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<ShutDown> Freeze for ActorCommand<ShutDown>
where ShutDown: Freeze,

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impl<ShutDown> RefUnwindSafe for ActorCommand<ShutDown>
where ShutDown: RefUnwindSafe,

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impl<ShutDown> Send for ActorCommand<ShutDown>
where ShutDown: Send,

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impl<ShutDown> Sync for ActorCommand<ShutDown>
where ShutDown: Sync,

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impl<ShutDown> Unpin for ActorCommand<ShutDown>
where ShutDown: Unpin,

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impl<ShutDown> UnwindSafe for ActorCommand<ShutDown>
where ShutDown: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Act, T> WithHandle<Act> for T
where Act: Actor + Send + 'static + AsyncHandle<T>, T: Send + 'static,

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fn with_handle( self, actor: &mut Act, ) -> impl Future<Output = impl Into<ActorCommand<<Act as Actor>::ShutDown>>> + Send

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impl<Act, Init> WithInitActor<Act> for Init
where Act: Actor + InitActor<Init> + Send + Sync + 'static, Init: Send + Sync + 'static,

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fn init_actor(self) -> impl Future<Output = Option<Act>> + Send

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impl<Act, ShutDown> WithStopActor<Act> for ShutDown
where Act: Actor + StopActor<ShutDown>,

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fn stop_actor(self, actor: Act) -> impl Future<Output = ()> + Send