pub struct FriendMessage<'m> { /* private fields */ }Expand description
好友消息事件
表示从好友接收到的消息事件。
Implementations§
Source§impl<'m> FriendMessage<'m>
impl<'m> FriendMessage<'m>
Sourcepub fn new(
bot: &'m Bot,
event_id: &'m str,
user_id: &'m str,
contact: &'m FriendContact<'m>,
sender: &'m FriendSender<'m>,
time: u64,
message_id: &'m str,
elements: &'m Vec<Elements<'m>>,
) -> FriendMessage<'m>
pub fn new( bot: &'m Bot, event_id: &'m str, user_id: &'m str, contact: &'m FriendContact<'m>, sender: &'m FriendSender<'m>, time: u64, message_id: &'m str, elements: &'m Vec<Elements<'m>>, ) -> FriendMessage<'m>
使用完整参数构建 FriendMessage。
Trait Implementations§
Source§impl<'m> Clone for FriendMessage<'m>
impl<'m> Clone for FriendMessage<'m>
Source§fn clone(&self) -> FriendMessage<'m>
fn clone(&self) -> FriendMessage<'m>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'m> Debug for FriendMessage<'m>
impl<'m> Debug for FriendMessage<'m>
Source§impl<'e> EventBase for FriendMessage<'e>
impl<'e> EventBase for FriendMessage<'e>
Source§fn event_type(&self) -> EventType
fn event_type(&self) -> EventType
获取事件类型。
Source§fn sub_event(&self) -> SubEventType
fn sub_event(&self) -> SubEventType
获取事件子类型。
Source§fn contact(&self) -> ContactType<'_>
fn contact(&self) -> ContactType<'_>
获取联系人信息。
Source§fn sender(&self) -> SenderType<'_>
fn sender(&self) -> SenderType<'_>
获取发送者信息。
Source§fn is_group_temp(&self) -> bool
fn is_group_temp(&self) -> bool
判断是否为群临时消息。
Source§impl<'m> MessageBase for FriendMessage<'m>
impl<'m> MessageBase for FriendMessage<'m>
Source§fn message_id(&self) -> &str
fn message_id(&self) -> &str
获取消息 ID
Source§fn get_record(&self) -> Option<&Bytes>
fn get_record(&self) -> Option<&Bytes>
获取第一个语音元素
Source§fn get_reply_id(&self) -> Option<&str>
fn get_reply_id(&self) -> Option<&str>
获取回复消息的 ID
Auto Trait Implementations§
impl<'m> !RefUnwindSafe for FriendMessage<'m>
impl<'m> !UnwindSafe for FriendMessage<'m>
impl<'m> Freeze for FriendMessage<'m>
impl<'m> Send for FriendMessage<'m>
impl<'m> Sync for FriendMessage<'m>
impl<'m> Unpin for FriendMessage<'m>
impl<'m> UnsafeUnpin for FriendMessage<'m>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
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Sets the background color to an RGB value.