pub enum Conflict {
Propagator(PropagatorConflict),
EmptyDomain(EmptyDomainConflict),
}Expand description
Information concerning the conflict returned by State::propagate_to_fixed_point.
Two (related) conflicts can happen:
- a propagator explicitly detects a conflict.
- a propagator post a domain change that results in a variable having an empty domain.
Variants§
Propagator(PropagatorConflict)
A conflict raised explicitly by a propagator.
EmptyDomain(EmptyDomainConflict)
A conflict caused by an empty domain for a variable occurring.
Trait Implementations§
Source§impl From<EmptyDomainConflict> for Conflict
impl From<EmptyDomainConflict> for Conflict
Source§fn from(value: EmptyDomainConflict) -> Conflict
fn from(value: EmptyDomainConflict) -> Conflict
Converts to this type from the input type.
Source§impl From<PropagatorConflict> for Conflict
impl From<PropagatorConflict> for Conflict
Source§fn from(value: PropagatorConflict) -> Conflict
fn from(value: PropagatorConflict) -> Conflict
Converts to this type from the input type.
impl Eq for Conflict
impl StructuralPartialEq for Conflict
Auto Trait Implementations§
impl Freeze for Conflict
impl RefUnwindSafe for Conflict
impl Send for Conflict
impl Sync for Conflict
impl Unpin for Conflict
impl UnwindSafe for Conflict
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§fn equivalent(&self, key: &K) -> bool
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self into a Left variant of Either<Self, Self>
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