pub struct InDomainRandom;Expand description
A ValueSelector which assigns to a random value in the domain.
Trait Implementations§
Source§impl Clone for InDomainRandom
impl Clone for InDomainRandom
Source§fn clone(&self) -> InDomainRandom
fn clone(&self) -> InDomainRandom
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for InDomainRandom
impl Debug for InDomainRandom
Source§impl ValueSelector<DomainId> for InDomainRandom
impl ValueSelector<DomainId> for InDomainRandom
Source§fn select_value(
&mut self,
context: &mut SelectionContext<'_>,
decision_variable: DomainId,
) -> Predicate
fn select_value( &mut self, context: &mut SelectionContext<'_>, decision_variable: DomainId, ) -> Predicate
Determines which value in the domain of
decision_variable to branch next on.
The domain of the decision_variable variable should have at least 2 values in it (as it
otherwise should not have been selected as decision_variable). Returns a
Predicate specifying the required change in the domain.Source§fn is_restart_pointless(&mut self) -> bool
fn is_restart_pointless(&mut self) -> bool
This method returns whether a restart is currently pointless for the
ValueSelector. Read moreSource§fn subscribe_to_events(&self) -> Vec<BrancherEvent>
fn subscribe_to_events(&self) -> Vec<BrancherEvent>
Source§fn on_unassign_integer(&mut self, _variable: DomainId, _value: i32)
fn on_unassign_integer(&mut self, _variable: DomainId, _value: i32)
A function which is called after a
DomainId is unassigned during backtracking (i.e. when
it was fixed but is no longer), specifically, it provides variable which is the
DomainId which has been reset and value which is the value to which the variable was
previously fixed. This method could thus be called multiple times in a single
backtracking operation by the solver. Read moreSource§fn on_solution(&mut self, _solution: SolutionReference<'_>)
fn on_solution(&mut self, _solution: SolutionReference<'_>)
This method is called when a solution is found; either when iterating over all solutions in
the case of a satisfiable problem or on solutions of increasing quality when solving an
optimisation problem. Read more
Source§impl ValueSelector<Literal> for InDomainRandom
impl ValueSelector<Literal> for InDomainRandom
Source§fn select_value(
&mut self,
context: &mut SelectionContext<'_>,
decision_variable: Literal,
) -> Predicate
fn select_value( &mut self, context: &mut SelectionContext<'_>, decision_variable: Literal, ) -> Predicate
Determines which value in the domain of
decision_variable to branch next on.
The domain of the decision_variable variable should have at least 2 values in it (as it
otherwise should not have been selected as decision_variable). Returns a
Predicate specifying the required change in the domain.Source§fn is_restart_pointless(&mut self) -> bool
fn is_restart_pointless(&mut self) -> bool
This method returns whether a restart is currently pointless for the
ValueSelector. Read moreSource§fn subscribe_to_events(&self) -> Vec<BrancherEvent>
fn subscribe_to_events(&self) -> Vec<BrancherEvent>
Source§fn on_unassign_integer(&mut self, _variable: DomainId, _value: i32)
fn on_unassign_integer(&mut self, _variable: DomainId, _value: i32)
A function which is called after a
DomainId is unassigned during backtracking (i.e. when
it was fixed but is no longer), specifically, it provides variable which is the
DomainId which has been reset and value which is the value to which the variable was
previously fixed. This method could thus be called multiple times in a single
backtracking operation by the solver. Read moreSource§fn on_solution(&mut self, _solution: SolutionReference<'_>)
fn on_solution(&mut self, _solution: SolutionReference<'_>)
This method is called when a solution is found; either when iterating over all solutions in
the case of a satisfiable problem or on solutions of increasing quality when solving an
optimisation problem. Read more
impl Copy for InDomainRandom
Auto Trait Implementations§
impl Freeze for InDomainRandom
impl RefUnwindSafe for InDomainRandom
impl Send for InDomainRandom
impl Sync for InDomainRandom
impl Unpin for InDomainRandom
impl UnwindSafe for InDomainRandom
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more